Not64 Second Edition - an Hybrid Heaven emulator

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Extrems
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Re: Not64 Second Edition - an Hybrid Heaven emulator

Post by Extrems » Sat Sep 16, 2017 4:13 pm

There's a counter at the beginning of the buffer, but it's not clear if it's 2x 8-bit, 16-bit big endian, or 16-bit little endian. I also don't know if it increments when the GamePad is off or disconnected.

The sync button should be reported as 0x0001, but it hasn't been tested.
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Ploggy
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Re: Not64 Second Edition - an Hybrid Heaven emulator

Post by Ploggy » Sat Sep 16, 2017 4:17 pm

Wow, as I expected.. Well over my head :? Sorry mate. If you need me to test anything though, that's no problem..
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Re: Not64 Second Edition - an Hybrid Heaven emulator

Post by Chr0n0Tr!gg3r » Fri Sep 22, 2017 7:44 am

Rest in peace, Not64. Maybe in another life time.
"I am invincible!"

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carnage
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Re: Not64 Second Edition - an Hybrid Heaven emulator

Post by carnage » Thu Sep 28, 2017 6:39 pm

just letting you know you probably already know but thanks to fix94 we can unlock a wii vc inject that uses wii mode into wiiu cpu speed and not64 and wiisx run like dream, not64 can run every n64 game that had speed issues like 0.8 to 0.9 like conker and banjo tooie at perfect 1.0 speed issue i played them both with fps on to see it and they were amazing, so if we only get abit more compat not64 doesnt seem to need anymore speed :P just game compat :P
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ShadowOne333
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Re: Not64 Second Edition - an Hybrid Heaven emulator

Post by ShadowOne333 » Thu Sep 28, 2017 7:07 pm

carnage wrote:just letting you know you probably already know but thanks to fix94 we can unlock a wii vc inject that uses wii mode into wiiu cpu speed and not64 and wiisx run like dream, not64 can run every n64 game that had speed issues like 0.8 to 0.9 like conker and banjo tooie at perfect 1.0 speed issue i played them both with fps on to see it and they were amazing, so if we only get abit more compat not64 doesnt seem to need anymore speed :P just game compat :P
A Wii U port of Not64 would be better in this regard.
Wii VC is kinda hacky to get through and really requires a lot of setup.
novenary
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Re: Not64 Second Edition - an Hybrid Heaven emulator

Post by novenary » Thu Sep 28, 2017 8:06 pm

A Wii U port would be even more complex, a lot of things rely on the Wii/GC platform (GPU, OS and others) that are different on the Wii U.
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Re: Not64 Second Edition - an Hybrid Heaven emulator

Post by carnage » Fri Sep 29, 2017 6:41 am

ShadowOne333 wrote:
carnage wrote:just letting you know you probably already know but thanks to fix94 we can unlock a wii vc inject that uses wii mode into wiiu cpu speed and not64 and wiisx run like dream, not64 can run every n64 game that had speed issues like 0.8 to 0.9 like conker and banjo tooie at perfect 1.0 speed issue i played them both with fps on to see it and they were amazing, so if we only get abit more compat not64 doesnt seem to need anymore speed :P just game compat :P
A Wii U port of Not64 would be better in this regard.
Wii VC is kinda hacky to get through and really requires a lot of setup.
lol why is it hacky when it works perfectly, you basicaly have every benefic of wiiu except gx2 wich no one even uses for 3d stuff due to being uncharted so yeah best keep it on wiimode with wiiu clock speed, no need to rewrite and its the best of everything.
tueidj
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Re: Not64 Second Edition - an Hybrid Heaven emulator

Post by tueidj » Fri Sep 29, 2017 9:00 pm

480p graphics is not the best of everything.
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Re: Not64 Second Edition - an Hybrid Heaven emulator

Post by türme » Sat Sep 30, 2017 2:46 am

Thanks for the update :) but the Wii U Pro Controller does not work properly


Thank


Muchas gracias por la actualización :) Lamentablemente el control Wii U Pro ya no funciona correctamente.



Gracias.
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Re: Not64 Second Edition - an Hybrid Heaven emulator

Post by carnage » Sat Sep 30, 2017 8:30 am

tueidj wrote:480p graphics is not the best of everything.
gamepad screen is only 480p so yeah if you use the gamepad then there is no diference if your homebrew runned at 1080p xD an using not64 on wiiu is just for the gamepad :P

the issue is no one uses gx2 3d modes, people say its very hard and extremely dificult to do, even retroarch just uses software rendring and such becuase no one wants to deal with it unfortunely, im more than happy to use wiiu clock speed on not64 and fix every audio that was slowing down and game wich now runs full speed, even some game on intrepreter run fullspeed now.


Also EXtrems i can confirm too that wiiupro support was broken on this new version, im guessing the wiimote extensions you adeed brooke it, it syns and then the joysticki keeps moving on its own and no buttons work im guessing its being readed as an extension of sorts now.
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Extrems
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Re: Not64 Second Edition - an Hybrid Heaven emulator

Post by Extrems » Sat Sep 30, 2017 11:55 am

Classic Controller high precision mode is what broke it.

I expected reports of third-party Classic Controllers being broken, not the Wii U Pro Controller!
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Re: Not64 Second Edition - an Hybrid Heaven emulator

Post by N74_MaRP » Sat Sep 30, 2017 2:19 pm

Hi! I'm new to the forum, and I just wanted to ask if Rice video plugin support is considered to be added into Not64. Supposedly, Wii64 v1.2 would've added it, but there hasn't been any v1.2 release, at least not yet.
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Extrems
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Re: Not64 Second Edition - an Hybrid Heaven emulator

Post by Extrems » Sat Sep 30, 2017 4:08 pm

Rice Video is a dead end, and GLideN64 happen to be based on the plugin we currently use.
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Re: Not64 Second Edition - an Hybrid Heaven emulator

Post by Tatooine » Sat Sep 30, 2017 5:10 pm

I'm using the new 20170925 version. Unfortunately Banjo-Tooie and Conker's Bad Fur Day are experiencing random freezes (I have to turn off the console). I've changed config to test but the freezing persists everytime the game needs to load another place to show something

Previous version (20161209) is fine.

ie.: (1)freezing after first conversation with King Jingaling in Banjo-Tooie; (2)freezing when tried to Beak Barging each column until the Jiggy be on the lowest pillar in Mayahem Temple.
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Extrems
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Re: Not64 Second Edition - an Hybrid Heaven emulator

Post by Extrems » Sat Sep 30, 2017 5:56 pm

I haven't been able to reproduce the regressions reported for Conker's Bad Fur Day (NTSC).
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Re: Not64 Second Edition - an Hybrid Heaven emulator

Post by carnage » Sat Sep 30, 2017 6:27 pm

Tatooine wrote:I'm using the new 20170925 version. Unfortunately Banjo-Tooie and Conker's Bad Fur Day are experiencing random freezes (I have to turn off the console). I've changed config to test but the freezing persists everytime the game needs to load another place to show something

Previous version (20161209) is fine.

ie.: (1)freezing after first conversation with King Jingaling in Banjo-Tooie; (2)freezing when tried to Beak Barging each column until the Jiggy be on the lowest pillar in Mayahem Temple.
you sure you have a good rom?
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Tatooine
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Re: Not64 Second Edition - an Hybrid Heaven emulator

Post by Tatooine » Sat Sep 30, 2017 7:07 pm

I've been testing US/EU roms from emuparadise that I used to play in the previous version (20161209). I'll test from another site.

Edit (20170925): I tested Banjo-Tooie (US/EU) roms from
romhustler and the same freezing problem occurs as I enter here:

Image

(20170925): Another freezing after the picture below, this time from
Banjo-Tooie US (after the first conversation with King Jingaling, the game
needs to load part of the story):

Image
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Extrems
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Re: Not64 Second Edition - an Hybrid Heaven emulator

Post by Extrems » Sat Sep 30, 2017 9:25 pm

  • Fixed Wii U Pro Controller.
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Re: Not64 Second Edition - an Hybrid Heaven emulator

Post by Ploggy » Sat Sep 30, 2017 11:36 pm

Extrems wrote:
  • Fixed Wii U Pro Controller.
Thanks. What are the "CPU Clock Divider" setting for?
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Extrems
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Re: Not64 Second Edition - an Hybrid Heaven emulator

Post by Extrems » Sat Sep 30, 2017 11:55 pm

Set to 1 for higher framerate in variable framerate games on Wii U Wii VC.
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Ploggy
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Re: Not64 Second Edition - an Hybrid Heaven emulator

Post by Ploggy » Sun Oct 01, 2017 12:48 am

Cool. Figured it was something like that but had to know :P

Thanks :)
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Re: Not64 Second Edition - an Hybrid Heaven emulator

Post by carnage » Sun Oct 01, 2017 6:16 am

thansk extrems, hopefully you can do some compatibility fixes someday or add wiiu gamepad since the games run perfectly smoothly and the sound no longers drags its just amazing, i cant beleive how good not64 plays with 1.21ghz :P.

Also a question any chance you make an autobbot option? like the way fix94 made the autoboot nintendont gol that launches the build in game.iso inside the vc inject itself? it would be cool having an autooobt not64 dol that would launch the first z64 rom on the wiivc inject itself that way we could make channels of individual n64 games with overclocked not64 on wiiu menu, it would be preety sick imo.
Tatooine wrote:I've been testing US/EU roms from emuparadise that I used to play in the previous version (20161209). I'll test from another site.

Edit (20170925): I tested Banjo-Tooie (US/EU) roms from
romhustler and the same freezing problem occurs as I enter here:

Image

(20170925): Another freezing after the picture below, this time from
Banjo-Tooie US (after the first conversation with King Jingaling, the game
needs to load part of the story):

Image
upload your savefile maybe?with instruction on how to get to the freezing place from your save file?
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Tatooine
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Re: Not64 Second Edition - an Hybrid Heaven emulator

Post by Tatooine » Sun Oct 01, 2017 5:49 pm

I've tested the new version (20170930). The freezing is still there but now I also got a black screen with the error (vWii/Wii). I attached my save here. Just need to load it and let the story scene goes on (no save state).

Thanks in advance for looking into it.
My save file: BANJO TOOIE(U).eep

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Extrems
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Re: Not64 Second Edition - an Hybrid Heaven emulator

Post by Extrems » Sun Oct 01, 2017 6:32 pm

It appears to be a memory corruption bug introduced by the native N64 controller/accessories support.

As a workaround, you can use manual pad assignment.

As a side note, you can press the reset button to exit out a game at any time.
You can also press the power, reset or eject buttons to exit out an exception, as of 20170930.

Using the power or eject buttons require AHBPROT to be disabled, make sure you're using the latest Wii VC patches if using Wii U Wii VC.
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Re: Not64 Second Edition - an Hybrid Heaven emulator

Post by Tatooine » Sun Oct 01, 2017 7:05 pm

I've tested again, this time with manual pad assignment config (Wii Pad) and now is fine, no more freezing. Started to play again with a european rom that seems to run better.

Thank you so much, Extrems!
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