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Conker's Bad Fur Day on Not64 Second

Posted: Thu Apr 16, 2015 9:29 pm
by JCT400THz
Conker's Bad Fur Day won't load on Not64. I tried. it won't work. can it work with you guys?

Re: Conker's Bad Fur Day on Not64 Second

Posted: Thu Apr 16, 2015 11:19 pm
by megalomaniac
no poll ??

Re: Conker's Bad Fur Day on Not64 Second

Posted: Fri Apr 17, 2015 8:44 am
by badsector
Yeah, I would never answer to a question without a poll. Maybe something about chipmunks.

Re: Conker's Bad Fur Day on Not64 Second

Posted: Fri Apr 17, 2015 12:23 pm
by JCT400THz
I seem to like polls, so yeah, I'm on it!

Re: Conker's Bad Fur Day on Not64 Second

Posted: Fri Apr 17, 2015 4:20 pm
by megalomaniac
Oh ....there ya go...
now you added a poll...

Re: Conker's Bad Fur Day on Not64 Second

Posted: Fri Apr 17, 2015 5:49 pm
by JCT400THz
So, anyway...
What settings do you use to get the game to function? I don't like Pure Interp.

Re: Conker's Bad Fur Day on Not64 Second

Posted: Fri Apr 17, 2015 6:49 pm
by TheZixGamer
these were the recommended settings on the not64 thread:

Recommended settings:
Conker's Bad Fur Day
Video > FB Textures: Yes
Audio > Speed Limit: DL (prevents hanging)

Re: Conker's Bad Fur Day on Not64 Second

Posted: Sun Apr 19, 2015 10:03 pm
by JCT400THz
Tried that... black screen and could only use Reset button to get out of hang. is there a wait?

Re: Conker's Bad Fur Day on Not64 Second

Posted: Tue Apr 21, 2015 11:09 pm
by JCT400THz
I tried multiple cases.

1st: Reccomended options-- Wouldn't Load

2nd: VI/s and Dynarec-- Showed some signs of VI responding/loading but when I turned the speed limit off -Was showing 990-999 VI/s and Black Screen.

3rd: Pure Interp and VI/s-- Loaded at an average of 10-20 VI/s -Too slow and garbly for me to enjoy.

Any solutions or definitive answers? I can't seem to make the game work.

Re: Conker's Bad Fur Day on Not64 Second

Posted: Wed Apr 22, 2015 12:08 am
by emu_kidid
Find a valid version of the ROM. Conkers Bad Fur Day (U) [!].z64 (or .v64).

Use Dynarec in the latest Not64 build with all the settings mentioned already. Give it 1 minute to boot, don't hit reset, don't do anything.

Re: Conker's Bad Fur Day on Not64 Second

Posted: Wed Apr 22, 2015 2:25 am
by JCT400THz
Hmm... I'll try that, although i thought i already had a (U) [!] version.

Re: Conker's Bad Fur Day on Not64 Second

Posted: Wed Apr 22, 2015 2:33 am
by JCT400THz
Sometimes i swear i'm the MOST active person on Not64 ever.

Re: Conker's Bad Fur Day on Not64 Second

Posted: Wed Apr 22, 2015 7:13 am
by baldjared
It only seems that way because you haven't found the edit button yet.

Re: Conker's Bad Fur Day on Not64 Second

Posted: Wed Apr 22, 2015 9:53 am
by JCT400THz
?? what's that?

Re: Conker's Bad Fur Day on Not64 Second

Posted: Wed Apr 22, 2015 9:55 am
by JCT400THz
The Edit button? what does it do and where is it? i've never heard of that, all the options i can find that were new are the audio options.

Re: Conker's Bad Fur Day on Not64 Second

Posted: Wed Apr 22, 2015 7:43 pm
by badsector
You are joking, right?

Re: Conker's Bad Fur Day on Not64 Second

Posted: Wed Apr 22, 2015 9:26 pm
by JCT400THz
What? the interface of Not64 is almost exactly the same as Wii64 1.1! I don't even know what you're talking about... should I?

Re: Conker's Bad Fur Day on Not64 Second

Posted: Thu Apr 23, 2015 4:27 am
by jerkdud11
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Re: Conker's Bad Fur Day on Not64 Second

Posted: Thu Apr 23, 2015 3:05 pm
by JCT400THz
Ok, something must be wrong with me not knowing anything about this "edit" button. Every part of Not64 is the same except the audio settings... but seriously, I have the (U) [!] version in a z64 file, and i waited for 10 minutes upon using the recommended settigns... nothing happened.

Re: Conker's Bad Fur Day on Not64 Second

Posted: Thu Apr 23, 2015 4:52 pm
by Extrems
They're referring to the edit button on these forums, you're double-posting.

Check the build date under Credits.

Re: Conker's Bad Fur Day on Not64 Second

Posted: Thu Apr 23, 2015 9:57 pm
by JCT400THz
T_T Like I'dve noticed... I do believe it's the Jan 21 2015 build... or sometime around there.. right? I'll check for clarification.

P.S. I do all of the forum stuff on my Wii.

and anyway, how the hell was I suposed to realize they weren't talking about Not64? it's full of surprises anyway....

Update: It is the 2015 build.. now I get what you guys are trying to point out, but it makes me look more active anyway.

And also, how do I use the "rompath" feature in the settings CFG file? what do I do? do I put "sd:/not64/roms/something.v64" or something?

Re: Conker's Bad Fur Day on Not64 Second

Posted: Thu Apr 23, 2015 10:11 pm
by JCT400THz
Don't treat me like a dumbass, guys. I use the edit button a lot. that's how I edit polls!

Re: Conker's Bad Fur Day on Not64 Second

Posted: Fri Apr 24, 2015 2:26 am
by Extrems
Conker starts working in the February 5, 2015 build.
JCT400THz wrote:And also, how do I use the "rompath" feature in the settings CFG file? what do I do? do I put "sd:/not64/roms/something.v64" or something?
Yes.

Re: Conker's Bad Fur Day on Not64 Second

Posted: Fri Apr 24, 2015 3:46 am
by JCT400THz
Nice! anyway, where is this new build? I didn't quite catch it on any threads...

Re: Conker's Bad Fur Day on Not64 Second

Posted: Fri Apr 24, 2015 3:50 am
by Extrems
https://files.extremscorner.org/wii/apps/mupen64/latest
All links point to the latest version.