[Not64][Hack] Super Mario 74E V1.4 - Status 11/16/15

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Chr0n0Tr!gg3r
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[Not64][Hack] Super Mario 74E V1.4 - Status 11/16/15

Post by Chr0n0Tr!gg3r » Mon Nov 16, 2015 3:59 am

Another hack I've been playing alot of recently that I have good input on, extremely playable! I've sat down for a good couple of hours hammering through the game which almost plays as smoothly as the original SM64 with a little more lag and the occasional lag spike.


Super Mario 74



General Settings:

CPU Core: Dynarec (Extremely Laggy with Pure Interpreter)


Video Settings:

Show FPS: Off
Screen Mode: 16:9
CPU Framebuffer: Off
2xSal Tex: Off
FB Textures: On


Audio Settings:

Disable Audio: Off
Speed Limit: DL
Scale Pitch: Yes



Bugs:
-A small lag spike/freeze when loading into a new world or when the game freshly loads a world you've been to (Signified by "Welcome to a new world.")



Final Verdict
Currently Playable: Absolutely , the small amounts of lag doesn't really effect gameplay and is fully playable with minor graphical glitches most likely caused by the rom itself!
Frames: 29-30 (Sometimes Drops below 20 for a few seconds when loading into a new world for the first time (Will say "Welcome to a new world" which means the world has been freshly reloaded))


I will test this out more and include more information as I go updating the title date with the newest test date.
"I am invincible!"

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