Not64 - an experimental modification

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Extrems
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Not64 - an experimental modification

Postby Extrems » Sat Feb 04, 2012 3:32 pm

Features:
  • Built with devkitRice.
  • Available for Wii and GameCube.
  • SMB share support from WiiSX.
  • Reintroduce Zip file support.
  • IDE-EXI v1/v2 support.
  • AESND-powered audio.
  • Minor performance enhancements.
  • Some compatibility fixes.
  • Graphics and user interface tweaks.
  • Recognize the NTSC Zelda bonus disc.

New options:
  • ScalePitch
    Changes pitch according to emulation speed.
  • VideoMode
    0: Auto - 1: 480i60 - 2: 576i50 - 3: 480p60 - 4: 576p50
  • TrapFilter
    Affects composite video, similar to GameCube output.
    Recommended for lower-end CRT TVs.
  • smbusername, smbpassword, smbsharename, smbipaddr
    Hopefully self-explanatory.
  • rompath
    Automatically load a ROM file on startup.

Download:
http://files.extremscorner.org/wii/apps ... 130408.zip

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Last edited by Extrems on Mon Apr 08, 2013 10:07 am, edited 10 times in total.

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Ploggy
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Re: Not64 - an experimental modification

Postby Ploggy » Sat Feb 04, 2012 3:56 pm

Wow. That came out of no where. Thank you Extrems :)

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Cubelover
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Re: Not64 - an experimental modification

Postby Cubelover » Sat Feb 04, 2012 9:03 pm

Perhaps this can be added to the official SVN :)

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Re: Not64 - an experimental modification

Postby xRIDLERx » Sat Feb 04, 2012 9:06 pm

too bad no compatibility was improved, other than that nice job :)

Ill Download It Right Now
When You're A Dumbass You Get Your Nuts Slapped...

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Extrems
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Re: Not64 - an experimental modification

Postby Extrems » Thu Feb 16, 2012 2:05 pm

Updated with the latest in ricer technology.
Also now available for GameCube.

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infact
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Re: Not64 - an experimental modification

Postby infact » Thu Feb 16, 2012 3:40 pm

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infact
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emu_kidid
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Re: Not64 - an experimental modification

Postby emu_kidid » Thu Feb 16, 2012 9:39 pm

nice, keep up the good work! :)
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Ploggy
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Re: Not64 - an experimental modification

Postby Ploggy » Fri Feb 17, 2012 1:07 am

Are you planning on adding usb 2 support?

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Extrems
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Re: Not64 - an experimental modification

Postby Extrems » Fri Feb 17, 2012 2:54 am

I thought it was pointless to mention it.

Sintendo
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Re: Not64 - an experimental modification

Postby Sintendo » Fri Feb 17, 2012 11:43 am

So is this 'rice' stuff a joke that I'm just not getting?

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felixcondez
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Re: Not64 - an experimental modification

Postby felixcondez » Fri Feb 17, 2012 5:58 pm

other improvements that you think you can do?
You can do something about the compatibility of the games?

thanks for the effort you make to improve this emulator :D

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Extrems
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Re: Not64 - an experimental modification

Postby Extrems » Sat Feb 18, 2012 4:21 am

It'd require more effort than I'm willing to invest in this little side-project.
This was done over the period of a year.


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