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Extrems
Joined: Tue Aug 17, 2010 10:40 pm Posts: 78 Location: Quebec, Canada
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 Not64 - an experimental modification
Features:- Built with devkitRice.
- Available for Wii and GameCube.
- SMB share support from WiiSX.
- Reintroduce Zip file support.
- IDE-EXI v1/v2 support.
- AESND-powered audio.
- Minor performance enhancements.
- Some compatibility fixes.
- Graphics and user interface tweaks.
- Recognize the NTSC Zelda bonus disc.
New options:- ScalePitch
Changes pitch according to emulation speed. - VideoMode
0: Auto - 1: 480i60 - 2: 576i50 - 3: 480p60 - 4: 576p50 - TrapFilter
Affects composite video, similar to GameCube output. Recommended for lower-end CRT TVs. - smbusername, smbpassword, smbsharename, smbipaddr
Hopefully self-explanatory. - rompath
Automatically load a ROM file on startup. Download:http://files.extremscorner.org/wii/apps ... 130408.zip 
Last edited by Extrems on Mon Apr 08, 2013 10:07 am, edited 10 times in total.
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| Sat Feb 04, 2012 3:32 pm |
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Ploggy
Joined: Tue Jan 18, 2011 1:09 am Posts: 30
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 Re: Not64 - an experimental modification
Wow. That came out of no where. Thank you Extrems 
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| Sat Feb 04, 2012 3:56 pm |
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Cubelover
Joined: Wed Apr 07, 2010 1:22 am Posts: 274
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 Re: Not64 - an experimental modification
Perhaps this can be added to the official SVN 
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| Sat Feb 04, 2012 9:03 pm |
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xRIDLERx
Joined: Wed Jan 04, 2012 6:40 am Posts: 2 Location: In The Land of Hyrule
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 Re: Not64 - an experimental modification
too bad no compatibility was improved, other than that nice job Ill Download It Right Now
_________________ When You're A Dumbass You Get Your Nuts Slapped...
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| Sat Feb 04, 2012 9:06 pm |
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Extrems
Joined: Tue Aug 17, 2010 10:40 pm Posts: 78 Location: Quebec, Canada
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 Re: Not64 - an experimental modification
Updated with the latest in ricer technology. Also now available for GameCube.
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| Thu Feb 16, 2012 2:05 pm |
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infact
Joined: Tue Mar 29, 2011 4:35 am Posts: 347 Location: Germany
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 Re: Not64 - an experimental modification
_________________ infact
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| Thu Feb 16, 2012 3:40 pm |
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emu_kidid
Site Admin
Joined: Mon Mar 29, 2010 10:06 am Posts: 2473 Location: Australia
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 Re: Not64 - an experimental modification
nice, keep up the good work! 
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| Thu Feb 16, 2012 9:39 pm |
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Ploggy
Joined: Tue Jan 18, 2011 1:09 am Posts: 30
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 Re: Not64 - an experimental modification
Are you planning on adding usb 2 support?
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| Fri Feb 17, 2012 1:07 am |
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Extrems
Joined: Tue Aug 17, 2010 10:40 pm Posts: 78 Location: Quebec, Canada
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 Re: Not64 - an experimental modification
I thought it was pointless to mention it.
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| Fri Feb 17, 2012 2:54 am |
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Sintendo
Joined: Tue Sep 14, 2010 1:39 pm Posts: 58 Location: Belgium
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 Re: Not64 - an experimental modification
So is this 'rice' stuff a joke that I'm just not getting?
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| Fri Feb 17, 2012 11:43 am |
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felixcondez
Joined: Fri Feb 17, 2012 5:48 pm Posts: 8
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 Re: Not64 - an experimental modification
other improvements that you think you can do? You can do something about the compatibility of the games? thanks for the effort you make to improve this emulator 
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| Fri Feb 17, 2012 5:58 pm |
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Extrems
Joined: Tue Aug 17, 2010 10:40 pm Posts: 78 Location: Quebec, Canada
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 Re: Not64 - an experimental modification
It'd require more effort than I'm willing to invest in this little side-project. This was done over the period of a year.
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| Sat Feb 18, 2012 4:21 am |
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