Not64 - an experimental modification

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Extrems
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Not64 - an experimental modification

Post by Extrems » Sat Feb 04, 2012 3:32 pm

Features:
  • Built with devkitRice.
  • Available for Wii and GameCube.
  • SMB share support from WiiSX.
  • Reintroduce Zip file support.
  • IDE-EXI v1/v2 support.
  • AESND-powered audio.
  • Minor performance enhancements.
  • Some compatibility fixes.
  • Graphics and user interface tweaks.
  • Recognize the NTSC Zelda bonus disc.
New options:
  • ScalePitch
    Changes pitch according to emulation speed.
  • VideoMode
    0: Auto - 1: 480i60 - 2: 576i50 - 3: 480p60 - 4: 576p50
  • TrapFilter
    Affects composite video, similar to GameCube output.
    Recommended for lower-end CRT TVs.
  • smbusername, smbpassword, smbsharename, smbipaddr
    Hopefully self-explanatory.
  • rompath
    Automatically load a ROM file on startup.
Download:
https://files.extremscorner.org/wii/app ... 130408.zip

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Last edited by Extrems on Mon Apr 08, 2013 10:07 am, edited 10 times in total.
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Ploggy
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Re: Not64 - an experimental modification

Post by Ploggy » Sat Feb 04, 2012 3:56 pm

Wow. That came out of no where. Thank you Extrems :)
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Cubelover
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Re: Not64 - an experimental modification

Post by Cubelover » Sat Feb 04, 2012 9:03 pm

Perhaps this can be added to the official SVN :)
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Re: Not64 - an experimental modification

Post by xRIDLERx » Sat Feb 04, 2012 9:06 pm

too bad no compatibility was improved, other than that nice job :)

Ill Download It Right Now
When You're A Dumbass You Get Your Nuts Slapped...
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Extrems
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Re: Not64 - an experimental modification

Post by Extrems » Thu Feb 16, 2012 2:05 pm

Updated with the latest in ricer technology.
Also now available for GameCube.
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infact
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Re: Not64 - an experimental modification

Post by infact » Thu Feb 16, 2012 3:40 pm

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emu_kidid
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Re: Not64 - an experimental modification

Post by emu_kidid » Thu Feb 16, 2012 9:39 pm

nice, keep up the good work! :)
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Ploggy
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Re: Not64 - an experimental modification

Post by Ploggy » Fri Feb 17, 2012 1:07 am

Are you planning on adding usb 2 support?
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Extrems
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Re: Not64 - an experimental modification

Post by Extrems » Fri Feb 17, 2012 2:54 am

I thought it was pointless to mention it.
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Re: Not64 - an experimental modification

Post by Sintendo » Fri Feb 17, 2012 11:43 am

So is this 'rice' stuff a joke that I'm just not getting?
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felixcondez
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Re: Not64 - an experimental modification

Post by felixcondez » Fri Feb 17, 2012 5:58 pm

other improvements that you think you can do?
You can do something about the compatibility of the games?

thanks for the effort you make to improve this emulator :D
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Extrems
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Re: Not64 - an experimental modification

Post by Extrems » Sat Feb 18, 2012 4:21 am

It'd require more effort than I'm willing to invest in this little side-project.
This was done over the period of a year.
BryWI
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Re: Not64 - an experimental modification

Post by BryWI » Sun Feb 19, 2012 4:31 pm

I just found this the other day and I have to say that it's nice to have all the constant clicking out of the audio. I am running into a problem though. The settings are not saving to usb for me even when I click the save settings button. I have to reset everything everytime I load up the emulator. It almost seems like the settings.cfg doen't have everything in it? Thanks for your work!
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Re: Not64 - an experimental modification

Post by julius » Sun Feb 19, 2012 10:45 pm

It´s good guys help emu with custom updates while he prepares the next official version.Downloading cube.dol. Good man.
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Re: Not64 - an experimental modification

Post by BryWI » Mon Feb 20, 2012 4:11 am

I wanted to clarify... The CFG is saving to usb, but it seems that either it's not finding the cfg on startup because it is looking elsewhere, or it is having a problem parsing the cfg. I am running the emulator from usb too. I figured that was obvious though.
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Re: Not64 - an experimental modification

Post by emu_kidid » Mon Feb 20, 2012 4:22 am

BryWI, are you using HBC to boot it up?
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ar15mex
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Re: Not64 - an experimental modification

Post by ar15mex » Mon Feb 20, 2012 6:10 am

Downloading and testing let's see how it goes.
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Re: Not64 - an experimental modification

Post by BryWI » Wed Feb 22, 2012 3:05 am

emu_kidid wrote:BryWI, are you using HBC to boot it up?
Yes, I am using HBC to boot it. My Wii is 4.3U and I am using HBC 1.0.8 using IOS 58 v24.32

I have a feeling that it might be looking for the CFG on SD or something. I don't have an SD card around at the moment to verify this.
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Re: Not64 - an experimental modification

Post by emu_kidid » Wed Feb 22, 2012 3:15 am

If you load from HBC, wii64 usually detects what the load path of the .dol is and then based on that, it'll try to look for a cfg file.
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Re: Not64 - an experimental modification

Post by Aressi » Thu Feb 23, 2012 2:41 am

In gamecube version the sound is glitchi and some video acelerated
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Re: Not64 - an experimental modification