Since I took notice about enemy drops, I discovered six more enemy drops. (Ex. 0436F14C + 0x14 = 0436F160)
I was going to post six codes, but the list could be tedious as in too long. I hope you understand.
It shows from Paragoomba's slot 8 item drop to Hyper Goomba's slot 1 item drop.
On every chance rate code shall be added 0x14 to modify another enemy at drop one.
Here are the first half amount of codes I've discovered so far:
Code: Select all
Hyper Goomba's Hold/Drop Formula (Bigpokemonfan)
0436F160 00000xxx
0436F164 00yy00zz
0436F168 00000xxx
0436F16C 00yy00zz
0436F170 00000xxx
0436F174 00yy00zz
0436F178 00000xxx
0436F17C 00yy00zz
0436F180 00000xxx
0436F184 00yy00zz
0436F188 00000xxx
0436F18C 00yy00zz
0436F190 00000xxx
0436F194 00yy00zz
0436F198 00000xxx
0436F19C 00yy00zz
Hyper Spiked Goomba's Hold/Drop Formula (Bigpokemonfan)
0436F1B0 00000xxx
0436F1B4 00yy00zz
0436F1B8 00000xxx
0436F1BC 00yy00zz
0436F1C0 00000xxx
0436F1C4 00yy00zz
0436F1C8 00000xxx
0436F1CC 00yy00zz
0436F1D0 00000xxx
0436F1D4 00yy00zz
0436F1D8 00000xxx
0436F1DC 00yy00zz
0436F1E0 00000xxx
0436F1E4 00yy00zz
0436F1E8 00000xxx
0436F1EC 00yy00zz
Hyper Paragoomba's Hold/Drop Formula (Bigpokemonfan)
0436F200 00000xxx
0436F204 00yy00zz
0436F208 00000xxx
0436F20C 00yy00zz
0436F210 00000xxx
0436F214 00yy00zz
0436F218 00000xxx
0436F21C 00yy00zz
0436F220 00000xxx
0436F224 00yy00zz
0436F228 00000xxx
0436F22C 00yy00zz
0436F230 00000xxx
0436F234 00yy00zz
0436F238 00000xxx
0036F23C 00yy00zz
xxx = Item list
yy = Held item
zz = Item drop
It should be best for me to warn you. If you replace slot 1 drop with another item, including slot 8? Skipping the slots results a freeze during or after battle.
I try to test the codes several times but caused the game to freeze.
Here's a bad example, Do not attempt:
0436F110 00000095
0436F114 000A000A
0436F148 000000F4
0036F14C 00000002
I never post bad codes, unless it has my username next to it.
In case you guys enjoy item drop codes, always take note on slot 8 chance rate and calculate with 0x14.