Mario Kart: Double Dash (GCN/AR/PAL)

Game Hacks, Trainers, Cheats

Moderator: Ralf@gc-forever

Ralf@gc-forever
Posts: 1350
Joined: Sun Mar 16, 2014 9:31 am

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Post by Ralf@gc-forever » Wed Nov 01, 2017 12:48 pm

Code: Select all


Individual Lap Modifier Enabler [Ralf]
YCC7-C55Z-1KJ1P
XJ7Q-6X9D-ZN7RU
T724-26R4-T0N6F
5FJ0-XK44-G50QH
R2CT-AA2A-2JYW7
AY2J-V172-74KM2
H2X1-NAGM-5YE3G
T94R-VUJ6-8KZ2U
BJ96-F2VT-CTEY1
JWJ8-UM4Y-B2X36
UE9G-RA4U-4PHPF
381F-D6QV-NFENR
AGZR-2MYZ-41W19
43JU-ZA8M-GWBW0
AAC0-QF7E-XZU03

Must be on for all Individual Lap Modifier codes.


Individual Lap Modifier Codes

Luigi Circuit Lap Modifier [Ralf]
00005463 000000xx - Default: 03

Peach Beach Lap Modifier [Ralf]
00005461 000000xx - Default: 03

Baby Park Lap Modifier [Ralf]
00005460 000000xx - Default: 07

Dry Dry Desert Lap Modifier [Ralf]
00005471 000000xx - Default: 03

Mushroom Bridge Lap Modifier [Ralf]
00005467 000000xx - Default: 03

Mario Circuit Lap Modifier [Ralf]
00005464 000000xx - Default: 03

Daisy Cruiser Lap Modifier [Ralf]
00005462 000000xx - Default: 03

Waluigi Stadium Lap Modifier [Ralf]
00005469 000000xx - Default: 03

Sherbet Land Lap Modifier [Ralf]
00005472 000000xx - Default: 03

Mushroom City Lap Modifier [Ralf]
00005468 000000xx - Default: 03

Yoshi Circuit Lap Modifier [Ralf]
00005465 000000xx - Default: 03

DK Mountain Lap Modifier [Ralf]
0000546C 000000xx - Default: 03

Wario Colosseum Lap Modifier [Ralf]
0000546A 000000xx - Default: 02

Dino Dino Jungle Lap Modifier [Ralf]
0000546B 000000xx - Default: 03

Bowser's Castle Lap Modifier [Ralf]
0000546E 000000xx - Default: 03

Rainbow Road Lap Modifier [Ralf]
00005470 000000xx - Default: 03

xx = Number of Laps (01 .. 09, .. 3A)


Alt. Number of Laps (Extra Short) [Ralf]
9W4M-0KBQ-HTZV5
MFZW-4JEU-DHV0V
PDCV-23NX-WHTJ0
D97X-T5KG-9TBYT
F6Y5-74NN-NUV6C
7TRP-RXW2-KUFNA

Alt. Number of Laps (Extra Long) [Ralf]
TTV9-DRQR-8BZJ3
YNVJ-279A-D0ZCN
9YBR-R6KY-2BRG7
5U22-HAWA-3YYE7
C1PV-6VX3-75VG6
1NXK-R1BD-PNZMN

adro.duke
Posts: 18
Joined: Sat Sep 26, 2015 3:46 pm

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Post by adro.duke » Sat Feb 24, 2018 3:53 pm

Are you able to make a code where every character has king boo and peteys special items, not like the purely random items code that there is already, but the one that kb and petey actually use, as in they get certain special items at certain positions, how it normally works?
Ralf@gc-forever
Posts: 1350
Joined: Sun Mar 16, 2014 9:31 am

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Post by Ralf@gc-forever » Thu Dec 06, 2018 10:05 pm

Code: Select all


Mushroom Cup Course Modifier [Ralf]
0433C0B8 0000xxxx - Course 1 (Default: 0024 = Luigi Circuit)
0433C0C4 0000xxxx - Course 2 (Default: 0022 = Peach Beach)
0433C0D0 0000xxxx - Course 3 (Default: 0021 = Baby Park)
0433C0DC 0000xxxx - Course 4 (Default: 0032 = Dry Dry Desert)

Mushroom Cup Course Modifier (Incl. Name/Preview Picture) [Ralf]
0433C0B8 0000xxxx - Course 1 (Default: 0024 = Luigi Circuit)
0433C0BC 8033yyyy - Course 1 (Default: BDA0 = Luigi Circuit)
0433C0C0 8033zzzz - Course 1 (Default: BDBC = Luigi Circuit)
0433C0C4 0000xxxx - Course 2 (Default: 0022 = Peach Beach)
0433C0C8 8033yyyy - Course 2 (Default: BDD4 = Peach Beach)
0433C0CC 8033zzzz - Course 2 (Default: BDEC = Peach Beach)
0433C0D0 0000xxxx - Course 3 (Default: 0021 = Baby Park)
0433C0D4 8033yyyy - Course 3 (Default: BE00 = Baby Park)
0433C0D8 8033zzzz - Course 3 (Default: BE18 = Baby Park)
0433C0DC 0000xxxx - Course 4 (Default: 0032 = Dry Dry Desert)
0433C0E0 8033yyyy - Course 4 (Default: BE2C = Dry Dry Desert)
0433C0E4 8033zzzz - Course 4 (Default: BE48 = Dry Dry Desert)

Flower Cup Course Modifier [Ralf]
0433C0E8 0000xxxx - Course 1 (Default: 0028 = Mushroom Bridge)
0433C0F4 0000xxxx - Course 2 (Default: 0025 = Mario Circuit)
0433C100 0000xxxx - Course 3 (Default: 0023 = Daisy Cruiser)
0433C10C 0000xxxx - Course 4 (Default: 002A = Waluigi Stadium)

Flower Cup Course Modifier (Incl. Name/Preview Picture) [Ralf]
0433C0E8 0000xxxx - Course 1 (Default: 0028 = Mushroom Bridge)
0433C0EC 8033yyyy - Course 1 (Default: BE64 = Mushroom Bridge)
0433C0F0 8033zzzz - Course 1 (Default: BE80 = Mushroom Bridge)
0433C0F4 0000xxxx - Course 2 (Default: 0025 = Mario Circuit)
0433C0F8 8033yyyy - Course 2 (Default: BE98 = Mario Circuit)
0433C0FC 8033zzzz - Course 2 (Default: BEB4 = Mario Circuit)
0433C100 0000xxxx - Course 3 (Default: 0023 = Daisy Cruiser)
0433C104 8033yyyy - Course 3 (Default: BECC = Daisy Cruiser)
0433C108 8033zzzz - Course 3 (Default: BEE4 = Daisy Cruiser)
0433C10C 0000xxxx - Course 4 (Default: 002A = Waluigi Stadium)
0433C110 8033yyyy - Course 4 (Default: BEF8 = Waluigi Stadium)
0433C114 8033zzzz - Course 4 (Default: BF14 = Waluigi Stadium)

Star Cup Course Modifier [Ralf]
0433C118 0000xxxx - Course 1 (Default: 0033 = Sherbet Land)
0433C124 0000xxxx - Course 2 (Default: 0029 = Mushroom City)
0433C130 0000xxxx - Course 3 (Default: 0026 = Yoshi Circuit)
0433C13C 0000xxxx - Course 4 (Default: 002D = DK Mountain)

Star Cup Course Modifier (Incl. Name/Preview Picture) [Ralf]
0433C118 0000xxxx - Course 1 (Default: 0033 = Sherbet Land)
0433C11C 8033yyyy - Course 1 (Default: BF2C = Sherbet Land)
0433C120 8033zzzz - Course 1 (Default: BF44 = Sherbet Land)
0433C124 0000xxxx - Course 2 (Default: 0029 = Mushroom City)
0433C128 8033yyyy - Course 2 (Default: BF5C = Mushroom City)
0433C12C 8033zzzz - Course 2 (Default: BF74 = Mushroom City)
0433C130 0000xxxx - Course 3 (Default: 0026 = Yoshi Circuit)
0433C134 8033yyyy - Course 3 (Default: BF88 = Yoshi Circuit)
0433C138 8033zzzz - Course 3 (Default: BFA4 = Yoshi Circuit)
0433C13C 0000xxxx - Course 4 (Default: 002D = DK Mountain)
0433C140 8033yyyy - Course 4 (Default: BFBC = DK Mountain)
0433C144 8033zzzz - Course 4 (Default: BFD4 = DK Mountain)

Special Cup Course Modifier [Ralf]
0433C148 0000xxxx - Course 1 (Default: 002B = Wario Colosseum)
0433C154 0000xxxx - Course 2 (Default: 002C = Dino Dino Jungle)
0433C160 0000xxxx - Course 3 (Default: 002F = Bowser's Castle)
0433C16C 0000xxxx - Course 4 (Default: 0031 = Rainbow Road)

Special Cup Course Modifier (Incl. Name/Preview Picture) [Ralf]
0433C148 0000xxxx - Course 1 (Default: 002B = Wario Colosseum)
0433C14C 8033yyyy - Course 1 (Default: BFE8 = Wario Colosseum)
0433C150 8033zzzz - Course 1 (Default: C004 = Wario Colosseum)
0433C154 0000xxxx - Course 2 (Default: 002C = Dino Dino Jungle)
0433C158 8033yyyy - Course 2 (Default: C01C = Dino Dino Jungle)
0433C15C 8033zzzz - Course 2 (Default: C038 = Dino Dino Jungle)
0433C160 0000xxxx - Course 3 (Default: 002F = Bowser's Castle)
0433C164 8033yyyy - Course 3 (Default: C054 = Bowser's Castle)
0433C168 8033zzzz - Course 3 (Default: C070 = Bowser's Castle)
0433C16C 0000xxxx - Course 4 (Default: 0031 = Rainbow Road)
0433C170 8033yyyy - Course 4 (Default: C088 = Rainbow Road)
0433C174 8033zzzz - Course 4 (Default: C0A0 = Rainbow Road)

xxxx = Course ID
yyyy = Course Name ID
zzzz = Course Preview Picture ID


Course IDs

0021 - Baby Park
0022 - Peach Beach
0023 - Daisy Cruiser
0024 - Luigi Circuit
0025 - Mario Circuit
0026 - Yoshi Circuit
0028 - Mushroom Bridge
0029 - Mushroom City
002A - Waluigi Stadium
002B - Wario Colosseum
002C - Dino Dino Jungle
002D - DK Mountain
002F - Bowser's Castle
0031 - Rainbow Road
0032 - Dry Dry Desert
0033 - Sherbet Land


Course Name IDs

BE00 - Baby Park
BDD4 - Peach Beach
BECC - Daisy Cruiser
BDA0 - Luigi Circuit
BE98 - Mario Circuit
BF88 - Yoshi Circuit
BE64 - Mushroom Bridge
BF5C - Mushroom City
BEF8 - Waluigi Stadium
BFE8 - Wario Colosseum
C01C - Dino Dino Jungle
BFBC - DK Mountain
C054 - Bowser's Castle
C088 - Rainbow Road
BE2C - Dry Dry Desert
BF2C - Sherbet Land


Course Preview Picture IDs

BE18 - Baby Park
BDEC - Peach Beach
BEE4 - Daisy Cruiser
BDBC - Luigi Circuit
BEB4 - Mario Circuit
BFA4 - Yoshi Circuit
BE80 - Mushroom Bridge
BF74 - Mushroom City
BF14 - Waluigi Stadium
C004 - Wario Colosseum
C038 - Dino Dino Jungle
BFD4 - DK Mountain
C070 - Bowser's Castle
C0A0 - Rainbow Road
BE48 - Dry Dry Desert
BF44 - Sherbet Land

Insomnia
Posts: 43
Joined: Wed Nov 08, 2017 8:36 pm

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Post by Insomnia » Fri Nov 08, 2019 12:16 am

adro.duke wrote:
Sat Feb 24, 2018 3:53 pm
Are you able to make a code where every character has king boo and peteys special items, not like the purely random items code that there is already, but the one that kb and petey actually use, as in they get certain special items at certain positions, how it normally works?
BUMP, perhaps someone else can provide a code since I was actually wondering the same and wanted to make a post about it. Hopefully someone knows how to make that code. Would be very awesome as I am going to set up a broadband lan party somewhere locally. Would be nice if I could enable this cheat seems like it would add alot of fun to the game.
adro.duke
Posts: 18
Joined: Sat Sep 26, 2015 3:46 pm

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Post by adro.duke » Sat Nov 09, 2019 2:23 pm

Insomnia wrote:
Fri Nov 08, 2019 12:16 am
adro.duke wrote:
Sat Feb 24, 2018 3:53 pm
Are you able to make a code where every character has king boo and peteys special items, not like the purely random items code that there is already, but the one that kb and petey actually use, as in they get certain special items at certain positions, how it normally works?
BUMP, perhaps someone else can provide a code since I was actually wondering the same and wanted to make a post about it. Hopefully someone knows how to make that code. Would be very awesome as I am going to set up a broadband lan party somewhere locally. Would be nice if I could enable this cheat seems like it would add alot of fun to the game.
I always wanted to do a LAN Sesh but, can't find the people to do it with :(
Insomnia
Posts: 43
Joined: Wed Nov 08, 2017 8:36 pm

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Post by Insomnia » Sat Nov 09, 2019 6:04 pm

adro.duke wrote:
Sat Nov 09, 2019 2:23 pm
Insomnia wrote:
Fri Nov 08, 2019 12:16 am
adro.duke wrote:
Sat Feb 24, 2018 3:53 pm
Are you able to make a code where every character has king boo and peteys special items, not like the purely random items code that there is already, but the one that kb and petey actually use, as in they get certain special items at certain positions, how it normally works?
BUMP, perhaps someone else can provide a code since I was actually wondering the same and wanted to make a post about it. Hopefully someone knows how to make that code. Would be very awesome as I am going to set up a broadband lan party somewhere locally. Would be nice if I could enable this cheat seems like it would add alot of fun to the game.
I always wanted to do a LAN Sesh but, can't find the people to do it with :(
Yeah but I sometimes help as a volunteer at a youth center so that's a great target audience. I'm from the Netherlands btw, so ur welcome. Feel free to join if I ever set it up. I might set it up at the youth center but I don't know yet since they tend to play newer generation consoles. By the way, do u perhaps have an idea of whether it's possible to get the code that we were asking about? I don't think the OP of this topic is online often.
adro.duke
Posts: 18
Joined: Sat Sep 26, 2015 3:46 pm

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Post by adro.duke » Sun Nov 10, 2019 6:51 am

Insomnia wrote:
Sat Nov 09, 2019 6:04 pm
adro.duke wrote:
Sat Nov 09, 2019 2:23 pm
Insomnia wrote:
Fri Nov 08, 2019 12:16 am


BUMP, perhaps someone else can provide a code since I was actually wondering the same and wanted to make a post about it. Hopefully someone knows how to make that code. Would be very awesome as I am going to set up a broadband lan party somewhere locally. Would be nice if I could enable this cheat seems like it would add alot of fun to the game.
I always wanted to do a LAN Sesh but, can't find the people to do it with :(
Yeah but I sometimes help as a volunteer at a youth center so that's a great target audience. I'm from the Netherlands btw, so ur welcome. Feel free to join if I ever set it up. I might set it up at the youth center but I don't know yet since they tend to play newer generation consoles. By the way, do u perhaps have an idea of whether it's possible to get the code that we were asking about? I don't think the OP of this topic is online often.
Unfortunately I don't sorry, he normally sends more codes out once every year for this game. And I'm from australia, so the trip might be a bit long for me :lol:
Ralf@gc-forever
Posts: 1350
Joined: Sun Mar 16, 2014 9:31 am

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Post by Ralf@gc-forever » Mon Dec 02, 2019 10:35 am

Code: Select all


Able To Receive Any Special Item [Ralf]
PKD7-KWKG-V3Q9F
GZJT-VHGR-36Z0G
F143-0YJ7-CV4PD
XVKE-8WE0-UYD5K
3RKV-DMJH-FBPMH

adro.duke
Posts: 18
Joined: Sat Sep 26, 2015 3:46 pm

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Post by adro.duke » Mon Dec 02, 2019 12:51 pm

Ralf@gc-forever wrote:
Mon Dec 02, 2019 10:35 am

Code: Select all


Able To Receive Any Special Item [Ralf]
PKD7-KWKG-V3Q9F
GZJT-VHGR-36Z0G
F143-0YJ7-CV4PD
XVKE-8WE0-UYD5K
3RKV-DMJH-FBPMH

Thats awesome, thanks Ralf you're a legend. Plus for anyone whos confused, this code is to give every character the petey/king boo item roulette where you receive any special depending on what position you are on, not like the purely random items code.
adro.duke
Posts: 18
Joined: Sat Sep 26, 2015 3:46 pm

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Post by adro.duke » Mon Dec 02, 2019 12:53 pm

Insomnia wrote:
Sat Nov 09, 2019 6:04 pm
adro.duke wrote:
Sat Nov 09, 2019 2:23 pm
Insomnia wrote:
Fri Nov 08, 2019 12:16 am


BUMP, perhaps someone else can provide a code since I was actually wondering the same and wanted to make a post about it. Hopefully someone knows how to make that code. Would be very awesome as I am going to set up a broadband lan party somewhere locally. Would be nice if I could enable this cheat seems like it would add alot of fun to the game.
I always wanted to do a LAN Sesh but, can't find the people to do it with :(
Yeah but I sometimes help as a volunteer at a youth center so that's a great target audience. I'm from the Netherlands btw, so ur welcome. Feel free to join if I ever set it up. I might set it up at the youth center but I don't know yet since they tend to play newer generation consoles. By the way, do u perhaps have an idea of whether it's possible to get the code that we were asking about? I don't think the OP of this topic is online often.
there you go Insomnia, he did it :D
Ralf@gc-forever
Posts: 1350
Joined: Sun Mar 16, 2014 9:31 am

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Post by Ralf@gc-forever » Wed Dec 04, 2019 12:12 pm

Code: Select all


Enable DPad (Menu & Race Control) [Ralf]
VGGF-CM8K-ZM753
ZGRJ-2F4W-04MQC
RKTB-NQY7-1BCUJ
5HHQ-UEZ2-KPB8R
9N4M-MQYX-U2VT4
EE65-YK85-MCYR0
KJYG-FZ72-U4Y5D
H6VH-9324-E213U
T8GM-72NN-HX4NB
JN4F-RGGU-XPDJN
1WUP-RVB6-DQ1NA
PHY1-Q3CX-RANKJ
XPUE-PB7H-UH4PW
MH8B-D8GP-1DPMG
3YHB-UJFU-PVBHD
UCNQ-5EDY-2P8D6
3TCG-VVN2-6R65A
87WF-FX64-YEX6Z
8UEA-T84U-ATVTN
WMUD-7RJ6-VHF8W
C9V0-6R3E-V3VMN
HRM1-1D35-9A750
Y0DZ-ZAFY-CXQRB
088J-8P4Z-GZCB1

Disable "Wrong Direction" Lakitu [Ralf]
GQDU-Q337-46AU5
AVHA-QGW4-5DX7N

Always Single Stationary Item Boxes [Ralf]
XXV1-4C1T-PKTT5
6KGU-0K0P-9HEP8

Always Double Stationary Item Boxes [Ralf]
53HQ-WKC0-M9NZR
6CQX-3P3H-337Z2

Item Box Respawn Time Modifier [Ralf]
041FBAE4 3800xxxx

xxxx = Respawn Time in Frames (0000 .. 7FFF, Default: 003C = 60 Frames)

Item Boxes Respawn After 600 Frames [Ralf]
P7CE-YXUN-EKCU6
JN0E-KJYE-9GN5J

Item Boxes Never Respawn [Ralf]
B1Y4-1ZDY-4P9EN
CQ41-VPP4-RZX9M

adro.duke
Posts: 18
Joined: Sat Sep 26, 2015 3:46 pm

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Post by adro.duke » Wed Dec 04, 2019 1:07 pm

Ralf@gc-forever wrote:
Wed Dec 04, 2019 12:12 pm

Code: Select all


Enable DPad (Menu & Race Control) [Ralf]
VGGF-CM8K-ZM753
ZGRJ-2F4W-04MQC
RKTB-NQY7-1BCUJ
5HHQ-UEZ2-KPB8R
9N4M-MQYX-U2VT4
EE65-YK85-MCYR0
KJYG-FZ72-U4Y5D
H6VH-9324-E213U
T8GM-72NN-HX4NB
JN4F-RGGU-XPDJN
1WUP-RVB6-DQ1NA
PHY1-Q3CX-RANKJ
XPUE-PB7H-UH4PW
MH8B-D8GP-1DPMG
3YHB-UJFU-PVBHD
UCNQ-5EDY-2P8D6
3TCG-VVN2-6R65A
87WF-FX64-YEX6Z
8UEA-T84U-ATVTN
WMUD-7RJ6-VHF8W
C9V0-6R3E-V3VMN
HRM1-1D35-9A750
Y0DZ-ZAFY-CXQRB
088J-8P4Z-GZCB1

Disable "Wrong Direction" Lakitu [Ralf]
GQDU-Q337-46AU5
AVHA-QGW4-5DX7N

Always Single Stationary Item Boxes [Ralf]
XXV1-4C1T-PKTT5
6KGU-0K0P-9HEP8

Always Double Stationary Item Boxes [Ralf]
53HQ-WKC0-M9NZR
6CQX-3P3H-337Z2

Item Box Respawn Time Modifier [Ralf]
041FBAE4 3800xxxx

xxxx = Respawn Time in Frames (0000 .. 7FFF, Default: 003C = 60 Frames)

Item Boxes Respawn After 600 Frames [Ralf]
P7CE-YXUN-EKCU6
JN0E-KJYE-9GN5J

Item Boxes Never Respawn [Ralf]
B1Y4-1ZDY-4P9EN
CQ41-VPP4-RZX9M

Hey ralf, since you are doing codes for mario kart double dash, is it possible to make a code to disable CPU players from going through certain items unharmed when you're at a certain distance away from them? the items that are affected by this are any item that goes stationary (excluding giant banana) green shells and fireballs. you can really tell by using the cheat where u make the CPUs not move and you grab a green shell or fireballs n try to hit them at a certain distance, the item will just go straight through them n that always really annoyed me. it also happens with obstacle hazards as well. Appreciate your work
Insomnia
Posts: 43
Joined: Wed Nov 08, 2017 8:36 pm

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Post by Insomnia » Thu Dec 05, 2019 8:11 pm

adro.duke wrote:
Mon Dec 02, 2019 12:53 pm
Insomnia wrote:
Sat Nov 09, 2019 6:04 pm
adro.duke wrote:
Sat Nov 09, 2019 2:23 pm


I always wanted to do a LAN Sesh but, can't find the people to do it with :(
Yeah but I sometimes help as a volunteer at a youth center so that's a great target audience. I'm from the Netherlands btw, so ur welcome. Feel free to join if I ever set it up. I might set it up at the youth center but I don't know yet since they tend to play newer generation consoles. By the way, do u perhaps have an idea of whether it's possible to get the code that we were asking about? I don't think the OP of this topic is online often.
there you go Insomnia, he did it :D
Yes!!!! Nice man thanks for tagging me! Gonna enjoy these codes.
Ralf@gc-forever
Posts: 1350
Joined: Sun Mar 16, 2014 9:31 am

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Post by Ralf@gc-forever » Fri Dec 06, 2019 9:58 am

Code: Select all


AI Karts: Disable Player Distance Collision Reaction Control [Ralf]
ZNCM-QQG2-84DBY
G22X-WHUN-U4QX0

adro.duke
Posts: 18
Joined: Sat Sep 26, 2015 3:46 pm

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Post by adro.duke » Fri Dec 06, 2019 1:17 pm

Ralf@gc-forever wrote:
Fri Dec 06, 2019 9:58 am

Code: Select all


AI Karts: Disable Player Distance Collision Reaction Control [Ralf]
ZNCM-QQG2-84DBY
G22X-WHUN-U4QX0

Ralf you are a star, thank you so so so much, really love your dedication and work
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