Hey guys, I'm having a weird problem with the standard edition of GBI. As you can see from the title, there's ghosting/blurring in the picture when there's motion and it makes the games look terrible.
I've tried the hi-fi edition and games look perfect but I can't run them on full screen (unless there's something I don't know). Is there an option on the .cli file I can change that would get rid of this issue on the standard version?
Thanks in advance!
GBI ghosting/motion blur issues (Standard Edition)
- hypermuffin
- Posts: 16
- Joined: Sun Mar 01, 2015 6:55 pm
Re: GBI ghosting/motion blur issues (Standard Edition)
I don't know what you take for ghosting/blurring, but try first to use integer scale factor.
If you can't zoom enough to get integer factor in 4:3 setting, try 16:9, zoom x3 and force 16:9 on the TV.
Then, there are scaling options, but I'm not used to twinkle with them so can't help much on that part.
If you can't zoom enough to get integer factor in 4:3 setting, try 16:9, zoom x3 and force 16:9 on the TV.
Then, there are scaling options, but I'm not used to twinkle with them so can't help much on that part.
DMG/MultiFreq OC/EDGB/EZF Jr, AGB/SC miniSD, NTR/NeoMK3, USG/flashme V8/SC miniSD
DOL001(EUR)/RGB/GCPlug/GBP/SD2SP2, RVL 001(EUR)/RGB/CMP/WiiSD
Zelda WW with Tingle Tuner in split screen was what the GC RF modulator was made for! (Video)
DOL001(EUR)/RGB/GCPlug/GBP/SD2SP2, RVL 001(EUR)/RGB/CMP/WiiSD
Zelda WW with Tingle Tuner in split screen was what the GC RF modulator was made for! (Video)
- hypermuffin
- Posts: 16
- Joined: Sun Mar 01, 2015 6:55 pm
Re: GBI ghosting/motion blur issues (Standard Edition)
It's kinda tricky to record video with my crt display but basically it feels like GBI's refresh rate is sub 60hz when a character/background is moving.
I tried with a few different integer scaling options and it didn't change but I noticed the speedrunning edition was able to zoom and the games look perfect on it, I should be good with that.
I appreciate the info!
I tried with a few different integer scaling options and it didn't change but I noticed the speedrunning edition was able to zoom and the games look perfect on it, I should be good with that.
I appreciate the info!
Re: GBI ghosting/motion blur issues (Standard Edition)
https://www.gc-forever.com/wiki/index.php?title=Game_Boy_Interface/Standard_Edition#Why_is_there_motion_blur.3F_Can_I_turn_it_off.3F
https://www.gc-forever.com/wiki/index.php?title=Game_Boy_Interface#Overview wrote:The standard edition is ideal for sample-and-hold displays (LCD, OLED).
- hypermuffin
- Posts: 16
- Joined: Sun Mar 01, 2015 6:55 pm
Re: GBI ghosting/motion blur issues (Standard Edition)
Oof, no clue why I missed that. I just instantly assumed the standard would have better compatibility between different types of displays