PS3 - forgotten?
PS3 - forgotten?
Hey there,
I just wanted to ask you if you had any 'roadblock' on your way to the PS3 port?
I know this is just a 'port' and it's essentially made for the wii but I'd love to know if it is still in developement or you guys just dropped the port.
Thank you for your time. And have a great day.
PS: I do not ask for any ETA (so take your time, we are patient) .
I just wanted to ask you if you had any 'roadblock' on your way to the PS3 port?
I know this is just a 'port' and it's essentially made for the wii but I'd love to know if it is still in developement or you guys just dropped the port.
Thank you for your time. And have a great day.
PS: I do not ask for any ETA (so take your time, we are patient) .
Re: PS3 - forgotten?
We hit a roadblock after getting pretty far. The dynamic recompiler we've written for Wii is totally incompatible with the PS3
Even though both the consoles share the same CPU instruction sets (mostly), our dynarec is written for a PPC 32bit CPU following the EABI, whereas the PS3 needs PPC 64bit and ABI. We're in the process of rewriting it but it is a major task - this is what's causing the delay.
Even though both the consoles share the same CPU instruction sets (mostly), our dynarec is written for a PPC 32bit CPU following the EABI, whereas the PS3 needs PPC 64bit and ABI. We're in the process of rewriting it but it is a major task - this is what's causing the delay.
Re: PS3 - forgotten?
Thank you very much for the answer.
Re: PS3 - forgotten?
what about the wii port? any news?
Re: PS3 - forgotten?
Wii port is also going to utilize the new dynamic recompiler since it'll be much faster - that's the main hold up.
Re: PS3 - forgotten?
But there's going to be a another wii64 release before the dynamic recompiler is added, right?emu_kidid wrote:Wii port is also going to utilize the new dynamic recompiler since it'll be much faster - that's the main hold up.
Re: PS3 - forgotten?
I have another question emu_kidid if it doesnt bother you.
Do you see any BIG difference between the wii port to PS3 (upcoming) port in terms of speed, playability, glitches/bugs? I am really curious to know what pros or cons for both ports.
Thank you again for your time.
Do you see any BIG difference between the wii port to PS3 (upcoming) port in terms of speed, playability, glitches/bugs? I am really curious to know what pros or cons for both ports.
Thank you again for your time.
Re: PS3 - forgotten?
Ploggy, we are wrapping up other features too but by the time those are completed it may be around the same time as the recompiler rewrite.
gamba, the PS3 port is a lot easier for us to do since we have so much more memory to play with. In terms of speed, it should be full FPS for all games, as far as playability and compatibility go, it'll be just like Wii64 on the Wii - heck it'll even look the same
gamba, the PS3 port is a lot easier for us to do since we have so much more memory to play with. In terms of speed, it should be full FPS for all games, as far as playability and compatibility go, it'll be just like Wii64 on the Wii - heck it'll even look the same
Re: PS3 - forgotten?
Fair enough, I just know how much effort goes into writing a dynamic recompiler.
Re: PS3 - forgotten?
Thank you again for your answer. Well, for more speed you could definitely use the leaked Sony SDK, much more complete than the PSL1GHT. Here what I'll quote from a well known homebrew-emu PS3 developer said about this issue :
They insist on using PSL1GHT though - and because of that insistence, that means losing out on runtime Cg compiler support
Tell me what do you thinkI'd just offer them some advice though - performance already isn't great as it is with PS3 - if they aren't going to use the SPUs - better use the right tools for the right job because they're going to need all the breathing room on the PPU that they can get
Re: PS3 - forgotten?
I think whoever said that doesn't know much
We have hardware accelerated graphics already using PSL1GHT and although the shaders are static (no compiler support), it is fine, just more work for us.
We don't use the SPUs either, but we shouldn't, after all, we're emulating a 93mhz cpu on a 3ghz or so cpu
We have hardware accelerated graphics already using PSL1GHT and although the shaders are static (no compiler support), it is fine, just more work for us.
We don't use the SPUs either, but we shouldn't, after all, we're emulating a 93mhz cpu on a 3ghz or so cpu
Re: PS3 - forgotten?
Your the man . Will keep my fingers crossed for everything to work for you guys. Will you be making PKGs that will be signed for 3.55 CFW, 3.41 and 3.15?
I did do it!!!
But if I did, I was justified!!!
PS3 CECHA01 Kmeaw 3.55/ 320GB
-Was 3.41 JB with Dingoo A320
Wii D3-2 ->Replaced with->D2C-2/D2E(?)(Has both Clip and Glue)/ 16GB SD
PSP 2001 5.50GEN-D/ 16GB MSProDuo (PhotoFast
But if I did, I was justified!!!
PS3 CECHA01 Kmeaw 3.55/ 320GB
-Was 3.41 JB with Dingoo A320
Wii D3-2 ->Replaced with->D2C-2/D2E(?)(Has both Clip and Glue)/ 16GB SD
PSP 2001 5.50GEN-D/ 16GB MSProDuo (PhotoFast
Re: PS3 - forgotten?
Can we have an update on the progress please?
Re: PS3 - forgotten?
I wouldn't mind finding out if there's any new news too
Re: PS3 - forgotten?
They're working hard on the wii version as of now. I doubt you're going to hear anything about this version soon
Re: PS3 - forgotten?
So can we now basically confirm that the PS3 and maybe even the Wii version have been cancelled?
Re: PS3 - forgotten?
no - stop making assumptions.
Re: PS3 - forgotten?
To be fair, it is hard not to make assumptions, it has been nearly year since an update.
Re: PS3 - forgotten?
and it hasn't been a week without people asking about new Wii64 versions...adam2893 wrote:To be fair, it is hard not to make assumptions, it has been nearly year since an update.
please search before you ask - a lot has been discussed already!
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr
we also have a wiki filled with knowledge
http://is.gd/dX58Rm
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr
we also have a wiki filled with knowledge
http://is.gd/dX58Rm
Re: PS3 - forgotten?
A small update on emulatemii would help solve that.liquitt wrote:and it hasn't been a week without people asking about new Wii64 versions...adam2893 wrote:To be fair, it is hard not to make assumptions, it has been nearly year since an update.
Re: PS3 - forgotten?
Ahhhhhhhhhhhhhrrrrgggg.
Locked.
Locked.