internal sd slot

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demonicfox666
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Joined: Fri Jun 10, 2011 1:21 pm

internal sd slot

Post by demonicfox666 » Wed Jun 22, 2011 12:30 am

hey guys i dont have an sd gecko so im looking to install an sd card slot into my gamecube
does anyone have a guide for this
i have found a few but they arent straight forward

does anyone have a fairly easy one to follow?
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infact
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Location: Germany

Re: internal sd slot

Post by infact » Wed Jun 22, 2011 1:17 am

IMO you just need the pinouts and a relation diagram. so here you go:

german:
http://www.project-casemod.de/uploads/n ... 0b03c2.jpg (I used this)
spanish (with good pictures):
http://www.elotrolado.net/hilo_tuto-sd- ... ero_736258
english:
http://ngc.scorpei.com/GUIDE-SD_adapter.html

Hint: Some sd-card connectors have two special pins that will connect, when a card is inserted.
Use them for the sense line (pin 1 connected to pin 12), otherwise the gamecube will show a not identified/useable device, although nothing is inserted.

But if you dont have fun with the soldering iron, this would be an alternative:
http://www.dealextreme.com/p/wiikey-sd- ... r-wii-3993

Hope this helps. ;-)
infact
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demonicfox666
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Re: internal sd slot

Post by demonicfox666 » Wed Jun 22, 2011 1:36 am

thanks alot man,
also do you know if i put a .dol file on the sd card will the qoob boot menu see the file as it would a .dol file on a dvd?
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emu_kidid
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Re: internal sd slot

Post by emu_kidid » Wed Jun 22, 2011 3:12 am

No the qoob boot menu would not, but then if you put Swiss or SDLoad on your qoob flash you can go into that and browse your SD Card. Eventually I will have Swiss running as a Qoob PRO flash file
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demonicfox666
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Re: internal sd slot

Post by demonicfox666 » Wed Jun 22, 2011 3:44 am

unfortunatey i cannot flash as i have an sx but when i get my pro il give it a go for sure
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liquitt
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Re: internal sd slot

Post by liquitt » Wed Jun 22, 2011 5:39 am

demonicfox666 wrote:unfortunatey i cannot flash as i have an sx but when i get my pro il give it a go for sure
The qoob SX main PCB is designed to fit perfectly into the GC inner spaces without covering any ventilation holes ("I"-shape).

Features:
Direct boot of all media, without swapping!
Supports all regions PAL / USA / JAP
DVD Disc upgradeable
Network(*) upgradeable
Bios selection/control supported
Supports all retail hardware (DOL-001 USA, JPN, EUR and DOL-101)
Fastboot of original discs
Compatible with other IPL replacements, allowing homebrew development via SD card (**) and/or network (*)
Supports homebrew and open-source coding
Integrated media compatabilty check (checks all sectors of inserted media)
Streaming Audio Fix
Easy Installation, only 6 wires (no soldering on qoob chip required, special cable included)
Multicolor graphical user interface for easy operation
1MBit on-board Flash to store homebrew applications
High secure - low power Actel FPGA
Including ESD-bag, installationwires and 3D Sticker
Supports multi-game discs (game compilations on one disc)
Supports multi-disc games (games on more than one disc)
Supports Panasonic Gamecube

8-)
please search before you ask - a lot has been discussed already!
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr

we also have a wiki filled with knowledge
http://is.gd/dX58Rm
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emu_kidid
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Re: internal sd slot

Post by emu_kidid » Wed Jun 22, 2011 5:48 am

128kb is a tiny flash ;) especially when there's no code available to write to it - unless I disassemble their .ELF flasher.
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liquitt
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Location: neverland

Re: internal sd slot

Post by liquitt » Wed Jun 22, 2011 8:18 am

but should be enough for sdload, no?
please search before you ask - a lot has been discussed already!
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr

we also have a wiki filled with knowledge
http://is.gd/dX58Rm
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andzlay
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Re: internal sd slot

Post by andzlay » Wed Jun 22, 2011 9:54 am

I guess so, sdload also fits on a Xeno I thought?
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liquitt
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Re: internal sd slot

Post by liquitt » Wed Jun 22, 2011 10:16 am

well sdload fits on a vipergc as a plugin, so...
please search before you ask - a lot has been discussed already!
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr

we also have a wiki filled with knowledge
http://is.gd/dX58Rm
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emu_kidid
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Re: internal sd slot

Post by emu_kidid » Wed Jun 22, 2011 2:17 pm

SDLoad on XenoGC is the stub code to find and load it from a patched SD card (prepared with the tool that comes with SDLoad). SDLoad flashed on ViperGC is SDLoad compressed down to 40kb. :)
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andzlay
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Re: internal sd slot

Post by andzlay » Wed Jun 22, 2011 10:11 pm

ah like the version for action replay? neat :D btw: maybe the xenoGC author can publish some information about dol from memorycard and stuff like that. not like a real documentary but one or two sentences :P
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