Swiss 0.1

Discuss one of the most feature filled GameCube applications here :)
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emu_kidid
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Re: Swiss 0.1

Post by emu_kidid » Tue Aug 30, 2011 1:16 pm

Yes it can read dvd-r/etc with NO modchip what-so-ever and it can boot it too.
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ultrasn0w
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Re: Swiss 0.1

Post by ultrasn0w » Tue Aug 30, 2011 1:20 pm

O.o ?!!!!
SO I can use burned GC Game Backups WITHOUT Modchip shit?
THATS GREAT!!
never expectet that, cause Wii don't even with Homebrew on.......
demonicfox666
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Re: Swiss 0.1

Post by demonicfox666 » Wed Aug 31, 2011 2:00 am

the wii will read backups with homebrew more is needed though, you need a special cmios or the gamecube backup channel
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Re: Swiss 0.1

Post by emu_kidid » Wed Aug 31, 2011 2:11 am

plus that stops working after a certain Wii drive revision and requires cIOS as you said.

On the Gamecube there is a software method to unlock so there's no issues.
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panmusic
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Re: Swiss 0.1

Post by panmusic » Wed Aug 31, 2011 10:14 pm

emu_kidid wrote:Nukatha, I haven't used PSOload since maybe about 2006 or so, I was using it for a few years before so I know how picky it can be..

Swiss and Cube64 use the same dollz tool from softdev but there is a difference which I think is the issue.. Swiss is compiled at 0x81300000 and Cube64 is at 0x80003100. When compressed with the tool, the behaviour is that Swiss compressed will have an entry point of 0x80003100 and Cube64 will have something higher 0x80300000. Next version of Swiss I compile (shouldn't be more than a few days away), I'll provide an uncompressed version too since compressing it doesn't satisfy certain loaders.

So,can we assume that Swiss's next release is imminent?That's a wonderfull surprise!
Emu_kidid,can you bother to tell us what changes you have implemented in please?
-Can we hope for the config file system?
-And for all the PAL users,have you found the solution to the 576i signal when the Wii is in 480p mode?

Of course,there is always Luigi's Mansion problem and Wind Waker's dungeon map bug.Any news on these?

I am waiting breathless!!! :-)
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Re: Swiss 0.1

Post by emu_kidid » Wed Aug 31, 2011 11:20 pm

config file system and a few other features :) busy week/weekend coming up shortly but hopefully I get a few minutes
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Re: Swiss 0.1

Post by panmusic » Thu Sep 01, 2011 7:31 am

Great!I wonder for ' the few other feaures' already! :-)
Nukatha
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Re: Swiss 0.1

Post by Nukatha » Thu Sep 08, 2011 12:28 am

Saw an update on the source page yesterday?

How's it going?

I'm still waiting on my SD card reader from dealextreme, so no fun stuff for me yet, (if anyone has any experience with ship times to the USA, that would be nice).
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Re: Swiss 0.1

Post by emu_kidid » Thu Sep 08, 2011 1:10 am

I get stuff from dealextreme within 2 weeks but I'm a little bit closer (Asia->Australia).
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trexor
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Re: Swiss 0.1

Post by trexor » Fri Sep 09, 2011 9:48 pm

it took 3 weeks plus a day or two to get my order to north idaho. :)
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Re: Swiss 0.1

Post by epoch » Sat Sep 10, 2011 4:46 am

emu_kidid wrote:I get stuff from dealextreme within 2 weeks but I'm a little bit closer (Asia->Australia).
to west coast, about 2 to 3 weeks,... (i've had a PSP charge cable take over 8 weeks, but i ordered it and it was on back order the next day or something)
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Re: Swiss 0.1

Post by Nukatha » Wed Sep 14, 2011 5:22 am

Just got my SD card reader.
Cube64 works okay, at just over half speed for Smash Bros, and close to normal speed for Mario64. How did nintendo get Ocarina and Majora's mask to run so smoothly?

Anyways, I also can't get SDload to boot through psoload yet.

Figured I'd mention how I'm doing.
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Re: Swiss 0.1

Post by emu_kidid » Wed Sep 14, 2011 6:13 am

It's a wonder to us as well how they got Majoras Mask full speed on a Gamecube.. but then again they do know both hardware platforms way better than us and their emulator only runs for a single ROM with no menu/etc so it can be stripped down.

As for SDload to boot through PSOLoad, try running it through dollz first (dol compressor). If all else fails, wait a bit longer (sorry about this) so I can compile a non-compressed version.
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Nukatha
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Re: Swiss 0.1

Post by Nukatha » Wed Sep 14, 2011 2:52 pm

No reason to be sorry, this is a hobby, not a career (I hope), take your time.
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Re: Swiss 0.1

Post by exodus123456 » Tue Oct 11, 2011 5:06 am

and it's always good to know someone is working in anything that in one way or another would help to preserve games :D
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Re: Swiss 0.1

Post by Nukatha » Wed Oct 12, 2011 9:47 pm

I'm probably doing something wrong here, but the few computers that I've tried to run dollz on to compress swiss got to 99.01% and crashed every time on every setting.
Anyone have any ideas (or have a compressed version?)
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Re: Swiss 0.1

Post by emu_kidid » Wed Oct 12, 2011 10:03 pm

dollz is trying to compress a already compressed dol that's probably why? new version is coming up shortly which will feature compressed and uncompressed, or I'll rebuild r62 for you uncompressed - just had too much on my mind to remember to get it done :(
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Nukatha
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Re: Swiss 0.1

Post by Nukatha » Wed Oct 12, 2011 11:46 pm

Oh... That makes sense... compressing something that's already compressed. Derp. I really need to start learning how some programming works. I feel useless.
I hope I don't sound like an annoying voice encouraging you to neglect your life outside of the Internet for the sole purpose of allowing one person to use a program that you built in your spare time.
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liquitt
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Re: Swiss 0.1

Post by liquitt » Thu Oct 13, 2011 5:38 am

no worries, real life > interwebz for us. whenever we need a break, we just disappear :D
please search before you ask - a lot has been discussed already!
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr

we also have a wiki filled with knowledge
http://is.gd/dX58Rm
roubagalinhas
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Re: Swiss 0.1

Post by roubagalinhas » Fri Oct 28, 2011 10:18 pm

can i use swiss on an unmodded gamecube?
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liquitt
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Re: Swiss 0.1

Post by liquitt » Sat Oct 29, 2011 8:13 am

well you need some way to boot homebrew on your cube...but there's stuff like SDLoad + Action Replay or Datel Media Launcher that can do that on unmodded GCs
please search before you ask - a lot has been discussed already!
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr

we also have a wiki filled with knowledge
http://is.gd/dX58Rm
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Re: Swiss 0.1

Post by emu_kidid » Wed Nov 02, 2011 1:30 pm

Some small progress on the GUI front to help with the file manager side of things to come. I have it mostly working but not for certain special file types like memcard raw dumps and .GCI files. Also adding in some BBA support.
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Ashen
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Re: Swiss 0.1

Post by Ashen » Wed Nov 02, 2011 3:56 pm

That looks pretty yummy.
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steffen
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Re: Swiss 0.1

Post by steffen » Wed Nov 02, 2011 4:50 pm

Looks nice! What's hbc-gc.dol? :P
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BigRobotBil
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Re: Swiss 0.1

Post by BigRobotBil » Wed Nov 02, 2011 4:57 pm

Awesome stuff!

The interface looks friendlier than the condensed list format.
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