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Re: Swiss 0.2
Posted: Sat Feb 04, 2012 11:24 pm
by Air Conditioner
Will the updated version work without the DD mobo plugged into the main mother-board? I've only ever gotten Swiss to bott from my Qoob Pro with the DD board in.

Re: Swiss 0.2
Posted: Sun Feb 05, 2012 2:27 am
by emu_kidid
Mizumi, yes it'll work without the DD board in

Re: Swiss 0.2
Posted: Sun Feb 05, 2012 2:49 am
by Air Conditioner
Re: Swiss 0.2
Posted: Sun Feb 05, 2012 8:52 am
by panmusic
Dear Emu_kidid,will Luigi's Mansion be playable in the next version?I am dying to play this marvellous game again...

Re: Swiss 0.2
Posted: Sun Feb 05, 2012 10:21 am
by liquitt
panmusic wrote:Dear Emu_kidid,will Luigi's Mansion be playable in the next version?I am dying to play this marvellous game again...

www.ebay.com 
Re: Swiss 0.2
Posted: Thu Feb 09, 2012 9:35 pm
by Air Conditioner
Any news on the release date?
Re: Swiss 0.2
Posted: Thu Feb 09, 2012 9:56 pm
by emu_kidid
Sorry, I've been swamped, but my mind is still on ways to improve Swiss - particularly from SDGecko

Re: Swiss 0.2
Posted: Fri Feb 10, 2012 3:05 am
by Ploggy
panmusic wrote:Dear Emu_kidid,will Luigi's Mansion be playable in the next version?I am dying to play this marvellous game again...

If you've got a Wii then you could try DML (dios mios lite) it's had a pretty substantial update recently that allows alot more Games to be playable at fullspeed (including Luigi's Mansion)

Re: Swiss 0.2
Posted: Fri Feb 10, 2012 10:18 am
by _Nold_
Mizumi wrote:Any news on the release date?
It's still open-source that means: it's done - when it's done

Re: Swiss 0.2
Posted: Fri Feb 10, 2012 1:37 pm
by liquitt
wait, does that mean duke nukem forever is open source?
Re: Swiss 0.2
Posted: Fri Feb 10, 2012 2:54 pm
by Naxil
hi people.. can i play 2disk game?? that is possible?
Re: Swiss 0.2
Posted: Fri Feb 10, 2012 2:56 pm
by panmusic
Ploggy wrote:panmusic wrote:Dear Emu_kidid,will Luigi's Mansion be playable in the next version?I am dying to play this marvellous game again...

If you've got a Wii then you could try DML (dios mios lite) it's had a pretty substantial update recently that allows alot more Games to be playable at fullspeed (including Luigi's Mansion)

I think that in order to use DML you ought to use a particular cIOS that ovewrites cMIOS used for Swiss.I once tried to install a particular DML wad that after the installation I could not use Swiss anymore (system reset in WiiPower's Swiss-Booter via HBC).
So,I prefer by miles Swiss and actually I tossed an idea in GBA forums to implement Swiss in a future Wiiflow revision (with downloadable covers,Ocarina cheats).
In a second thinking,I hope that my enthusiasm did not angered Emu_Kidid...

Re: Swiss 0.2
Posted: Fri Feb 10, 2012 3:49 pm
by Ploggy
I imagine it would be possible to keep Swiss on the Wii's real nand and use DML on an emulated nand. Best of both worlds.!
I should point out I'm not bashing on Swiss, far from it. I'm just saying if a game doesn't work on Swiss that works on DML, whats the harm in switching back and forth.

Re: Swiss 0.2
Posted: Fri Feb 10, 2012 8:59 pm
by panmusic
I think that Emu_Kidid is actually keeping an eye in DML development.Perhaps every progress DML makes can benefit Swiss too and vice versa!
Re: Swiss 0.2
Posted: Sat Feb 11, 2012 3:02 am
by roubagalinhas
liquitt wrote:panmusic wrote:Dear Emu_kidid,will Luigi's Mansion be playable in the next version?I am dying to play this marvellous game again...

http://www.ebay.com 
i have a mint luigi's mansion NTSC-J copy

the only downside is that i dont have a wii atm
Re: Swiss 0.2
Posted: Sat Feb 11, 2012 5:34 am
by liquitt
panmusic wrote:I think that Emu_Kidid is actually keeping an eye in DML development.Perhaps every progress DML makes can benefit Swiss too and vice versa!
I wouldnt neccessarily think so... After all swiss is a gamecube program and has always been...
Re: Swiss 0.2
Posted: Sat Feb 11, 2012 5:57 pm
by WiiWizards
I am using SDGecko , latest version off swiss and it works, but when I try to load an iso it gives me the error: lid open.
Doesnt the changelog says you dont need a disc anymore ? Sorry if already mentioned but i cannot find the answer..
Re: Swiss 0.2
Posted: Sat Feb 11, 2012 9:41 pm
by infact
WiiWizards: you have to use a recent svn build and change the behaviour ("Force No DVD Drive Mode" and/or "No Disc Mode") in the options.
Re: Swiss 0.2
Posted: Thu Feb 23, 2012 1:35 am
by Air Conditioner
Any new updates on development?
Re: Swiss 0.2
Posted: Thu Feb 23, 2012 1:45 am
by emu_kidid
Re: Swiss 0.2
Posted: Thu Feb 23, 2012 1:53 am
by Air Conditioner
Oh sorry. I missed that page.
Re: Swiss 0.2
Posted: Thu Feb 23, 2012 3:05 am
by Paul.str
Why did you sneak mp3 support into swiss?
(I haven't tested it, I was just digging through the source and saw it.)
Re: Swiss 0.2
Posted: Thu Feb 23, 2012 3:45 am
by emu_kidid
Cause it's a 10 minute code addition, basically I wanted to listen to an MP3 one day that was on my SD card and test reliability reading from certain devices

Re: Swiss 0.2
Posted: Thu Feb 23, 2012 4:13 pm
by Paul.str
Why do you include swiss.h in swiss.c, but then re-include a number of functions that are already called in swiss.h?
(#include <gccore.h>) for example is in both swiss.h and swiss.c.
I don't know much about programming, though.
Re: Swiss 0.2
Posted: Thu Feb 23, 2012 7:15 pm
by KirovAir
Paul.str wrote:Why do you include swiss.h in swiss.c, but then re-include a number of functions that are already called in swiss.h?
(#include <gccore.h>) for example is in both swiss.h and swiss.c.
I don't know much about programming, though.
You might wanna ask those questions again after you've learned some programming..
