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Re: Swiss Nightly Build
Posted: Sat Nov 15, 2014 2:30 am
by Redmagnusx
Right, I saw that which is why I tested with 4 different Class 10 SD cards that were purchased at Best Buy. What were the odds that 4 class 10 SD cards from different Manufacturers would have the same issue? So now I have one SD card that works with that game and 4 that don't work. 1 in 5 aren't very good odds.
Re: Swiss Nightly Build
Posted: Sat Nov 15, 2014 12:34 pm
by MockyLock
Hello
As many people here have already used SDXC card, do you know the difference between these :
http://www.ebay.fr/itm/KINGSTON-SD-XC-S ... 338ef21c5d
http://www.ebay.fr/itm/Kingston-64GB-64 ... 5aed889400
and which one would be the best ?
I'm stuck for now with 32G, but i want more

Re: Swiss Nightly Build
Posted: Thu Nov 20, 2014 4:55 am
by Redmagnusx
In my experience, there's no way to know how well a card will work until you try it. If you read my previous post, I tried 5 different class ten cards and 4 of them did not boot Super Mario Sunshine at all. Your experience may vary, but be prepared to try a few cards out before finding one that works best for you. For this reason, I would recommend buying your SD card at a brick and mortar store that you can return it to if it doesn't work out.
Re: Swiss Nightly Build
Posted: Tue Nov 25, 2014 5:58 pm
by Dylanlip
Hello there, been tinkering around with Swiss 287, trying to get SD loading to work, but I've hit one snag. I'm not sure if I'm just blind, stupid, or both, but I can't for the life of me find the patching options/menu, for options like High-Level for example (Sunshine and a few others).
Is this menu supposed to be in Swiss itself? Is it ingame? Any help woud be great!
Re: Swiss Nightly Build
Posted: Tue Nov 25, 2014 6:23 pm
by novenary
I believe this was removed from Swiss a while ago.
Re: Swiss Nightly Build
Posted: Tue Nov 25, 2014 6:30 pm
by Dylanlip
Streetwalker wrote:I believe this was removed from Swiss a while ago.
Is there an available patching tool for ISOs somewhere? If not, what's the latest build that still contains the patcher?
Re: Swiss Nightly Build
Posted: Tue Nov 25, 2014 11:11 pm
by emu_kidid
The idea is that those options aren't required any more. Use unpatched ISOs and if you're having any issues, try another SD card for the time being.
Re: Swiss Nightly Build
Posted: Wed Dec 03, 2014 3:13 pm
by Arnold101
with a viper gc with no sd card loader i can only run swiss from dvd right? how i have to burn it? as is or edxpanded to full iso first? thanks
Re: Swiss Nightly Build
Posted: Wed Dec 03, 2014 8:30 pm
by Arnold101
???
Re: Swiss Nightly Build
Posted: Thu Dec 04, 2014 7:10 pm
by MockyLock
Hello
I didn't know where i should post the following information, so i'll drop it here.
F-Zero GX appears in Swiss to use audio streaming, but it's not in the audio streaming lists that we can find over the web.
I checked in swissr275, and r285.
Don't know if it's really important (i guess not), but this is my report

Re: Swiss Nightly Build
Posted: Thu Dec 04, 2014 8:09 pm
by badsector
I think it is not only F-Zero, but also other games. As far as I know this information is stored inside of the game data, so it is not a fault of Swiss. Please correct me if I am wrong.
Re: Swiss Nightly Build
Posted: Thu Dec 04, 2014 9:49 pm
by novenary
Yeah F-Zero GX and Metroid Prime seem to report audio streaming while they don't actually use it.
Re: Swiss Nightly Build
Posted: Thu Dec 04, 2014 10:56 pm
by emu_kidid
Yep, many games specify that they use audio streaming but don't actually. It just means that Swiss/IPL need to configure the drive for audio streaming, no harm in doing it even if a game isn't going to use Audio Streaming.
Re: Swiss Nightly Build
Posted: Fri Dec 05, 2014 6:07 am
by MockyLock
Ok, sorry for the misinformation.
I've never read about that before.
Re: Swiss Nightly Build
Posted: Sun Dec 07, 2014 2:55 am
by megalomaniac
swiss_r289 posted
Re: Swiss Nightly Build
Posted: Sun Dec 07, 2014 1:42 pm
by MockyLock
Thank you for this version. Finally the swiss settings are stored

Does it mean that one day, games setting will follow ?
Re: Swiss Nightly Build
Posted: Mon Dec 08, 2014 2:26 pm
by BenoitRen
Tried r289, 480p forcing:
- The Legend of Zelda Collection: works, but games boot in interlaced
- Mega Man X Collection: works, but games are still letterboxed
- Metroid Prime: black screen
- Metroid Prime 2: Echoes: signal lost
- Phantasy Star Online: Episode I & II: insists on interlaced
- Phantasy Star Online: Episode III: black screen
Re: Swiss Nightly Build
Posted: Mon Dec 08, 2014 2:51 pm
by MockyLock
Well, i understand bug reports are useful.
But sometime, a "Hello" or a "Thank you" wouldn't cause harm...
But i must be too oldschool

Re: Swiss Nightly Build
Posted: Mon Dec 08, 2014 6:04 pm
by Duhasst0
BenoitRen how are you booting your games? Can you at least give us some situational information? In the format that megalomaniac has suggested?
Re: Swiss Nightly Build
Posted: Mon Dec 08, 2014 6:20 pm
by megalomaniac
BenoitRen wrote:Tried r289, 480p forcing:
- The Legend of Zelda Collection: works, but games boot in interlaced
- Mega Man X Collection: works, but games are still letterboxed
- Metroid Prime: black screen
- Metroid Prime 2: Echoes: signal lost
- Phantasy Star Online: Episode I & II: insists on interlaced
- Phantasy Star Online: Episode III: black screen
Other than Mega Man X, these titles have native 480p support. Why force?
Re: Swiss Nightly Build
Posted: Mon Dec 08, 2014 9:59 pm
by emu_kidid
BenoitRen, I'll assume you booted all those games from discs, I've mentioned it before, patches are lost on multi-DOL games when using disc, which most if not all of those games are.. This will be fixed soon, report back your findings when I say it's fixed.
Re: Swiss Nightly Build
Posted: Tue Dec 09, 2014 9:13 am
by BenoitRen
Duhasst0 wrote:BenoitRen how are you booting your games?
I use retail discs.
EDIT: Put all relevant info in my signature, as it's not going to change any time soon.
megalomaniac wrote:Other than Mega Man X, these titles have native 480p support. Why force?
As I've said before, they are PAL versions, where the 480p option is inaccessible.
emu_kidid wrote:I've mentioned it before, patches are lost on multi-DOL games when using disc, which most if not all of those games are.. This will be fixed soon, report back your findings when I say it's fixed.
Sorry, I was hoping something changed because of the "Re-allocate the XFB on video mode change for games" fix (287), so I tested everything at once.
The first two games in the list are definitely multi-DOL games. But I'm not aware of any Metroid Prime or Phantasy Star Online game being multi-DOL.
I look forward to your fix!

Re: Swiss Nightly Build
Posted: Fri Dec 12, 2014 8:47 am
by megalomaniac
swiss_r290 posted
Re: Swiss Nightly Build
Posted: Sat Dec 13, 2014 5:52 pm
by RazorX2014
im using r290 and im trying to launch phantasy star online episode I & II using my sd media launcher and i just get a black screen but im using the iso i used to use and its also the same iso i burned to disc and it worked anyone know whats going on im using a sd media launcher.
edit:
ive burnt swiss to disc and formatted the sd card and gonna dump the game again see if i still get a black screen
Re: Swiss Nightly Build
Posted: Thu Dec 18, 2014 9:02 am
by megalomaniac
swiss_r291 posted