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Re: Swiss 0.1
Posted: Wed Feb 02, 2011 12:04 am
by liquitt
urgh, i'm going to bed. i'll look into some kind of online list tomorrow at work
Re: Swiss 0.1
Posted: Wed Feb 02, 2011 12:09 am
by emu_kidid
Cubelover yeah, that one should work but I'd rather not have people grabbing it from the repo direct.
Re: Swiss 0.1
Posted: Wed Feb 02, 2011 1:34 am
by ct_the_1
Hi,
First i want to say thank you for this great piece of software, emu_kidid!
emu_kidid wrote:
...
As for a compatibility list, I suggest basing it on a list of games and then entering the status of the games in later, for instance, copy this list into a Wiki
http://nintendo.wikia.com/wiki/List_of_GameCube_games
I'm happy to have a compatibility list setup here on gc-forever if someone can point me in the right direction of a easy to setup wiki.
I took that list and copied it into a table at liquitt's wikia page:
http://gcforever.wikia.com/wiki/Test_list1 Maybe this could be an approach for the final list.
My recommendation for an easy to setup wiki is pmwiki
http://pmwiki.org. I am using this since some time, it is easy to install (no need for db, only php), but flexible.
regards,
ct_the_1
Re: Swiss 0.1
Posted: Wed Feb 02, 2011 3:14 am
by emu_kidid
Re: Swiss 0.1
Posted: Wed Feb 02, 2011 4:05 am
by Ardiloso
Thank you. Great piece of software. It works beautifully.
I tested some games (all NTSC):
Red: unplayable. Green: Playable.
Prince of Persia Sands of Time: some screen tearing on CGs. Ingame perfect.
Prince of Persia Warrior Within: Perfect.
Zelda Twilight Princess: Perfect.
Zelda Wind Waker (with BR translation patch*): Does not boot. Shows this message on screen:
Failed assertion: JKRCompArchive.cpp:346
(mSize0fMemPart & 0x1f) ==0
*without: not tested yet
Mario Party 7: Very Good. Ingame music sometimes stops playing
Resident Evil 4: Black screen after intro movies.
Tales of Symphonia: Ingame perfect. Slowdowns during videos.
Zelda Collector's Edition: Does not load any game.
Phantasy Star Online EP 1 & 2: Black Screen. Patched with pre-patcher and runs perfectly now (intro CG hiccups).
Beyond Good & Evil: Very good, minor sound lags during some cutscenes.
Megaman X Collection: Freezes in Licenced By Nintendo screen.
Resident Evil Zero: Freezes on Warning screen.
Metroid Prime: Freezes on Nintendo screen.
Metroid Prime 2: Good. Some slowdowns on gameplay, slowdowns during cutscenes.
Billy Hatcher and the Giant Egg: Gameplay perfect. CGs with slowdowns.
Metroid Prime and Megaman X Collection are playable on sdboot.
Oh, I can't load it with sdload so I made a bootable iso from swiss:
http://www.mediafire.com/?m4u44po74w0w1rj
You can use this to boot dols, no need to burn another disc in future releases just load the future swiss using this disc (kind of I put a swiss in your swiss etc

)
There are plans for lan boot support?

Re: Swiss 0.1
Posted: Wed Feb 02, 2011 7:07 am
by liquitt
looking the at the code from yesterday night right now and i have to laugh. might've been too late for me.
putting a list/table in there isn't so bad afterall...

Re: Swiss 0.1
Posted: Wed Feb 02, 2011 9:31 am
by kevstah2004
I got a code dump screen when trying to reload SDML "AR version" from it's self off DVD, it works fine in SD-Boot 0.4 RC4. The older" none AR" version works with swiss though.
PAL - P.N.03: Media: DVD - Gameplay perfect.
Re: Swiss 0.1
Posted: Wed Feb 02, 2011 9:59 am
by liquitt
okay guys, i'm editing this right now and will let you know when i'm done.
after that you can give suggestions, k?
btw, for all future Wiki discussion, let's go here:
http://www.gc-forever.com/forums/viewto ... ?f=3&t=376
Re: Swiss 0.1
Posted: Wed Feb 02, 2011 1:40 pm
by WiiPower
At offset 0x80000034 there's the value for Arena High stored, right? I see in Swiss source code that you set it to 0x816FFFF0, any specific reason for that? Does it maybe not matter what you write there, or do you overwrite it somewhere else? In NeoGamma i write there 0x817e9c80, which could mean that games booted via Swiss have 935KB memory less to work with.
Re: Swiss 0.1
Posted: Wed Feb 02, 2011 2:34 pm
by R3dfaction
Been a while coming to this site, but the word spread of your "Swiss" and it looks sweet literally

.
Sorry if this has been asked before but when are IDE-X thingymajigs come out on sale? I don't plan on missing this out.
Re: Swiss 0.1
Posted: Wed Feb 02, 2011 3:25 pm
by Burbruee
R3dfaction wrote:Been a while coming to this site, but the word spread of your "Swiss" and it looks sweet literally

.
Sorry if this has been asked before but when are IDE-X thingymajigs come out on sale? I don't plan on missing this out.
It's on sale already.
Re: Swiss 0.1
Posted: Wed Feb 02, 2011 3:27 pm
by liquitt
R3dfaction wrote:Sorry if this has been asked before but when are IDE-X thingymajigs come out on sale? I don't plan on missing this out.
i can't believe how people can still miss this
http://www.gc-forever.com/forums/viewto ... t=354&f=15
Re: Swiss 0.1
Posted: Wed Feb 02, 2011 4:04 pm
by spectrum32
Is release the version without dvd game in drive to play on sd card?.Thanks.
Re: Swiss 0.1
Posted: Wed Feb 02, 2011 4:56 pm
by yamaharacer
spectrum32 wrote:Is release the version without dvd game in drive to play on sd card?.Thanks.
i dont think so. at my cube it wants a dvd in the drive i think cause it loads everytime the dvd which is in my drive when i load a iso or gcm from the sd card.
Re: Swiss 0.1
Posted: Wed Feb 02, 2011 5:30 pm
by Chun-kun
What does the install function do and how can I load Swiss without using the SDML disc?
Help is appreciated!
Re: Swiss 0.1
Posted: Wed Feb 02, 2011 5:33 pm
by Krestent
Many people here have been able to get Mario Kart DD to work on both Swiss and SD-Boot. I have never been able to get it to work. The ISO I'm using boots from disc, but it just gives me a black screen from Swiss. What am I doing wrong?
Re: Swiss 0.1
Posted: Wed Feb 02, 2011 5:33 pm
by yamaharacer
Chun-kun wrote:What does the install function do and how can I load Swiss without using the SDML disc?
Help is appreciated!
install function is to install the dvd game on the sd card or the ide hdd.
Re: Swiss 0.1
Posted: Wed Feb 02, 2011 5:41 pm
by Chun-kun
emu_kidid said in the first post that we can't use the SDML disc to boot, but I don't have a mod chip installed. What should I do?
Re: Swiss 0.1
Posted: Wed Feb 02, 2011 6:08 pm
by gCube
Krestent wrote:Many people here have been able to get Mario Kart DD to work on both Swiss and SD-Boot. I have never been able to get it to work. The ISO I'm using boots from disc, but it just gives me a black screen from Swiss. What am I doing wrong?
The NTSC version works fine for me, but PAL doesn't

Re: Swiss 0.1
Posted: Wed Feb 02, 2011 6:41 pm
by WiiPower
Where's the best place to ask questions like this one:
(i assume here is wrong...)
Wind Waker PAL is black screening for me when i:
- Try to boot it with Swiss from SD-Gecko on my Wii
(Eternal Darkness does boot from SD-Gecko for me, just to be clear that it's not a SD Gecko general failing)
- Just boot MIOS with any wii homebrew. In theory this should boot any non audio streaming retail GC disc.
Wind Waker PAL retail works when i:
- Boot it with Swiss from retail disc on my Wii
- Boot it from disc channel
- Boot it with NeoGamma's GC loader
I guess these issues are somehow to connected to Swiss running on a Wii, as in both black screen screnarios, MIOS is "just" booted somewhen in the process. I tried PAL50/PAL60 in the system menu, tried 2 different sd cards, tried SD card standard formatter, FAT32 + 4KB cluser size and forcing PAL50/60 in Swiss/the loader that boots MIOS.
Assuming Wind Waker PAL works from SD Gecko when it is run on a gamecube, what's Swiss doing differently for SD Gecko and DVD loading?
Re: Swiss 0.1
Posted: Wed Feb 02, 2011 7:07 pm
by Snake10000
have you ever thinked about an integrated media player function?
I mean it where truely an All in one if there were functions like Media playback, emulation of other consoles etc.^^
Great work ;D
Re: Swiss 0.1
Posted: Wed Feb 02, 2011 7:55 pm
by Ardiloso
Resident Evil Remake (NTSC):Black screen after warning screen.

Re: Swiss 0.1
Posted: Wed Feb 02, 2011 9:18 pm
by ignore
Thank you for this wonderful software!
Games, that I have tested, works almost perfectly! Its Gun, True Crime: New York City, Legend of Zelda: The Wind Waker, Geist, Resident Evil 4.
Lord of the Rings: Return of the King is not working. Its just black screen.
All these games are NTSC-region.
Thank you!
Re: Swiss 0.1
Posted: Wed Feb 02, 2011 9:55 pm
by emu_kidid
Chun-kun wrote:emu_kidid said in the first post that we can't use the SDML disc to boot, but I don't have a mod chip installed. What should I do?
Buy a cheap game for $4 and use it.
Also, checklist for running something from SD Card:
1. Make sure you're using 100% clean rips to boot from SD card.
1a. If they're not 100% clean, use FSTFIX and rebuild the ISO to full size.
2. Make sure you're NOT using any Datel/CodeJunkies disc in the drive.
3. Check that the file placed on the SD card is not fragmented AT ALL.
If all of these fail, post the md5 sum of your ISO file and I will take a look - only if it's a genuine file that is.
Re: Swiss 0.1
Posted: Wed Feb 02, 2011 10:07 pm
by Chun-kun
emu_kidid wrote:Chun-kun wrote:emu_kidid said in the first post that we can't use the SDML disc to boot, but I don't have a mod chip installed. What should I do?
Buy a cheap game for $4 and use it.
Also, checklist for running something from SD Card:
1. Make sure you're using 100% clean rips to boot from SD card.
1a. If they're not 100% clean, use FSTFIX and rebuild the ISO to full size.
2. Make sure you're NOT using any Datel/CodeJunkies disc in the drive.
3. Check that the file placed on the SD card is not fragmented AT ALL.
If all of these fail, post the md5 sum of your ISO file and I will take a look - only if it's a genuine file that is.
thanks for your reply ^^
With
2. Make sure you're NOT using any Datel/CodeJunkies disc in the drive. do you mean at startup or when i'm already in Swiss menu? I tried a unfragmented unshrunk PAL version of Super smash bros. melee with a Wind Waker PAL game disc, but I just get a black screen after it executes. The ISO worked fine with older versions of SD Boot.
I'm using a PAL GameCube with a SanDisk (Class 2) 2Gb SD Card and SDML.