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Re: Swiss feature requests
Posted: Tue Mar 15, 2011 3:22 am
by emu_kidid
Yeah, I've contacted the Wiikey guys to get more info on how to interface with the wiikey

Re: Swiss feature requests
Posted: Tue Mar 15, 2011 12:19 pm
by Hells Guardian
Sweet as soon as you get that working I'll have to build one of my own.
Re: Swiss feature requests
Posted: Tue Mar 15, 2011 2:03 pm
by Burbruee
emu_kidid wrote:I don't want to make a list incase I don't get around to them all. I'll make a list after I've implemented them

Did you ever look into the 480p video mode forcing yet? You said something about reverse engineering qoob I think.
Re: Swiss feature requests
Posted: Tue Mar 15, 2011 10:28 pm
by emu_kidid
I did quite a bit, but I still need to try out a few more things.
Re: Swiss feature requests
Posted: Wed Mar 23, 2011 6:34 pm
by Hells Guardian
Any plan to add a feature so we can backup and restore our saves to and from the IDE_EXI/SD Gecko?
Re: Swiss feature requests
Posted: Thu Apr 07, 2011 10:32 pm
by aleomark
I would like a improved navigation system, cause when you have several isos in one single hdd (I've more than 600) right now you can only go up or down one by one iso -maybe if you hit "R" go down 24 spaces and if you hit "L" you get up 24 spaces- and an option by sort files alphabetically.
Re: Swiss feature requests
Posted: Fri Apr 08, 2011 1:00 am
by Megacubo
BBA loading. Never take great advantage because the loader were very incompatible and slow, I think at least more people have a BBA than ide-exi adapter
Re: Swiss feature requests
Posted: Fri Apr 08, 2011 4:29 am
by liquitt
aleomark wrote:I would like a improved navigation system, cause when you have several isos in one single hdd (I've more than 600) right now you can only go up or down one by one iso -maybe if you hit "R" go down 24 spaces and if you hit "L" you get up 24 spaces- and an option by sort files alphabetically.
i totally support this! or maybe the scrolling can speed up if you hold DOWN for more than 3 seconds or something....
Re: Swiss feature requests
Posted: Fri Apr 08, 2011 12:24 pm
by Shinebi
If I have to choose, I opt for BBA loading.
But I'd really still want to be able to rip my games through FTP via the BBA (seen this in your to-do list) from the minute I update my Viper's limited plugin space with SDload...
Re: Swiss feature requests
Posted: Tue Apr 12, 2011 12:52 pm
by Ardiloso
Megacubo wrote:BBA loading. Never take great advantage because the loader were very incompatible and slow, I think at least more people have a BBA than ide-exi adapter
this.
Shinebi wrote:If I have to choose, I opt for BBA loading.
But I'd really still want to be able to rip my games through FTP via the BBA (seen this in your to-do list) from the minute I update my Viper's limited plugin space with SDload...
you can easily do this with gcom 2.4. Just use swiss or sdload to boot the dol file.
Re: Swiss feature requests
Posted: Thu Apr 28, 2011 8:02 pm
by opiun
I voted SMB to show demand for it, but at the moment I'd love that reset feature--especially if it takes less time than the others. It can be kind of tedious booting PSO through to Swiss over and over again testing and retesting different solutions for game compatibility (especially when I know they likely won't work anyway lol).
Re: Swiss feature requests
Posted: Sat Apr 30, 2011 7:47 am
by Dragoon
How about WiiRD support?
Re: Swiss feature requests
Posted: Sat Apr 30, 2011 10:02 am
by Hells Guardian
ocarina support is being looked in to if I remember right...
Re: Swiss feature requests
Posted: Sun May 01, 2011 5:08 am
by Dragoon
I know, but is ocarina better or the same? Can I also make AR codes with ocarina?
Re: Swiss feature requests
Posted: Sun May 01, 2011 5:52 am
by Hells Guardian
ocarina is the code engine that Wiird uses. Wiird just connects to the USB gecko to manipulate the debugger thats loaded into memory with the cheat engine and compare data.. Yes thats what you are talking about.
Re: Swiss feature requests
Posted: Sun May 08, 2011 11:26 pm
by Jaecus
I request Dump Swiss current version to Viper Extreme flash system.
Re: Swiss feature requests
Posted: Mon May 09, 2011 7:52 am
by liquitt
Jaecus wrote:I request Dump Swiss current version to Viper Extreme flash system.

Re: Swiss feature requests
Posted: Mon May 09, 2011 5:57 pm
by Dragoon
Jaecus wrote:I request Dump Swiss current version to Viper Extreme flash system.
+1
Re: Swiss feature requests
Posted: Mon May 09, 2011 9:39 pm
by Eliot
I request "Virtual Memory Card" for play with the Odama microphone in port EXI.
Re: Swiss feature requests
Posted: Tue May 10, 2011 2:39 pm
by Dragoon
It shouldn't be that hard once ingame-reset has been done:
you mount the gci to RAM,
swiss patches the game to save to RAM,
you return to swiss,
swiss prompts that it is saving to sd/ide-exi,
done!
Re: Swiss feature requests
Posted: Tue May 10, 2011 2:43 pm
by liquitt
Dragoon wrote:It shouldn't be that hard once ingame-reset has been done:
you mount the gci to RAM,
swiss patches the game to save to RAM,
you return to swiss,
swiss prompts that it is saving to sd/ide-exi,
done!
since swiss is open source - go ahead
Re: Swiss feature requests
Posted: Tue May 10, 2011 5:04 pm
by Dragoon
Well, it is more explaining how it can be done :p
Doing something like that is far beyond my skills yet.
Re: Swiss feature requests
Posted: Tue May 10, 2011 6:53 pm
by WiiPower
Dragoon wrote:It shouldn't be that hard once ingame-reset has been done:
you mount the gci to RAM,
swiss patches the game to save to RAM,
you return to swiss,
swiss prompts that it is saving to sd/ide-exi,
done!
If patching the game to save to memoy was that easy, then so would be patching it to save/load directly on sd card/ide-exi. I think there's enough space in the plugin for the write code, so that shouldn't be the problem here. As i see it, the problem is to patch all memory card related functions, and i wouldn't be surprised if there are 3 or more and they all would need to be patched. Like is there a memory cad, check the available space, read, write etc. Well i don't even know on which level saving and loading is done.
But this is pure speculation. If you want this and want to contribute, then find the sd card saving patch and (much more important:) its source code for animal crossing. Or whatever game it is that is patchable this way.
Re: Swiss feature requests
Posted: Tue May 10, 2011 10:56 pm
by emu_kidid
It'd probably take a few solid months of 1-2 hours a day to get something like this implemented - far too much to patch, it's like replacing an entire threaded class
Re: Swiss feature requests
Posted: Wed May 11, 2011 1:10 am
by Hells Guardian
Or a dedicated group of coders working on it togeather for a good solid chunk of time. Either way it would be a huge task.