Page 1 of 1
CubeSX
Posted: Thu Nov 21, 2013 4:25 am
by MarioMania
Is it possible to make a CubeSX.iso?
Like I want to make some 2 or 3 Pack Games on Mini DVD-R to boot from GcOS 1.5
Disc 1: Street Fighter Alpha/Alpha 2/Alpha 3
Disc 2: Castlevania Chronicles/Symphony of the Night
and so on
Re: CubeSX
Posted: Thu Nov 21, 2013 5:02 am
by emu_kidid
I would test compatibility using a .dol first but should be possible. Just make a bootable disc (find the bootable disc creator in the ISO tools thread) and use the CubeSX.dol as the main DOL file and the ISO files in the content dir.
Re: CubeSX
Posted: Thu Nov 21, 2013 5:33 am
by MarioMania
Ah ok..I will test before I do it
I'm also thinking of a doing a Castlevania 8/16bit Collection..
Putting on
NES
Castlevania
Castlevania 2
Castlevania 3
SNES
Super Castlevania IV
Castlevania: Dracula X
Genesis
Castlevania Bloodlines
of cource the 3 Emulators
Like they make a Dreamcast Collection CD
Re: CubeSX
Posted: Fri Nov 22, 2013 1:56 am
by MarioMania
Also I want to try to make an ISO of the Sonic Collection or Kirby Collection
On the Sonic Disc would be all his Genesis/Master System/Game Gear with Genesis Plus GX
Make a Image of Sonic when you boot it up with the Games on screen
On the Kirby Disc - Would be Harder
SNES9xGX/FCEU GX/VBA GX/Cube64
All his 8/16/64-bit Games
Is there is a way I can do that? Like
Selecting Kirby's Adventure it launches fceugx
Kirby's Dream Land launches VBA GX
Re: CubeSX
Posted: Fri Mar 29, 2024 3:43 pm
by Diego borella
boy, I downloaded the new version of Cubesx, and the emulator has really evolved a lot. I tested Final Fantasy 8 and 9. Boy! ran smooth! metal gear in PT-BR, translated that it stopped before, now it runs wonderfully.
Re: CubeSX
Posted: Sun Jan 19, 2025 11:22 am
by Andross89
Diego borella wrote: ↑Fri Mar 29, 2024 3:43 pm
boy, I downloaded the new version of Cubesx, and the emulator has really evolved a lot. I tested Final Fantasy 8 and 9. Boy! ran smooth! metal gear in PT-BR, translated that it stopped before, now it runs wonderfully.
Did you manage to get the rumble to work? The analog control?
I found it strange that I couldn't map the DPad with the control stick when I could with the c-stick. It's also not possible to map with just "z" and the emulator seems to be unable to load the button configurations. Or save a valid file.
Re: CubeSX
Posted: Thu Jan 30, 2025 7:55 pm
by Andross89
Andross89 wrote: ↑Sun Jan 19, 2025 11:22 am
Did you manage to get the rumble to work? The analog control?
Once again, it was a controller problem. Well, I think this is normal for something I've been using since 2008.
Rumble and analog stick work perfectly after the repairs. When the game supports these functions, of course.
Re: CubeSX
Posted: Tue Feb 18, 2025 3:42 pm
by Emukixtrems
Hello, I have a small problem.
Everything works fine, but there is a setting that does not save.
I map the controls, and they do not save.
The control mapping file cannot be opened by Notepad.
I exit the emulator and return to NGC homebrew, but it does not map.
Other settings map.
last cubeSX
Re: CubeSX
Posted: Tue Feb 18, 2025 9:12 pm
by emu_kidid
Can you raise an issue on GitHub if you don't mind? I'll take a look if you can provide exact steps and detail what your setup is made.
Re: CubeSX
Posted: Wed Feb 19, 2025 9:44 am
by Andross89
Emukixtrems wrote: ↑Tue Feb 18, 2025 3:42 pm
Hello, I have a small problem.
Everything works fine, but there is a setting that does not save.
I map the controls, and they do not save.
The control mapping file cannot be opened by Notepad.
I exit the emulator and return to NGC homebrew, but it does not map.
Other settings map.
last cubeSX
Even if the emulator creates a valid configuration file, in theory, you cannot modify it with Notepad. I have tested the RX version and other versions that work perfectly. But the compatibility of these emulators is limited.
I recently finished both Black Matrix games and the rumble does not work. I suspect that other japanese games may have this problem as well.
Re: CubeSX
Posted: Wed Feb 19, 2025 11:22 am
by emu_kidid
For rumble to work, the controller type needs to be set to "Analog". I've used rumble on a Wii Remote + Classic Controller Pro just fine in something like Street Fighter Alpha 3 (after enabling it in the game too).
Re: CubeSX
Posted: Wed Feb 19, 2025 2:12 pm
by Andross89
emu_kidid wrote: ↑Wed Feb 19, 2025 11:22 am
For rumble to work, the controller type needs to be set to "Analog". I've used rumble on a Wii Remote + Classic Controller Pro just fine in something like Street Fighter Alpha 3 (after enabling it in the game too).
Arc the Lad II & III, Countdown Vampires and Dino Crisis are the ones I played and the rumble works without any problems.
I found it strange that the rumble works but the analog stick doesn't in Dino Crisis.
And Air Grave doesn't work properly with the analog stick activated.
In these two cases, it might not be a problem with the emulator. I think.
Re: CubeSX
Posted: Thu Feb 20, 2025 12:55 am
by Emukixtrems
Andross89 wrote: ↑Wed Feb 19, 2025 2:12 pm
And Air Grave doesn't work properly with the analog stick activated.
In these two cases, it might not be a problem with the emulator. I think.
I think you must be forgetting some setting in
-"manual"-
for me it works in crisis 1
analog.
And all the ones I played configure, not in Dpad, but in "analog", right, left etc.
and manual menu signing. like that.
Re: CubeSX
Posted: Thu Feb 20, 2025 9:21 am
by Andross89
Emukixtrems wrote: ↑Thu Feb 20, 2025 12:55 am
I think you must be forgetting some setting in
-"manual"-
for me it works in crisis 1
analog.
And all the ones I played configure, not in Dpad, but in "analog", right, left etc.
and manual menu signing. like that.
I'm playing Dino Crisis 2 and the analog stick works. It's strange that several games work and only a few have problems. It doesn't seem to be a configuration problem.
Did you play the NTSC version of Dino Crisis? If so, I'll try to figure out what's going on.