SD Media Launcher won't load SSBMelee on GCN from slot B

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bubbltaco
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SD Media Launcher won't load SSBMelee on GCN from slot B

Post by bubbltaco » Tue Jul 22, 2014 2:54 am

I recently bought a Datel SDML and was able set it up using a tutorial (http://bit.ly/1rlFXdp) and downloaded the melee iso file. After a ton of trouble, I was able to make the file work, but it would only load the iso from slot A. Whenever I load the iso from slot B, the screen turns green for a second and turns to a black screen. Additionally, some maps and stages would not load and would just freeze the game, when loading from slot A. How do I fix this problem and how do I make it so that I could save my progress on my memory card? Any advice would be helpful as long as I don't have to open up my GC. Thank you.
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emu_kidid
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Re: SD Media Launcher won't load SSBMelee on GCN from slot B

Post by emu_kidid » Tue Jul 22, 2014 3:45 am

SDML does not run ISO files, what are you using AFTER loading SDML to run the ISO files?

You should be using the latest version of Swiss from here: viewtopic.php?f=25&t=1375
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megalomaniac
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Re: SD Media Launcher won't load SSBMelee on GCN from slot B

Post by megalomaniac » Tue Jul 22, 2014 3:48 am

bubbltaco wrote:Any advice would be helpful as long as I don't have to open up my GC.
this counts me out
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iamdablasta
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Re: SD Media Launcher won't load SSBMelee on GCN from slot B

Post by iamdablasta » Tue Jul 22, 2014 1:21 pm

Checking out his tutorial I would assume he is using GCoS.
I can only agree with emu_kidid and recommend using Swiss instead. It is vastly superior.
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bubbltaco
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Re: SD Media Launcher won't load SSBMelee on GCN from slot B

Post by bubbltaco » Tue Jul 22, 2014 9:25 pm

emu_kidid wrote:SDML does not run ISO files, what are you using AFTER loading SDML to run the ISO files?

You should be using the latest version of Swiss from here: viewtopic.php?f=25&t=1375
I loaded up "swiss-lz-viper.dol," as the tutorial stated, and then I swag out memory cards to a 4gb SDHC card with melee. After I loaded up melee, I played a few stadium matches and it froze on the stages "venom," Termina: Great Bay," and "pokemon stadium". I did NOT play all the stages. After a while, I tried out adventure mode and I was able to get to Onett before it instantly froze. The stage music kept playing, but the game was frozen. From that point on I just gave up. I'm new to this and I have NO idea what to do. I will try using swiss from that link though. Thanks
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Re: SD Media Launcher won't load SSBMelee on GCN from slot B

Post by emu_kidid » Tue Jul 22, 2014 10:47 pm

Yeah try using swiss from that link, and make sure you have clean full sized ISO files, not shrunk or compressed or whatever.
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bubbltaco
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Re: SD Media Launcher won't load SSBMelee on GCN from slot B

Post by bubbltaco » Wed Jul 23, 2014 1:48 am

emu_kidid wrote:Yeah try using swiss from that link, and make sure you have clean full sized ISO files, not shrunk or compressed or whatever.
So i tried using the newer version of swiss and its still not working. If anything, it freezes up faster than the older version did. I tried reformatting my sd cards and using different isos but still nothing worked.
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Re: SD Media Launcher won't load SSBMelee on GCN from slot B

Post by megalomaniac » Wed Jul 23, 2014 2:33 am

@bubbltaco
try this attachment and report the results:
swiss_test.zip
(799.73 KiB) Downloaded 371 times
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Re: SD Media Launcher won't load SSBMelee on GCN from slot B

Post by emu_kidid » Wed Jul 23, 2014 2:53 am

Yes, the above build may have more "beeeeeps" and screeching audio, but reply to inform us if it crashes/etc
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