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Performance booster possibility

Posted: Mon Feb 23, 2015 3:27 pm
by DTK.21
I've been wondering this for a while now but considering the wiisx has a performance improvement with it maybe the wii64 can too.

So here's my question: Can it be possible to add a frameskip meter(nothing too high just 1-3) or just have the option to turn frameskip on?

I ask this because for games whether hacked or just games over 20 something megabytes and up couldn't it help run games a little bit better and since in my opinion getting all games to have decent run time should be the first priority, and I mainly play a lot of SM64 hacks and I'd love to be able to play SM Star Road at a decent speed both in castle and in most stages. But that's just a few thoughts I had.

Re: Performance booster possibility

Posted: Mon Feb 23, 2015 10:34 pm
by JCT400THz
in SMSR, you talkin about that huge garble that happens the first time you enter a stage?

Re: Performance booster possibility

Posted: Mon Feb 23, 2015 11:53 pm
by DTK.21
Well I honestly got used to that by now and barely notice it i just mean by maybe if a frameskip switch was added then maybe it could help all n64 games run a little more smoothly

Re: Performance booster possibility

Posted: Tue Feb 24, 2015 3:40 pm
by JCT400THz
one thing I notice, anything 32 MB or over takes over 10 sec. but 24 MB roms work fine. from what I can tell, using DL/s in audio settings boost loading time in some games by super boosting between loading sequences.

Re: Performance booster possibility

Posted: Tue Feb 24, 2015 5:36 pm
by DTK.21
Yeah that's the settings I usually use, though I'm not able to tell if having FB textures on or off can make a difference to some games besides larger games like Conker or Banjo Tooie