With regards to the code 'Broken Doorknob is Always Fixed', you will still receive the following notification during your investigation in the Mansion and just right before venturing to the Courtyard for the first time:
'The doorknob looks like it's ready to fall apart.
Go through anyway?'
Just choose 'Yes' while the code is turned on.
Warning:
1. Use the following code only during your first set of investigations within the Mansion. This code should be turned off immediately after the fight against the Crimson Head Prototype 1 and before going to the Courtyard for the first time.
2. You'll notice some sort of graphical glitches such as while saving (at the Dining Hall, for example) and or during the fight against the Plant 42.
3. With the code still turned on after the fight against the Plant 42, one game-breaking bug will happen: the lift in the Northern part of the courtyard will be inaccessible for good. Leaving your character stuck. In order to prevent this from happening, it is advisable to follow instructions in number 1.
4. Also, do not turn this code on when you are just starting a New Game or 'Once again...', or else the game game will crash after the first door cinematics (after the phrase 'Enter the survival horror.'). Use this code via loading a save file.
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An explanation regarding the value for Game Time Finish.
In order to get the exact value for your preferred Game Time Finish, you must do the following:
1. Get the time's total number of seconds.
2. Multiply the total number of seconds by 60 to get it's new total number.
3. Convert that newly obtained total number to hexadecimal.
Example:
• Game Time Finish is 02:59:59.
• It's equivalent total number of seconds should be 10,799.
• 10,799 x 60 = 647,940
• 647,940 is 09E304 as it's hexadecimal equivalent.
• Use 09E304 as the value for the code.
• So from '041FC300 ????????', it will now become '041FC300 0009E304'.
Code: Select all
Access Item Box Anywhere (Press X while in the Status Screen)
281ED3B0 00000001
21280000 00000300
01280000 00000004
041F0174 00050000
E2000001 80008000
21280000 04020301
05280002 00000300
041F0174 00010000
E2000001 80008000
E2000001 80008000
[!] Broken Doorknob is Always Fixed (Mansion 1F East Wing Stairway)
00B3FD60 10800000
041F3B90 00000000
Difficulty Modifier
001F11C5 000000??
Values for 'Difficulty Modifier'
00 Easy
01 Normal
02 Hard
Game Time Finish is 02:59:59
041FC300 0009E304