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MAME Wii 1.0 is released, could anyone make a GC build?

Posted: Fri Dec 16, 2011 2:38 am
by bearteam
MAME Wii 1.0 is released, and it no longer uses SDL. Its frontend code is entirely rewritten and now Gamecube joystick works!
Could anyone modified the resource code and make a GC build? I am looking forward to see an arcade emulator for Gamecube :)
Here is the link:http://code.google.com/p/sdl-mame-wii/source/checkout

Re: MAME Wii 1.0 is released, could anyone make a GC build?

Posted: Fri Dec 16, 2011 3:34 am
by emu_kidid
probably, but Gamecube doesn't have MEM2 so an ARAM driver would need to be written, and depending on how it's using MEM2 for Wii, it could be a daunting task.

If it's just not using MEM2 exclusively and relies on memory allocations on the heap to flow through to MEM2, then this could quickly be ported but with the cost of having less memory (far less I'd imagine). If it was 3 years ago I'd be all over this :p

Re: MAME Wii 1.0 is released, could anyone make a GC build?

Posted: Fri Dec 16, 2011 8:15 am
by bearteam
It seems it is impossible to just make a GC build with little work, :(

BTW, emu_kidid, what about your secret project? How is it going? Still no progress since earlier of this year?

Re: MAME Wii 1.0 is released, could anyone make a GC build?

Posted: Fri Dec 16, 2011 3:13 pm
by infact
definitely worth a try...

Re: MAME Wii 1.0 is released, could anyone make a GC build?

Posted: Sun Dec 18, 2011 7:38 pm
by infact
here we go... just extract to sd card.

PREVIEW EDITION! VERY LIMITED!

Re: MAME Wii 1.0 is released, could anyone make a GC build?

Posted: Sun Dec 18, 2011 8:18 pm
by Ashen
Nice! I'll have to give it a go when I have some time. Nice work infact :D

Re: MAME Wii 1.0 is released, could anyone make a GC build?

Posted: Sun Dec 18, 2011 9:50 pm
by wii_HD
rompath not working for me.

Tried both roms folder at root and in mame folder with valid roms which work in wii mame.

Re: MAME Wii 1.0 is released, could anyone make a GC build?

Posted: Sun Dec 18, 2011 10:53 pm
by infact
sorry wii_HD,
i only included support for the "tiny" set of roms. the "mini" set included in the wii edition raises the size of the executable to 17 mb, which is just too big.
I needed to save as much memory as possible, otherwise it would run out of memory in the moment you load the rom.
There is so much work left to do, i only wanted to show you that it is possible to have MAME on the cube... ;-)

Re: MAME Wii 1.0 is released, could anyone make a GC build?

Posted: Sun Dec 18, 2011 11:12 pm
by emu_kidid
what's the tiny set consist of? :)

Re: MAME Wii 1.0 is released, could anyone make a GC build?

Posted: Mon Dec 19, 2011 12:15 am
by sakamoto
PD roms? :)

Re: MAME Wii 1.0 is released, could anyone make a GC build?

Posted: Mon Dec 19, 2011 1:25 am
by infact
Here is the full list: http://code.google.com/p/sdl-mame-wii/s ... ame/tiny.c
Plus i added hardhat to the list.

Next step for me is to try the latest mame version, because this version is from 2009.