GameCube versions: Difference between revisions
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| style="background-color:pink" | NTSC Revision 1.0 | | style="background-color:pink" | NTSC Revision 1.0 | ||
| ALL | | ALL | ||
| | | Retail | ||
|- | |- | ||
| DOL-CPU-11 | | DOL-CPU-11 | ||
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| style="background-color:pink" | NTSC Revision 1.0 | | style="background-color:pink" | NTSC Revision 1.0 | ||
| ALL | | ALL | ||
| | | Retail | ||
|- | |- | ||
| DOL-CPU-11 | | DOL-CPU-11 | ||
Line 28: | Line 28: | ||
| style="background-color:darkviolet" | NTSC Revision 1.1 | | style="background-color:darkviolet" | NTSC Revision 1.1 | ||
| ALL | | ALL | ||
| | | Retail | ||
|- | |- | ||
| DOL-CPU-20 | | DOL-CPU-20 | ||
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| style="background-color:darkviolet" | NTSC Revision 1.1 | | style="background-color:darkviolet" | NTSC Revision 1.1 | ||
| ALL | | ALL | ||
| | | Retail | ||
|- | |- | ||
| DOL-CPU-30 | | DOL-CPU-30 | ||
Line 40: | Line 40: | ||
| style="background-color:darkviolet" | NTSC Revision 1.1 | | style="background-color:darkviolet" | NTSC Revision 1.1 | ||
| ALL | | ALL | ||
| | | Retail | ||
|- | |- | ||
| DOL-CPU-30 | | DOL-CPU-30 | ||
Line 46: | Line 46: | ||
| style="background-color:darkviolet" | NTSC Revision 1.1 | | style="background-color:darkviolet" | NTSC Revision 1.1 | ||
| No SP2 | | No SP2 | ||
| | | Retail | ||
|- | |- | ||
| DOL-CPU-50 | | DOL-CPU-50 | ||
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| style="background-color:darkviolet" | NTSC Revision 1.2 | | style="background-color:darkviolet" | NTSC Revision 1.2 | ||
| No Digiport, No SP2 | | No Digiport, No SP2 | ||
| | | Retail | ||
|- | |- | ||
| DOL-CPU-60 | | DOL-CPU-60 | ||
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| style="background-color:darkviolet" | NTSC Revision 1.2 | | style="background-color:darkviolet" | NTSC Revision 1.2 | ||
| No Digiport, No SP2 | | No Digiport, No SP2 | ||
| | | Retail | ||
|- | |- | ||
! colspan="5" style="background-color:lightgray;" | PAL | ! colspan="5" style="background-color:lightgray;" | PAL | ||
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| DOL-CPU(P)-01 | | DOL-CPU(P)-01 | ||
| DOL-001 | | DOL-001 | ||
| PAL Revision 1.0 | | style="background-color:darkviolet" | PAL Revision 1.0 | ||
| ALL | | ALL | ||
| | | Retail | ||
|- | |- | ||
| C/DOL-CPU(P)-01 | | C/DOL-CPU(P)-01 | ||
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| PAL Revision 1.0 | | PAL Revision 1.0 | ||
| ALL | | ALL | ||
| | | Retail | ||
|- | |- | ||
| DOL-CPU(P)-20 | | DOL-CPU(P)-20 | ||
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| TBA | | TBA | ||
| No Digiport, No SP2 | | No Digiport, No SP2 | ||
| | | Retail | ||
|- | |- | ||
| C/DOL-CPU(P)-20 | | C/DOL-CPU(P)-20 | ||
Line 84: | Line 84: | ||
| TBA | | TBA | ||
| No Digiport, No SP2 | | No Digiport, No SP2 | ||
| | | Retail | ||
|- | |- | ||
! colspan="5" style="background-color:lightgray;" | Special | ! colspan="5" style="background-color:lightgray;" | Special |
Revision as of 21:50, 6 January 2015
GameCube Versions
There are several GameCube mainboard revisions, these are identified below.
Mainboard revision | Console Identifier (DOL-XXX) | IPL Version | Ports | Console Type |
---|---|---|---|---|
NTSC | ||||
DOL-CPU-10 | DOL-001 | NTSC Revision 1.0 | ALL | Retail |
DOL-CPU-11 | DOL-001 | NTSC Revision 1.0 | ALL | Retail |
DOL-CPU-11 | DOL-001 | NTSC Revision 1.1 | ALL | Retail |
DOL-CPU-20 | DOL-001 | NTSC Revision 1.1 | ALL | Retail |
DOL-CPU-30 | DOL-001 | NTSC Revision 1.1 | ALL | Retail |
DOL-CPU-30 | DOL-001 | NTSC Revision 1.1 | No SP2 | Retail |
DOL-CPU-50 | DOL-101 | NTSC Revision 1.2 | No Digiport, No SP2 | Retail |
DOL-CPU-60 | DOL-101 | NTSC Revision 1.2 | No Digiport, No SP2 | Retail |
PAL | ||||
DOL-CPU(P)-01 | DOL-001 | PAL Revision 1.0 | ALL | Retail |
C/DOL-CPU(P)-01 | DOL-001 | PAL Revision 1.0 | ALL | Retail |
DOL-CPU(P)-20 | DOL-101 | TBA | No Digiport, No SP2 | Retail |
C/DOL-CPU(P)-20 | DOL-101 | TBA | No Digiport, No SP2 | Retail |
Special | ||||
DOT-CPU-01 | DOT-006 | TDEV Custom | ALL + 48MB 1T-SRAM | TDEV Console |
? | ? | DEV Revision 1.0 | ALL | Triforce Arcade |
- Note: USA/JAP IPL 1.0 does not have a version identifier at 0x55.