GameCube versions: Difference between revisions
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! scope="col" style="background-color:cyan" | Mainboard revision | ! scope="col" style="background-color:cyan" | Mainboard revision | ||
! scope="col" style="background-color:cyan" | Console Identifier (DOL-XXX) | ! scope="col" style="background-color:cyan" | Console Identifier (DOL-XXX) | ||
! scope="col" style="background-color:cyan" | IPL Version | ! scope="col" style="background-color:cyan" | IPL Version^1 | ||
! scope="col" style="background-color:cyan" | Ports | ! scope="col" style="background-color:cyan" | Ports | ||
! scope="col" style="background-color:cyan" | Console Type | ! scope="col" style="background-color:cyan" | Console Type | ||
! scope="col" style="background-color:cyan" | C/ Variant Exists^2 | |||
|- | |- | ||
! colspan=" | ! colspan="6" style="background-color:lightgray;" | NTSC | ||
|- | |- | ||
| DOL-CPU-10 | | DOL-CPU-10 | ||
Line 17: | Line 18: | ||
| ALL | | ALL | ||
| Retail | | Retail | ||
| ? | |||
|- | |- | ||
| DOL-CPU-11 | | DOL-CPU-11 | ||
Line 23: | Line 25: | ||
| ALL | | ALL | ||
| Retail | | Retail | ||
| ? | |||
|- | |- | ||
| DOL-CPU-11 | | DOL-CPU-11 | ||
Line 29: | Line 32: | ||
| ALL | | ALL | ||
| Retail | | Retail | ||
| ? | |||
|- | |- | ||
| DOL-CPU-20 | | DOL-CPU-20 | ||
Line 35: | Line 39: | ||
| ALL | | ALL | ||
| Retail | | Retail | ||
| ? | |||
|- | |- | ||
| DOL-CPU-30 | | DOL-CPU-30 | ||
Line 41: | Line 46: | ||
| ALL | | ALL | ||
| Retail | | Retail | ||
| ? | |||
|- | |- | ||
| DOL-CPU-30 | | DOL-CPU-30 | ||
Line 47: | Line 53: | ||
| No SP2 | | No SP2 | ||
| Retail | | Retail | ||
| | | Yes | ||
|- | |- | ||
| DOL-CPU-50 | | DOL-CPU-50 | ||
Line 59: | Line 60: | ||
| No Digiport, No SP2 | | No Digiport, No SP2 | ||
| Retail | | Retail | ||
| Yes | |||
|- | |- | ||
| DOL-CPU-60 | | DOL-CPU-60 | ||
Line 65: | Line 67: | ||
| No Digiport, No SP2 | | No Digiport, No SP2 | ||
| Retail | | Retail | ||
| Yes | |||
|- | |- | ||
! colspan=" | ! colspan="6" style="background-color:lightgray;" | PAL | ||
|- | |- | ||
| DOL-CPU(P)-01 | | DOL-CPU(P)-01 | ||
Line 73: | Line 76: | ||
| ALL | | ALL | ||
| Retail | | Retail | ||
| | | Yes | ||
|- | |- | ||
| DOL-CPU(P)-20 | | DOL-CPU(P)-20 | ||
Line 85: | Line 83: | ||
| No Digiport, No SP2 | | No Digiport, No SP2 | ||
| Retail | | Retail | ||
| Yes | |||
|- | |- | ||
! colspan="6" style="background-color:lightgray;" | Special | |||
! colspan=" | |||
|- | |- | ||
| DOT-CPU-01 | | DOT-CPU-01 | ||
Line 99: | Line 92: | ||
| ALL + 48MB 1T-SRAM | | ALL + 48MB 1T-SRAM | ||
| TDEV Console | | TDEV Console | ||
| No | |||
|- | |- | ||
| DOL-CPU-20 | | DOL-CPU-20 | ||
Line 105: | Line 99: | ||
| ALL | | ALL | ||
| Triforce Arcade | | Triforce Arcade | ||
| ? | |||
|- | |- | ||
|} | |} | ||
^1 Note: USA/JAP IPL 1.0 does not have a version identifier at 0x55. | |||
^2 C/ Variant is a variation on the silkscreen where C/ is before the DOL-CPU identifier, its significance is unknown but assumed that it means it was produced outside of Japan |
Revision as of 00:13, 7 January 2015
GameCube Versions
There are several GameCube mainboard revisions, these are identified below.
Mainboard revision | Console Identifier (DOL-XXX) | IPL Version^1 | Ports | Console Type | C/ Variant Exists^2 |
---|---|---|---|---|---|
NTSC | |||||
DOL-CPU-10 | DOL-001 | NTSC Revision 1.0 | ALL | Retail | ? |
DOL-CPU-11 | DOL-001 | NTSC Revision 1.0 | ALL | Retail | ? |
DOL-CPU-11 | DOL-001 | NTSC Revision 1.1 | ALL | Retail | ? |
DOL-CPU-20 | DOL-001 | NTSC Revision 1.1 | ALL | Retail | ? |
DOL-CPU-30 | DOL-001 | NTSC Revision 1.1 | ALL | Retail | ? |
DOL-CPU-30 | DOL-001 | NTSC Revision 1.1 | No SP2 | Retail | Yes |
DOL-CPU-50 | DOL-101 | NTSC Revision 1.2 | No Digiport, No SP2 | Retail | Yes |
DOL-CPU-60 | DOL-101 | NTSC Revision 1.2 | No Digiport, No SP2 | Retail | Yes |
PAL | |||||
DOL-CPU(P)-01 | DOL-001 | PAL Revision 1.0 | ALL | Retail | Yes |
DOL-CPU(P)-20 | DOL-101 | TBA | No Digiport, No SP2 | Retail | Yes |
Special | |||||
DOT-CPU-01 | DOT-006 | TDEV Custom | ALL + 48MB 1T-SRAM | TDEV Console | No |
DOL-CPU-20 | ? | DEV Revision 1.0 | ALL | Triforce Arcade | ? |
^1 Note: USA/JAP IPL 1.0 does not have a version identifier at 0x55.
^2 C/ Variant is a variation on the silkscreen where C/ is before the DOL-CPU identifier, its significance is unknown but assumed that it means it was produced outside of Japan