Game Boy Interface/Speedrunning Edition: Difference between revisions
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<pre> | <pre> | ||
--input-gamma=4. | --input-gamma=4. | ||
</pre> | |||
=== Video optimization === | |||
==== Open Source Scan Converter ==== | |||
<pre> | |||
--vfilter-even=.5:.5 | |||
--vfilter-odd=.5:.0:.5 | |||
--format=custom,offset=0,scaled-size=0 | |||
--scan-mode=non-interlace | |||
</pre> | |||
==== XRGB-mini Framemeister ==== | |||
<pre> | |||
--vfilter-even=.5:.5 | |||
--vfilter-odd=.5:.0:.5 | |||
--format=ntsc,offset=0,scaled-size=0 | |||
--scan-mode=non-interlace | |||
</pre> | </pre> | ||
Revision as of 19:01, 16 May 2018
Information | |
---|---|
Author(s) | Extrems |
Type | Utility |
Version | Rolling release |
Licence | Freeware |
Links | |
Download Extras | |
Website | |
Discussion |
Controls
Type A (two-handed)
Nintendo GameCube | Nintendo GameCube Controller | Logitech Speed Force | Action |
---|---|---|---|
A/B Buttons | A/B Buttons or Accelerator/Brake Pedals | A/B Buttons | |
Y/Z Buttons | Y/Z Buttons | Select | |
X Button or Start/Pause | X Button or Start/Pause | Start | |
+Control Pad or Control Stick | +Control Pad or Steering Wheel | +Control Pad | |
L/R Buttons | L/R Buttons | L/R Buttons | |
Reset Button | B, X and Start/Pause Buttons | B, X and Start/Pause Buttons | Power Switch |
Reset Button | X, Y and Start/Pause Buttons (Hold for 1.5 seconds) |
Recalibrate | |
X, Y and Start/Pause Buttons (Hold for 3 seconds) |
Swap controls (Only with SNES Controller) | ||
C Stick ↓ | Toggle input viewer |
Type B (one-handed)
Nintendo GameCube | Nintendo GameCube Controller | Logitech Speed Force | Action |
---|---|---|---|
A/B Buttons | A/B Buttons or Accelerator/Brake Pedals | A/B Buttons | |
L/Z Buttons | Y/Z Buttons | Select | |
R Button or Start/Pause | X Button or Start/Pause | Start | |
+Control Pad, Control Stick or C Stick | +Control Pad or Steering Wheel | +Control Pad | |
Y/X Buttons | L/R Buttons | L/R Buttons | |
Reset Button | B, X and Start/Pause Buttons | B, X and Start/Pause Buttons | Power Switch |
Reset Button | X, Y and Start/Pause Buttons (Hold for 1.5 seconds) |
Recalibrate | |
X, Y and Start/Pause Buttons (Hold for 3 seconds) |
Swap controls (Only with SNES Controller) |
Type C (Super Mario World: Super Mario Advance 2)
Nintendo GameCube | Nintendo GameCube Controller | Logitech Speed Force | Action |
---|---|---|---|
B/Y or X Buttons | A/B Buttons or Accelerator/Brake Pedals | A/B Buttons | |
Z Button | Y/Z Buttons | Select | |
Start/Pause | X Button or Start/Pause | Start | |
+Control Pad or Control Stick | +Control Pad or Steering Wheel | +Control Pad | |
L/R or A Buttons | L/R Buttons | L/R Buttons | |
Reset Button | B, X and Start/Pause Buttons | B, X and Start/Pause Buttons | Power Switch |
Reset Button | X, Y and Start/Pause Buttons (Hold for 1.5 seconds) |
Recalibrate | |
X, Y and Start/Pause Buttons (Hold for 3 seconds) |
Swap controls (Only with SNES Controller) | ||
C Stick ↓ | Toggle input viewer |
Type D (The Legend of Zelda: A Link to the Past)
Nintendo GameCube | Nintendo GameCube Controller | Logitech Speed Force | Action |
---|---|---|---|
Y/B Buttons | A/B Buttons or Accelerator/Brake Pedals | A/B Buttons | |
R Button or Start/Pause | Y/Z Buttons | Select | |
L/Z Buttons | X Button or Start/Pause | Start | |
+Control Pad, Control Stick or C Stick | +Control Pad or Steering Wheel | +Control Pad | |
X/A Buttons | L/R Buttons | L/R Buttons | |
Reset Button | B, X and Start/Pause Buttons | B, X and Start/Pause Buttons | Power Switch |
Reset Button | X, Y and Start/Pause Buttons (Hold for 1.5 seconds) |
Recalibrate | |
X, Y and Start/Pause Buttons (Hold for 3 seconds) |
Swap controls (Only with SNES Controller) |
Options
--offset=<x:y>
- Set offset. (default: 0:0)
--zoom=<x:y>
- Set zoom. (default: 2.0)
--rotate=<0-359>
- Set rotation. (default: 0)
--poll=<0-11>
- Set polling rate. (default: 1)
--control=<0-3>
- Set controller scheme. (default: sram)
--delay-reset=<n>
- Set reset delaying. (default: 75)
--delay-video=<n>
- Set video buffering. (default: 1)
--movie=<path>
,--no-movie
- Play input log. (default: no)
--movie-record
,--no-movie-record
- Record input log. (default: no)
--overlay=<path>
,--no-overlay
- Set texture palette. (default: frame-srgb.tpl.gz)
--overlay-id=<id>
- Set texture palette index. (default: sram)
--overlay-scale=<x:y>
- Set texture scale. (default: auto)
--palette=<xxxx-xxxx-xxxx>
,--no-palette
- Set Super Game Boy color palette. (default: no)
--lut3d=<path>
,--no-lut3d
- Set 32x32x32 lookup table. (default: auto)
--lut3d-order=<rgb|gbr|bgr>
- Set lookup table order. (default: rgb)
--scaler=<nearest|bilinear|oversample|box>
- Set image scaling filter. (default: nearest)
--matrix=<identity|gba|gbc|gbi|nds|palm|psp|vba>
- Set color matrix. (default: identity)
--input-gamma=<r:g:b>
- Set gamma. (default: 2.2)
--output-gamma=<1.0|1.7|2.2>
- Set screen gamma. (default: 2.2)
--gamma=<even:odd>
- Set gamma correction. (default: 1.0)
--contrast=<r:g:b>
- Set gain. (default: 1.0)
--brightness=<r:g:b>
- Set bias. (default: 0.0)
--blend=<a>
- Set alpha blending. (default: 1.0)
--background=<#rrggbb>
- Set background color. (default: #000000)
--vfilter=<m:l:u>
,--vfilter-even=<m:l:u>
,--vfilter-odd=<m:l:u>
- Set vertical filter coefficients. (default: 1.0)
--volume=<l:r>
- Set audio gain. (default: 0.75)
--sound=<mono|stereo>
- Set sound mode. (default: sram)
--format=<ntsc|pal|pal-m|ntsc-50|pal-60|custom>[,offset=<x:y>][,scaled-size=<w:h>][,size=<w:h>]
- Set video format. (default: sram)
--scan-mode=<interlace|quasi-interlace|non-interlace|progressive>[,double-clock[,oversample]]
- Set scan mode. (default: sram)
--osd-input[=<x:y>]
,--no-osd-input
- Toggle input viewer. (default: no)
--usb
,--no-usb
- Toggle USB Gecko. (default: yes)
--enhance
,--no-enhance
- Toggle Game Boy Player enhancements. (default: no)
<path>
- Set Game Boy Advance multiboot. (default: none)
Examples
Color restoration
The Legend of Zelda: Oracle of Ages/Seasons
--input-gamma=4.
Video optimization
Open Source Scan Converter
--vfilter-even=.5:.5 --vfilter-odd=.5:.0:.5 --format=custom,offset=0,scaled-size=0 --scan-mode=non-interlace
XRGB-mini Framemeister
--vfilter-even=.5:.5 --vfilter-odd=.5:.0:.5 --format=ntsc,offset=0,scaled-size=0 --scan-mode=non-interlace
Changelog
May 8, 2015
- Initial release.