SDLoad: Difference between revisions
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Created page with "== General == SD Load was written by Costis. It was the first homebrew written to load homebrew code via SD card on Gamecube. At the time you could only load it via PSOLoad or Ac..." |
Hallowizer (talk | contribs) m Action Replay capitalization and link |
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== General == | == General == | ||
SD Load was written by Costis. It was the first homebrew written to load homebrew code via SD card on Gamecube. At the time you could only load it via PSOLoad or Action Replay. There was a special "sdpatch.exe" which would install sdload on an SD card at a specific sector and a 27 line Action | SD Load was written by Costis. It was the first homebrew written to load homebrew code via SD card on Gamecube. At the time you could only load it via PSOLoad or [[Action Replay]]. There was a special "sdpatch.exe" which would install sdload on an SD card at a specific sector and a 27 line Action Replay cheat code could load it up in Action Replay by opening and closing the disc drive lid. | ||
== Download == | == Download == | ||
[http://gc-forever.com/forums/viewtopic.php?f=4&t=401 SD Load] | [http://gc-forever.com/forums/viewtopic.php?f=4&t=401 SD Load] |
Revision as of 23:21, 17 August 2021
General
SD Load was written by Costis. It was the first homebrew written to load homebrew code via SD card on Gamecube. At the time you could only load it via PSOLoad or Action Replay. There was a special "sdpatch.exe" which would install sdload on an SD card at a specific sector and a 27 line Action Replay cheat code could load it up in Action Replay by opening and closing the disc drive lid.