Audio Streaming: Difference between revisions
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| Eternal Darkness: Sanity's Requiem | | Eternal Darkness: Sanity's Requiem | ||
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Revision as of 02:21, 23 March 2013
Audio Streaming
under construction...to be continued...
History
Audio Streaming refers to a data type found in certain GameCube titles which is used for the playback of music, voices, or sound FX. When this data is requested to be used, the DVD drive is commanded to read a designated disc offset length for ADPCM audio data which is converted within the DVD drive's hardware into PCM audio. This converted PCM audio is then relayed to the DSP to be resampled and mixed with any other audio which may be playing. The common practice of using multi-title discs required shrinking the physical length of the title which also broke 32kbyte alignment and resulted in DVD reads from an incorrect offset.
Confusion
GameCube mod chips utilized a feature which corrected streaming audio on backup media labelled "GameCube Audio Fix". This was performed via IPL replacement such as Viper and qoob, or by patching the dvd drive with a drive chips such as XenoGC. Without this games would try to read internally from an incorrect offset, and although the game wouldn't report a read error, there was static instead of audio.
Wii initial modchips (drive chips) provided the same fix as the GameCube modchips did, Wiikey V1 and perhaps V2 even had this.
Then the Wii DVD drives locked modchips out slightly so the only solution was to intercept read commands between the DVD and the Wii and turn them into DVD-Video requests, at this point, any kind of Audio Streaming fix was thrown out the door. Because of this, Audio streaming games would throw read errors and/or play static instead of actual audio.
Modchip manufactures started using descriptions such as "GameCube Audio Fix" with a new meaning now. these modchips only disabled the streaming audio data to prevent read errors and/or static sound instead of providing a true ability to read the stream data correctly.
Solutions
solutions to play these titles depend on method media or modchip being used.
Gamecube Modchips
all native gamecube modchips work to play audio streaming titles from dvd disc.
Wii Modchips
wii drive replacement modchips usable on gamecube such as wkf/wode will be affected by audio streaming titles due to the design on the modchip. (need validation:) Since these modchip types rely on media such as SD or USB and not the DVD drive, there is no hardware conversion of the ADPCM audio to PCM audio. The modchips do not include onboard hardware conversion nor the ability for firmware based conversion. Without this audio, the GC will display error messages. To work around this issue, the audio stream is disabled by providing a successful (completed) return command to the GC to prevent error messages and in game crashing.
Currently WKF and WODE are not able to send audio streaming data to the gamecube using SD, HDD, USB media respectively. To regain ability to correctly play these audio streaming titles with a drive replacement modchip, a dvd drive must be utilized in conjunction with the modchip in bypass (flat) mode....or using swiss to boot a dvd
WKF | WODE | |
---|---|---|
original disc | wire mod | nothing |
backup disc | xenoGC + wire mod Qoob + wire mod |
xenoGC Qoob |
- note: IPL replacement modchips (viper) has not been tested and may fail to detect these drive replacement modchips.
and blah blah
these work around mods are the only solutions available to for wkf/wode
Audio Streaming Titles
TITLE | ISSUES | ||
---|---|---|---|
1 | 1080 Avalanche | ||
2 | Alien Hominid | ||
3 | Amazing Island | ||
4 | Aquaman | ||
5 | Bloody Roar: Primal Fury | ||
6 | Bomberman Generation | ||
7 | Crash Bandicoot: The Wrath of Cortex | ||
8 | Crazy Taxi | ||
9 | Dakar 2: The World's Ultimate Rally | ||
10 | Darkened Skye | ||
11 | Dave Mirra Freestyle BMX 2 | No in game music | |
12 | Disney's Extreme Skate Adventure | ||
13 | Dragon Ball Z: Sagas | ||
14 | Dragon's Lair 3D: Return to the Lair | ||
15 | DreamMix TV World Fighters ** | ||
16 | Eternal Darkness: Sanity's Requiem | No in game music | |
17 | Fantastic 4 | ||
18 | Freestyle MetalX | ||
19 | Freestyle Street Soccer (Urban Freestyle Soccer - PAL) | ||
20 | Future Tactics: The Uprising | ||
21 | Geist | ||
22 | Go! Go! Hypergrind | ||
23 | Godzilla: Destroy All Monsters Melee | ||
24 | GT Cube ** | ||
25 | Harvest Moon * | ||
26 | Ikaruga | No in game music | |
27 | James Bond 007: Agent Under Fire | ||
28 | Judge Dredd: Dredd Vs. Death | ||
29 | The Legend of Zelda: Collector's Edition | ||
30 | The Legend of Zelda: Ocarina of Time / Master Quest | ||
31 | Lost Kingdoms | ||
32 | Lotus Challenge | ||
33 | Mario Kart: Double Dash (Bonus Disc) | ||
34 | Mario Superstar Baseball | ||
35 | Monster Jam: Maximum Destruction | ||
36 | MX Superfly | ||
37 | Namco Museum | ||
38 | Naruto: Clash of Ninja | ||
39 | Naruto: Clash of Ninja 2 | ||
40 | Naruto: Gekitō Ninja Taisen! 3 ** | ||
41 | Pac-Man Fever | ||
42 | Pikmin 2 | ||
43 | Pool Paradise | ||
44 | Pro Rally | ||
45 | Red Faction II | ||
46 | Resident Evil | ||
47 | Resident Evil 4: Preview Disc | ||
48 | Smuggler's Run: Warzones | ||
49 | Speed Kings | ||
50 | Star Fox Adventures | ||
51 | Star Wars Jedi Knight II: Jedi Outcast | ||
52 | Star Wars: The Clone Wars | ||
53 | Street Racing Syndicate | ||
54 | The Sum of All Fears | ||
55 | Summoner: A Goddess Reborn | ||
56 | Super Monkey Ball | ||
57 | Super Monkey Ball 2 | ||
58 | Swingerz Golf (Ace Golf - PAL) (Wai Wai Golf -JP) | ||
59 | Tak and the Power of Juju | ||
60 | Tom Clancy's Splinter Cell: Pandora Tomorrow | ||
61 | Tony Hawk's Pro Skater 3 | ||
62 | Tony Hawk's Pro Skater 4 | ||
63 | Top Gun: Combat Zones | ||
64 | Tube Slider | ||
65 | Universal Studios Theme Parks Adventure | ||
66 | Virtua Striker 3 Ver. 2002 | ||
67 | Wave Race: Blue Storm | ||
68 | Worms Blast | ||
69 | Wreckless: The Yakuza Missions | ||
70 | XG3: Extreme G Racing | ||
71 | XIII | ||
72 | Zoids: Battle Legends |
| * certain areas??
| ** NTSC - J only