32kHz sample rate
Using MDFourier 1.07d (15-12-2021) with this reference file.
The 32kHz sample rate is most commonly used by licensed software. It is upsampled to 48kHz in hardware prior to final output.
The nominal sample rate is 54MHz÷1124, rather than 54MHz÷1125. This is reflected in the frame duration of the standard equipment test.
A 15kHz white screen was displayed to induce audible noise.
ASUS PRIME X570-PRO
Using ALC1220 (S1220A).
This sound card serve as our analog reference.
- Difference
-
Nintendo Stereo AV Cable
With DOL-CPU-11
-
Nintendo Stereo AV Cable
With DOL-CPU(P)-10
-
Generic S-Video Cable
With DOL-CPU-11
-
HD Retrovision SNES Component Cable
With DOL-CPU(P)-10
-
Bitfunx GameCube Component Cable
Swapped L/R
-
GCVideo-DVI v3.1 + Portta HDMI to YPbPr Converter
DC Offset
-
GCVideo-DVI v3.1 + Portta HDMI to YPbPr Converter
DC Offset + Sample Rate Hack
Blackmagic Intensity Shuttle
Using CS42526 and ADV7604.
Its audio input suffer from internal interference.
- Difference
-
Nintendo Stereo AV Cable
With DOL-CPU-11
-
Nintendo Stereo AV Cable
With DOL-CPU(P)-10
-
Generic S-Video Cable
With DOL-CPU-11
-
Hyperkin 3-in-1 HDTV Cable
With DOL-CPU-11
-
HD Retrovision SNES Component Cable
With DOL-CPU(P)-10
-
Bitfunx GameCube Component Cable
Swapped L/R
-
GCVideo-DVI v3.1
-
GCVideo-DVI v3.1
Sample Rate Hack
Hauppauge WinTV-HVR-1850
Using CX23888.
Its audio input suffer from internal interference.
- Difference
-
Nintendo RF Modulator
With DOL-CPU-11
-
Nintendo Stereo AV Cable
With DOL-CPU-11
-
Generic S-Video Cable
With DOL-CPU-11
Open Source Scan Converter
Using PCM1862.
RetroTINK-5X Pro
Using PCM1808.
48kHz sample rate
Using MDFourier 1.07d (15-12-2021) with this reference file.
The 48kHz sample rate is most commonly used by homebrew software and streaming audio in licensed software.
The nominal sample rate is 54MHz÷1124, rather than 54MHz÷1125. This is reflected in the frame duration of the standard equipment test.
A 15kHz white screen was displayed to induce audible noise.
ASUS PRIME X570-PRO
Using ALC1220 (S1220A).
This sound card serve as our analog reference.
- Difference
-
Nintendo Stereo AV Cable
With DOL-CPU-11
-
Nintendo Stereo AV Cable
With DOL-CPU(P)-10
-
Generic S-Video Cable
With DOL-CPU-11
-
HD Retrovision SNES Component Cable
With DOL-CPU(P)-10
-
Bitfunx GameCube Component Cable
Swapped L/R
-
GCVideo-DVI v3.1 + Portta HDMI to YPbPr Converter
DC Offset
-
GCVideo-DVI v3.1 + Portta HDMI to YPbPr Converter
DC Offset + Sample Rate Hack
Blackmagic Intensity Shuttle
Using CS42526 and ADV7604.
Its audio input suffer from internal interference.
- Difference
-
Nintendo Stereo AV Cable
With DOL-CPU-11
-
Nintendo Stereo AV Cable
With DOL-CPU(P)-10
-
Generic S-Video Cable
With DOL-CPU-11
-
Hyperkin 3-in-1 HDTV Cable
With DOL-CPU-11
-
HD Retrovision SNES Component Cable
With DOL-CPU(P)-10
-
Bitfunx GameCube Component Cable
Swapped L/R
-
GCVideo-DVI v3.1
-
GCVideo-DVI v3.1
Sample Rate Hack
Hauppauge WinTV-HVR-1850
Using CX23888.
Its audio input suffer from internal interference.
- Difference
-
Nintendo RF Modulator
With DOL-CPU-11
-
Nintendo Stereo AV Cable
With DOL-CPU-11
-
Generic S-Video Cable
With DOL-CPU-11
Open Source Scan Converter
Using PCM1862.
RetroTINK-5X Pro
Using PCM1808.