Audio quality tests
32kHz sample rate
Using MDFourier 1.07d (15-12-2021) with this reference file.
The 32kHz sample rate is most commonly used by licensed software. It is upsampled to 48kHz in hardware prior to final output.
The nominal sample rate is 54MHz÷1124, rather than 54MHz÷1125. This is reflected in the frame duration of the standard equipment test.
A 15kHz white screen was displayed to induce audible noise.
ASUS PRIME X570-PRO
Using ALC1220 (S1220A).
This sound card serve as our analog reference.
Blackmagic Intensity Shuttle
Its audio input suffer from internal interference.
Hauppauge WinTV-HVR-1850
Using CX23888.
Its audio input suffer from internal interference.
Open Source Scan Converter
Using PCM1862.
RetroTINK-5X Pro
Using PCM1808.
Source | Difference | Noise floor | Time spectrogram |
---|---|---|---|
Nintendo Stereo AV Cable With DOL-CPU-11 |
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Nintendo Stereo AV Cable With DOL-CPU(P)-10 |
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Generic S-Video Cable With DOL-CPU-11 |
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HD Retrovision SNES Component Cable With DOL-CPU(P)-10 |
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Bitfunx GameCube Component Cable Swapped L/R |
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GCVideo-DVI v3.1 + Portta HDMI to YPbPr Converter DC Offset |
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GCVideo-DVI v3.1 + Portta HDMI to YPbPr Converter DC Offset + Sample Rate Hack [1] |
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Nintendo GameCube Component Video Cable + Nintendo Stereo AV Cable With DOL-CPU-11 |
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Nintendo GameCube Component Video Cable + Nintendo Stereo AV Cable With DOL-CPU(P)-10 |
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Nintendo GameCube Component Video Cable + Generic S-Video Cable With DOL-CPU-11 |
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48kHz sample rate
Using MDFourier 1.07d (15-12-2021) with this reference file.
The 48kHz sample rate is most commonly used by homebrew software and streaming audio in licensed software.
The nominal sample rate is 54MHz÷1124, rather than 54MHz÷1125. This is reflected in the frame duration of the standard equipment test.
A 15kHz white screen was displayed to induce audible noise.
ASUS PRIME X570-PRO
Using ALC1220 (S1220A).
This sound card serve as our analog reference.
Blackmagic Intensity Shuttle
Its audio input suffer from internal interference.
Hauppauge WinTV-HVR-1850
Using CX23888.
Its audio input suffer from internal interference.
Open Source Scan Converter
Using PCM1862.
RetroTINK-5X Pro
Using PCM1808.
Source | Difference | Noise floor | Time spectrogram |
---|---|---|---|
Nintendo Stereo AV Cable With DOL-CPU-11 |
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Nintendo Stereo AV Cable With DOL-CPU(P)-10 |
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Generic S-Video Cable With DOL-CPU-11 |
![]() |
![]() |
![]() |
HD Retrovision SNES Component Cable With DOL-CPU(P)-10 |
![]() |
![]() |
![]() |
Bitfunx GameCube Component Cable Swapped L/R |
![]() |
![]() |
![]() |
GCVideo-DVI v3.1 + Portta HDMI to YPbPr Converter DC Offset |
![]() |
![]() |
![]() |
GCVideo-DVI v3.1 + Portta HDMI to YPbPr Converter DC Offset + Sample Rate Hack [1] |
![]() |
![]() |
![]() |
Nintendo GameCube Component Video Cable + Nintendo Stereo AV Cable With DOL-CPU-11 |
![]() |
![]() |
![]() |
Nintendo GameCube Component Video Cable + Nintendo Stereo AV Cable With DOL-CPU(P)-10 |
![]() |
![]() |
![]() |
Nintendo GameCube Component Video Cable + Generic S-Video Cable With DOL-CPU-11 |
![]() |
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