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- There are several methods available to successfully '''boot homebrew''' on unmodified and modified Gamecubes. These methods include using a spec ...ss-gc/releases distributed] as a bootable GCI. Need the help of an already homebrew able Gamecube, or a Wii (while RVL-001 is the easiest, RVL-101 and RVL-201 ...5 KB (776 words) - 00:29, 4 April 2025
- 37 bytes (4 words) - 09:30, 16 December 2012
- #REDIRECT [[Booting homebrew]] ...30 bytes (3 words) - 23:20, 9 September 2021
- This guide explains the necessary steps to produce a homebrew iso9660 bootable disc for the Nintendo GameCube. *A homebrew dol program, that will be booted ...3 KB (494 words) - 23:01, 19 July 2024
Page text matches
- ...el.co.uk/ Datel] that also includes the ability to [[booting homebrew|boot homebrew]] from the memory card. With the Max Drive Pro PC drivers and software installed on a Windows PC, homebrew (unsigned code) can be uploaded and stored onto the Max Drive Pro Cartridge ...744 bytes (126 words) - 01:17, 23 July 2024
- * Gamecube (with the ability to run homebrew) * Wii (capable of running homebrew) ...984 bytes (149 words) - 21:22, 28 July 2013
- #REDIRECT [[Booting homebrew]] ...30 bytes (3 words) - 23:20, 9 September 2021
- === Homebrew utilising the adapter === ...1 KB (149 words) - 01:19, 23 July 2024
- * [[Booting Homebrew|Boot Homebrew]] * [[Create_a_bootable_homebrew_disc|Create bootable homebrew disc]] ...2 KB (226 words) - 12:06, 3 May 2025
- * Homebrew - Particularly [[Swiss]], this will allow imports from all regions to be pl ...]] for NTSC-J <br> [[Freeloader]] <br> [[:Category:Modchips|Modchip]] <br> Homebrew ...2 KB (218 words) - 03:14, 23 July 2024
- {{Infobox/homebrew ...408 bytes (43 words) - 23:37, 19 July 2024
- ...ly you will require a assembler to assemble your code. asnd & aesnd is the homebrew dsp microcode that exist in devkitpro for the Nintendo GameCube\Wii, can mi == Homebrew DSP Programs == ...1 KB (219 words) - 20:12, 28 January 2025
- {{Infobox/homebrew ...640 bytes (80 words) - 18:06, 12 November 2012
- {{Infobox/homebrew ...548 bytes (66 words) - 20:36, 6 July 2020
- {{Infobox/homebrew ...446 bytes (49 words) - 01:05, 23 July 2024
- ...cludes both [[Action Replay]] launching and a method of directly launching homebrew without SDLoad. * Copy any homebrew you want to your SD Card. ...1 KB (235 words) - 01:42, 22 December 2021
- ...d its existence appears to be to provide a cheap way to boot directly into homebrew on a GameCube. The official "BIOS" does not support booting of any sort of ...rew located on an SD card. Simply turn on your console and your designated homebrew program is automatically launched and ready to use within 1 to 2 seconds. ...3 KB (444 words) - 19:29, 20 July 2024
- {{Infobox/homebrew ...498 bytes (57 words) - 21:47, 19 July 2024
- {{Infobox/homebrew ...492 bytes (61 words) - 23:10, 19 July 2024
- {{Infobox/homebrew ...560 bytes (62 words) - 23:42, 19 July 2024
- {{Infobox/homebrew * Wii U GamePad support (requires homebrew injection into Wii U VC title) ...1 KB (174 words) - 11:34, 7 March 2024
- {{Infobox/homebrew ...593 bytes (72 words) - 23:15, 19 July 2024
- There are several methods available to successfully '''boot homebrew''' on unmodified and modified Gamecubes. These methods include using a spec ...ss-gc/releases distributed] as a bootable GCI. Need the help of an already homebrew able Gamecube, or a Wii (while RVL-001 is the easiest, RVL-101 and RVL-201 ...5 KB (776 words) - 00:29, 4 April 2025
- ...the [[GameCube]] to work. Modchips are generally used to assist in loading homebrew and backups. ...311 bytes (42 words) - 03:23, 23 July 2024