Difference between revisions of "GameCube versions"

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Line 10: Line 10:
 
! scope="col" style="background-color:cyan" | Console Type
 
! scope="col" style="background-color:cyan" | Console Type
 
! scope="col" style="background-color:cyan" | C/ Variant Exists^2
 
! scope="col" style="background-color:cyan" | C/ Variant Exists^2
 +
! scope="col" style="background-color:cyan" | "Press Start" color in IPL
 
|-
 
|-
! colspan="6" style="background-color:lightgray;" | NTSC
+
! colspan="7" style="background-color:lightgray;" | NTSC
 
|-
 
|-
 
| DOL-CPU-10
 
| DOL-CPU-10
 
| DOL-001
 
| DOL-001
| style="background-color:pink" | NTSC Revision 1.0
+
| NTSC Revision 1.0
 
| ALL
 
| ALL
 
| Retail  
 
| Retail  
 
| ?
 
| ?
 +
| style="color:pink" | PRESS START
 
|-
 
|-
 
| DOL-CPU-11
 
| DOL-CPU-11
 
| DOL-001
 
| DOL-001
| style="background-color:pink" | NTSC Revision 1.0
+
| NTSC Revision 1.0
 
| ALL
 
| ALL
 
| Retail  
 
| Retail  
 
| ?
 
| ?
 +
| style="color:pink" | PRESS START
 
|-
 
|-
 
| DOL-CPU-11
 
| DOL-CPU-11
 
| DOL-001
 
| DOL-001
| style="background-color:darkviolet" | NTSC Revision 1.1
+
| NTSC Revision 1.1
 
| ALL
 
| ALL
 
| Retail  
 
| Retail  
 
| ?
 
| ?
 +
| style="color:darkviolet" | PRESS START
 
|-
 
|-
 
| DOL-CPU-20
 
| DOL-CPU-20
 
| DOL-001
 
| DOL-001
| style="background-color:darkviolet" | NTSC Revision 1.1
+
| NTSC Revision 1.1
 
| ALL
 
| ALL
 
| Retail  
 
| Retail  
 
| ?
 
| ?
 +
| style="color:darkviolet" | PRESS START
 
|-
 
|-
 
| DOL-CPU-30
 
| DOL-CPU-30
 
| DOL-001
 
| DOL-001
| style="background-color:darkviolet" | NTSC Revision 1.1
+
| NTSC Revision 1.1
 
| ALL
 
| ALL
 
| Retail  
 
| Retail  
 
| ?
 
| ?
 +
| style="color:darkviolet" | PRESS START
 
|-
 
|-
 
| DOL-CPU-30
 
| DOL-CPU-30
 
| DOL-001
 
| DOL-001
| style="background-color:darkviolet" | NTSC Revision 1.1
+
| NTSC Revision 1.1
 
| No SP2
 
| No SP2
 
| Retail  
 
| Retail  
 
| Yes
 
| Yes
 +
| style="color:darkviolet" | PRESS START
 
|-
 
|-
 
| DOL-CPU-50
 
| DOL-CPU-50
 
| DOL-101
 
| DOL-101
| style="background-color:darkviolet" | NTSC Revision 1.2
+
| NTSC Revision 1.2
 
| No Digiport, No SP2
 
| No Digiport, No SP2
 
| Retail  
 
| Retail  
 
| Yes
 
| Yes
 +
| style="color:darkviolet" | PRESS START
 
|-
 
|-
 
| DOL-CPU-60
 
| DOL-CPU-60
 
| DOL-101
 
| DOL-101
| style="background-color:darkviolet" | NTSC Revision 1.2
+
| NTSC Revision 1.2
 
| No Digiport, No SP2
 
| No Digiport, No SP2
 
| Retail  
 
| Retail  
 
| Yes
 
| Yes
 +
| style="color:darkviolet" | PRESS START
 
|-
 
|-
! colspan="6" style="background-color:lightgray;" | PAL
+
! colspan="7" style="background-color:lightgray;" | PAL
 
|-
 
|-
 
| DOL-CPU(P)-01
 
| DOL-CPU(P)-01
 
| DOL-001
 
| DOL-001
| style="background-color:darkviolet" | PAL Revision 1.0
+
| PAL Revision 1.0
 
| ALL
 
| ALL
 
| Retail  
 
| Retail  
 
| Yes
 
| Yes
 +
| style="color:darkviolet" | PRESS START
 
|-
 
|-
 
| DOL-CPU(P)-20
 
| DOL-CPU(P)-20
 
| DOL-101
 
| DOL-101
| style="background-color:darkviolet" | PAL Revision 1.1
+
| PAL Revision 1.1
 
| No Digiport, No SP2
 
| No Digiport, No SP2
 
| Retail  
 
| Retail  
 
| Yes
 
| Yes
 +
| style="color:darkviolet" | PRESS START
 
|-
 
|-
 
| DOL-CPU(P)-20
 
| DOL-CPU(P)-20
 
| DOL-101
 
| DOL-101
| style="background-color:darkviolet" | PAL Revision 1.2
+
| PAL Revision 1.2
 
| No Digiport, No SP2
 
| No Digiport, No SP2
 
| Retail  
 
| Retail  
 
| Yes
 
| Yes
 +
| style="color:darkviolet" | PRESS START
 
|-
 
|-
! colspan="6" style="background-color:lightgray;" | Special
+
! colspan="7" style="background-color:lightgray;" | Special
 
|-
 
|-
 
| DOT-CPU-01
 
| DOT-CPU-01
Line 100: Line 112:
 
| TDEV Console
 
| TDEV Console
 
| No
 
| No
 +
|
 
|-
 
|-
 
| DOL-CPU-20
 
| DOL-CPU-20
Line 107: Line 120:
 
| Triforce Arcade
 
| Triforce Arcade
 
| ?
 
| ?
 +
|
 
|-
 
|-
 
|}
 
|}

Revision as of 00:12, 7 June 2017

GameCube Versions

There are several GameCube mainboard revisions, these are identified below.

Mainboard revision Console Identifier (DOL-XXX) IPL Version^1 Ports Console Type C/ Variant Exists^2 "Press Start" color in IPL
NTSC
DOL-CPU-10 DOL-001 NTSC Revision 1.0 ALL Retail ? PRESS START
DOL-CPU-11 DOL-001 NTSC Revision 1.0 ALL Retail ? PRESS START
DOL-CPU-11 DOL-001 NTSC Revision 1.1 ALL Retail ? PRESS START
DOL-CPU-20 DOL-001 NTSC Revision 1.1 ALL Retail ? PRESS START
DOL-CPU-30 DOL-001 NTSC Revision 1.1 ALL Retail ? PRESS START
DOL-CPU-30 DOL-001 NTSC Revision 1.1 No SP2 Retail Yes PRESS START
DOL-CPU-50 DOL-101 NTSC Revision 1.2 No Digiport, No SP2 Retail Yes PRESS START
DOL-CPU-60 DOL-101 NTSC Revision 1.2 No Digiport, No SP2 Retail Yes PRESS START
PAL
DOL-CPU(P)-01 DOL-001 PAL Revision 1.0 ALL Retail Yes PRESS START
DOL-CPU(P)-20 DOL-101 PAL Revision 1.1 No Digiport, No SP2 Retail Yes PRESS START
DOL-CPU(P)-20 DOL-101 PAL Revision 1.2 No Digiport, No SP2 Retail Yes PRESS START
Special
DOT-CPU-01 DOT-006 TDEV Custom ALL + 48MB 1T-SRAM TDEV Console No
DOL-CPU-20 ? DEV Revision 1.0 ALL Triforce Arcade ?


^1 Note: USA/JAP IPL 1.0 does not have a version identifier at 0x55.

^2 C/ Variant is a variation on the silkscreen where C/ is before the DOL-CPU identifier, its significance is unknown but assumed that it means it was produced outside of Japan