Difference between revisions of "User:Vague Rant/Progressive"

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(Sample.)
 
m (Much larger sample.)
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<div style="border:0.2em dotted red; font-size:3em; padding: 1em; text-align:center;">ANY THOUGHTS OR OBJECTIONS?</div>
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{| class="wikitable sortable" width="100%" style="text-align:center;"
 
{| class="wikitable sortable" width="100%" style="text-align:center;"
! Game
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! style="border-color:#666;" | Game
! 60Hz
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! style="border-color:#666;" | 60Hz
! Swiss rev.
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! style="border-color:#666;" | Swiss rev.
! 480p
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! style="border-color:#666;" | 480p
! 576p
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! style="border-color:#666;" | 576p
|-
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{{ prog | Animal Crossing | 60hz= no | rev= r135e | 480p= Fails | 480notes= Massive scrolling and flickering. Unplayable. | 576p= Works | 576notes=  }}
|Legend of Zelda, The: Wind Waker, The
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{{ prog | Baten Kaitos: Eternal Wings and the Lost Ocean | 60hz= no | rev= r135e | 480p= Works | 480notes= Game appears slightly high on screen. | 576p= Works | 576notes=  }}
|
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{{ prog | Battalion Wars | 60hz= yes | rev= r135e | 480p= Fails | 480notes= Reverts to 576i. | 576p= Fails | 576notes= Reverts to 576i. }}
|r135e
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{{ prog | Bloody Roar: Primal Fury | 60hz= yes | rev= r135e | 480p= Works | 480notes= Either Hz seems fine. | 576p= Issues | 576notes= Must use 60Hz mode. May run letterboxed and in wrong aspect, but 50Hz has major screen scrolling issues rendering it unplayable. Scrolling may make this difficult--60Hz is the left, default-selected option at the switch screen. }}
| style="background:lime;"|Works
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{{ prog | F-Zero GX | 60hz= yes | rev= r135e | 480p= Works | 480notes= Skips 50/60Hz switch, works anyway. | 576p= Issues | 576notes= Skips 50/60Hz switch, runs letterboxed and in wrong aspect (seems common to 576p games running in 60Hz mode). }}
----
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{{ prog | Final Fantasy: Crystal Chronicles | 60hz= no | rev= r135e | 480p= Issues | 480notes= Large glitched row across center of screen intermittently. | 576p= Works | 576notes=  }}
Either Hz seems fine.
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{{ prog | Fire Emblem: Path of Radiance | 60hz= yes | rev= r135e | 480p= Fails | 480notes= Reverts to 480i. | 576p= Fails | 576notes= Reverts to 576i. }}
|style="background:yellow;"|Issues
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{{ prog | Ikaruga | 60hz= no | rev= r135e | 480p= Fails | 480notes= Reverts to 576i. | 576p= Fails | 576notes= Reverts to 576i. }}
----
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{{ prog | Legend of Zelda, The: Collector's Edition | 60hz= only | rev= r135e | 480p= Fails | 480notes= Menu is 480p, games boot in 480i. | 576p= Fails | 576notes= Menu is 576p letterboxed and wrong aspect ratio, games blackscreen. }}
Use 50Hz mode. 60Hz may run letterboxed and in wrong aspect.
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{{ prog | Legend of Zelda, The: Ocarina of Time/Master Quest | 60hz= only | rev= r135e | 480p= Fails | 480notes= Menu is 480p, games boot in 480i. | 576p= Fails | 576notes= Menu is 576p letterboxed and wrong aspect ratio, games blackscreen. }}
|-
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{{ prog | Legend of Zelda, The: Wind Waker, The | 60hz= yes | rev= r135e | 480p= Works | 480notes= Either Hz seems fine. | 576p= Works | 576notes= 60Hz may run letterboxed and in wrong aspect. }}
|Skies of Arcadia Legends
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{{ prog | Lego Star Wars: The Video Game | 60hz= no | rev= r135e | 480p= Fails | 480notes= Reverts to 480i. | 576p= Fails | 576notes= Reverts to 576i. }}
|
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{{ prog | Lego Star Wars II: The Original Trilogy | 60hz= yes | rev= r135e | 480p= Fails | 480notes= Reverts to 480i. | 576p= Fails | 576notes= Reverts to 576i. }}
|r135e
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{{ prog | Lost Kingdoms | 60hz= yes | rev= r135e | 480p= Works | 480notes= Must use 60Hz mode. 50Hz blackscreens after copyright screen. | 576p= Issues | 576notes= Must use 60Hz mode. May run letterboxed and in wrong aspect, but 50Hz blackscreens after copyright screen. }}
| style="background:salmon;"|Fails
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{{ prog | Luigi's Mansion | 60hz= no | rev= r135e | 480p= Works | 480notes=  | 576p= Works | 576notes=  }}
----
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{{ prog | Mario Kart: Double Dash | 60hz= yes | rev= r135e | 480p= Works | 480notes= Use 60Hz mode. 50Hz appears slightly high on screen. | 576p= Works | 576notes= Use 50Hz mode. 60Hz may run letterboxed and in wrong aspect. Slowdown during opening FMV. }}
Blue screen of death.
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{{ prog | Metroid Prime | 60hz= yes | rev= r135e | 480p= Issues | 480notes= Must use 50Hz mode. 60Hz blackscreens. Displays with incorrect aspect ratio of 8:5. | 576p= Works | 576notes= Must use 50Hz mode. 60Hz blackscreens. }}
| style="background:lime;"|Works
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{{ prog | Metroid Prime 2: Echoes | 60hz= only | rev= r135e | 480p= Fails | 480notes= Reverts to 480i. | 576p= Fails | 576notes= Reverts to 480i.  }}
 +
{{ prog | Paper Mario: The Thousand Year Door | 60hz= yes | rev= r135e | 480p= Fails | 480notes= Reverts to 576i. | 576p= Fails | 576notes= Reverts to 576i. }}
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{{ prog | Pikmin | 60hz= no | rev= r135e | 480p= Fails | 480notes= Blackscreens after Nintendo logo. | 576p= Works | 576notes=  }}
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{{ prog | Prince of Persia: Sands of Time, The | 60hz= no | rev= r135e | 480p= Issues | 480notes= Relatively minor aspect ratio problems throughout (logos, FMVs, menus, and in game). Playable. Classic PoP extra runs 480i and high on screen, and blackscreens on exit. | 576p= Issues | 576notes= Similar to 480p, but only affects FMVs, title screen and loading screens. In-game is fine. Classic PoP extra blackscreens on launch. }}
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{{ prog | Prince of Persia: Two Thrones, The | 60hz= no | rev= r135e | 480p= Fails | 480notes= Green screen with garbage. | 576p= Fails | 576notes= Reverts to 576i. }}
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{{ prog | Prince of Persia: Warrior Within | 60hz= no | rev= r135e | 480p= Fails | 480notes= Green screen with garbage. | 576p= Fails | 576notes= Reverts to 576i. }}
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{{ prog | Resident Evil | 60hz= yes | rev= r135e | 480p= Issues | 480notes= 60Hz: Screen flickering and scrolling throughout, vertical ghosting. 50Hz: Vertical ghosting, 2D elements (e.g. menus) appear high on screen. | 576p= Works | 576notes= Use 50Hz mode. 60Hz may run letterboxed and in wrong aspect. }}
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{{ prog | Skies of Arcadia Legends | 60hz= no | rev= r135e | 480p= Fails | 480notes= Blue screen of death. | 576p= Works | 576notes=  }}
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{{ prog | SoulCalibur II | 60hz= yes | rev= r135e | 480p= Works | 480notes= Either Hz seems fine. | 576p= Works | 576notes= Use 50Hz mode. 60Hz may run letterboxed and in wrong aspect. }}
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{{ prog | Spider-Man | 60hz= yes | rev= r135e | 480p= Works | 480notes= Skips 50/60Hz switch, works anyway. | 576p= Works | 576notes= Use 50Hz mode. 60Hz may run letterboxed and in wrong aspect. }}
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{{ prog | Spider-Man 2 | 60hz= no | rev= r135e | 480p= Works | 480notes= Takes a framerate hit. | 576p= Works | 576notes= Takes a bigger framerate hit. }}
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{{ prog | Spy Hunter | 60hz= no | rev= r135e | 480p= Works | 480notes=  | 576p= Issues | 576notes= Runs high on screen and may run letterboxed and in wrong aspect. }}
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{{ prog | Sonic Mega Collection | 60hz= yes | rev= r135e | 480p= Works | 480notes= Use 60Hz mode. 50Hz runs choppy.| 576p= Works | 576notes= Use 50Hz mode. 60Hz runs letterboxed, in wrong aspect, and choppy. }}
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{{ prog | Star Fox Adventures | 60hz= yes | rev= r135e | 480p= Works | 480notes= Either Hz seems fine. | 576p= Works | 576notes= Use 50Hz mode. 60Hz may run letterboxed and in wrong aspect. Slowdown during opening FMV. }}
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{{ prog | Star Wars: Bounty Hunter | 60hz= yes | rev= r135e | 480p= Issues | 480notes= Renders to imaginary 576i. | 576p= Works | 576notes=  }}
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{{ prog | Star Wars Rogue Squadron II: Rogue Leader | 60hz= yes | rev= r135e | 480p= Works | 480notes= Must use 60Hz mode. 50Hz blackscreens at mission select. | 576p= Works | 576notes= Use 50Hz mode. 60Hz may run letterboxed and in wrong aspect. }}
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{{ prog | Star Wars Rogue Squadron III: Rebel Strike | 60hz= yes | rev= r135e | 480p= Works | 480notes= Use 60Hz mode. 50Hz renders to imaginary 576i and runs fast. | 576p= Works | 576notes= Use 50Hz mode. 60Hz runs slow and may run letterboxed and in wrong aspect. }}
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{{ prog | Super Mario Sunshine | 60hz= yes | rev= r135e | 480p= Works | 480notes= Skips 50/60Hz switch, works anyway. | 576p= Works | 576notes= Skips 50/60Hz switch, works anyway. }}
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{{ prog | Super Smash Bros. Melee | 60hz= yes | rev= r135e | 480p= Works | 480notes= Use 60Hz mode. 50Hz renders to imaginary 576i. | 576p= Works | 576notes= Use 50Hz mode. 60Hz may run letterboxed and in wrong aspect. Slowdown during opening FMV. }}
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{{ prog | Tales of Symphonia | 60hz= no | rev= r135e | 480p= Works | 480notes=  | 576p= Issues | 576notes= Slowdown during FMVs. }}
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{{ prog | Viewtiful Joe | 60hz= yes | rev= r135e | 480p= Works | 480notes= Either Hz seems fine. | 576p= Works | 576notes= Use 50Hz mode. 60Hz may run letterboxed and in wrong aspect. }}
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{{ prog | Viewtiful Joe 2 | 60hz= yes | rev= r135e | 480p= Works | 480notes= Use 60Hz mode. 50Hz runs slightly high on screen. | 576p= Works | 576notes= Use 50Hz mode. 60Hz may run letterboxed and in wrong aspect. }}
 
|}
 
|}
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*<span id="note1">'''^''' 60Hz-only game</span>

Revision as of 13:22, 21 April 2012

ANY THOUGHTS OR OBJECTIONS?
Game 60Hz Swiss rev. 480p 576p
Animal Crossing {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Baten Kaitos: Eternal Wings and the Lost Ocean {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Battalion Wars {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Bloody Roar: Primal Fury {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


F-Zero GX {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Final Fantasy: Crystal Chronicles {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Fire Emblem: Path of Radiance {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Ikaruga {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Legend of Zelda, The: Collector's Edition ^ {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Legend of Zelda, The: Ocarina of Time/Master Quest ^ {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Legend of Zelda, The: Wind Waker, The {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Lego Star Wars: The Video Game {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Lego Star Wars II: The Original Trilogy {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Lost Kingdoms {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Luigi's Mansion {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Mario Kart: Double Dash {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Metroid Prime {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Metroid Prime 2: Echoes ^ {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Paper Mario: The Thousand Year Door {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Pikmin {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Prince of Persia: Sands of Time, The {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Prince of Persia: Two Thrones, The {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Prince of Persia: Warrior Within {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Resident Evil {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Skies of Arcadia Legends {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


SoulCalibur II {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Spider-Man {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Spider-Man 2 {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Spy Hunter {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Sonic Mega Collection {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Star Fox Adventures {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Star Wars: Bounty Hunter {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Star Wars Rogue Squadron II: Rogue Leader {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Star Wars Rogue Squadron III: Rebel Strike {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Super Mario Sunshine {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Super Smash Bros. Melee {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Tales of Symphonia {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Viewtiful Joe {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Viewtiful Joe 2 {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}
  • ^ 60Hz-only game