Difference between revisions of "User:Vague Rant/Progressive"

From GC-Forever Wiki
Jump to navigation Jump to search
m (Bounty 60Hz.)
m (Look at me, knowing the alphabet.)
Line 7: Line 7:
 
! style="border-color:#666;" | 480p
 
! style="border-color:#666;" | 480p
 
! style="border-color:#666;" | 576p
 
! style="border-color:#666;" | 576p
{{ prog | Animal Crossing | 60hz= no | rev= r135e | 480p= Fails | 480notes= Massive scrolling and flickering. Unplayable. | 576p= Works | 576notes=  }}
+
{{ prog | Animal Crossing (Australia) | 60hz= no | rev= r135e | 480p= Fails | 480notes= Massive scrolling and flickering. Unplayable. | 576p= Works | 576notes=  }}
 
{{ prog | Baten Kaitos: Eternal Wings and the Lost Ocean | 60hz= no | rev= r135e | 480p= Works | 480notes= Game appears slightly high on screen. | 576p= Works | 576notes=  }}
 
{{ prog | Baten Kaitos: Eternal Wings and the Lost Ocean | 60hz= no | rev= r135e | 480p= Works | 480notes= Game appears slightly high on screen. | 576p= Works | 576notes=  }}
 
{{ prog | Battalion Wars | 60hz= yes | rev= r135e | 480p= Fails | 480notes= Reverts to 576i. | 576p= Fails | 576notes= Reverts to 576i. }}
 
{{ prog | Battalion Wars | 60hz= yes | rev= r135e | 480p= Fails | 480notes= Reverts to 576i. | 576p= Fails | 576notes= Reverts to 576i. }}
Line 32: Line 32:
 
{{ prog | Resident Evil | 60hz= yes | rev= r135e | 480p= Issues | 480notes= 60Hz: Screen flickering and scrolling throughout, vertical ghosting. 50Hz: Vertical ghosting, 2D elements (e.g. menus) appear high on screen. | 576p= Works | 576notes= Use 50Hz mode. 60Hz may run letterboxed and in wrong aspect. }}
 
{{ prog | Resident Evil | 60hz= yes | rev= r135e | 480p= Issues | 480notes= 60Hz: Screen flickering and scrolling throughout, vertical ghosting. 50Hz: Vertical ghosting, 2D elements (e.g. menus) appear high on screen. | 576p= Works | 576notes= Use 50Hz mode. 60Hz may run letterboxed and in wrong aspect. }}
 
{{ prog | Skies of Arcadia Legends | 60hz= no | rev= r135e | 480p= Fails | 480notes= Blue screen of death. | 576p= Works | 576notes=  }}
 
{{ prog | Skies of Arcadia Legends | 60hz= no | rev= r135e | 480p= Fails | 480notes= Blue screen of death. | 576p= Works | 576notes=  }}
 +
{{ prog | Sonic Mega Collection | 60hz= yes | rev= r135e | 480p= Works | 480notes= Use 60Hz mode. 50Hz runs choppy.| 576p= Works | 576notes= Use 50Hz mode. 60Hz runs letterboxed, in wrong aspect, and choppy. }}
 
{{ prog | SoulCalibur II | 60hz= yes | rev= r135e | 480p= Works | 480notes= Either Hz seems fine. | 576p= Works | 576notes= Use 50Hz mode. 60Hz may run letterboxed and in wrong aspect. }}
 
{{ prog | SoulCalibur II | 60hz= yes | rev= r135e | 480p= Works | 480notes= Either Hz seems fine. | 576p= Works | 576notes= Use 50Hz mode. 60Hz may run letterboxed and in wrong aspect. }}
 
{{ prog | Spider-Man | 60hz= yes | rev= r135e | 480p= Works | 480notes= Skips 50/60Hz switch, works anyway. | 576p= Works | 576notes= Use 50Hz mode. 60Hz may run letterboxed and in wrong aspect. }}
 
{{ prog | Spider-Man | 60hz= yes | rev= r135e | 480p= Works | 480notes= Skips 50/60Hz switch, works anyway. | 576p= Works | 576notes= Use 50Hz mode. 60Hz may run letterboxed and in wrong aspect. }}
 
{{ prog | Spider-Man 2 | 60hz= no | rev= r135e | 480p= Works | 480notes= Takes a framerate hit. | 576p= Works | 576notes= Takes a bigger framerate hit. }}
 
{{ prog | Spider-Man 2 | 60hz= no | rev= r135e | 480p= Works | 480notes= Takes a framerate hit. | 576p= Works | 576notes= Takes a bigger framerate hit. }}
 
{{ prog | Spy Hunter | 60hz= no | rev= r135e | 480p= Works | 480notes=  | 576p= Issues | 576notes= Runs high on screen and may run letterboxed and in wrong aspect. }}
 
{{ prog | Spy Hunter | 60hz= no | rev= r135e | 480p= Works | 480notes=  | 576p= Issues | 576notes= Runs high on screen and may run letterboxed and in wrong aspect. }}
{{ prog | Sonic Mega Collection | 60hz= yes | rev= r135e | 480p= Works | 480notes= Use 60Hz mode. 50Hz runs choppy.| 576p= Works | 576notes= Use 50Hz mode. 60Hz runs letterboxed, in wrong aspect, and choppy. }}
 
 
{{ prog | Star Fox Adventures | 60hz= yes | rev= r135e | 480p= Works | 480notes= Either Hz seems fine. | 576p= Works | 576notes= Use 50Hz mode. 60Hz may run letterboxed and in wrong aspect. Slowdown during opening FMV. }}
 
{{ prog | Star Fox Adventures | 60hz= yes | rev= r135e | 480p= Works | 480notes= Either Hz seems fine. | 576p= Works | 576notes= Use 50Hz mode. 60Hz may run letterboxed and in wrong aspect. Slowdown during opening FMV. }}
 
{{ prog | Star Wars: Bounty Hunter | 60hz= no | rev= r135e | 480p= Issues | 480notes= Renders to imaginary 576i. | 576p= Works | 576notes=  }}
 
{{ prog | Star Wars: Bounty Hunter | 60hz= no | rev= r135e | 480p= Issues | 480notes= Renders to imaginary 576i. | 576p= Works | 576notes=  }}

Revision as of 12:45, 21 April 2012

ANY THOUGHTS OR OBJECTIONS?
Game 60Hz Swiss rev. 480p 576p
Animal Crossing (Australia) {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Baten Kaitos: Eternal Wings and the Lost Ocean {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Battalion Wars {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Bloody Roar: Primal Fury {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


F-Zero GX {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Final Fantasy: Crystal Chronicles {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Fire Emblem: Path of Radiance {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Ikaruga {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Legend of Zelda, The: Collector's Edition ^ {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Legend of Zelda, The: Ocarina of Time/Master Quest ^ {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Legend of Zelda, The: Wind Waker, The {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Lego Star Wars: The Video Game {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Lego Star Wars II: The Original Trilogy {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Lost Kingdoms {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Luigi's Mansion {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Mario Kart: Double Dash {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Metroid Prime {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Metroid Prime 2: Echoes ^ {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Paper Mario: The Thousand Year Door {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Pikmin {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Prince of Persia: Sands of Time, The {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Prince of Persia: Two Thrones, The {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Prince of Persia: Warrior Within {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Resident Evil {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Skies of Arcadia Legends {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Sonic Mega Collection {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


SoulCalibur II {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Spider-Man {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Spider-Man 2 {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Spy Hunter {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Star Fox Adventures {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Star Wars: Bounty Hunter {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Star Wars Rogue Squadron II: Rogue Leader {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Star Wars Rogue Squadron III: Rebel Strike {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Super Mario Sunshine {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Super Smash Bros. Melee {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Tales of Symphonia {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Viewtiful Joe {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}


Viewtiful Joe 2 {{{ir}}} {{{er}}} r135e {{{status1}}} {{{status2}}}
  • ^ 60Hz-only game