Search found 10 matches

by lev11
Fri Sep 25, 2015 2:34 pm
Forum: GameCube
Topic: GCVideo DVI Internal mod
Replies: 35
Views: 50499

Re: GCVideo DVI Internal mod

@meneerbeer do you have any more of these boards? I'd like to see some pics of the wiring if you can too please.
by lev11
Tue Aug 25, 2015 10:39 pm
Forum: Hardware / Modding
Topic: fuses on the gamecube motherboard
Replies: 6
Views: 12473

Re: fuses on the gamecube power supply board

I've two of those boards. One like this which is working: http://i.imgur.com/76I2o4Yl.jpg http://i.imgur.com/QOtqx1Kl.jpg And one like this, which currently only gives 12v out. The other pins which are supposed to output 3.3v, 5v and various 1.xv are all shorted to ground. Does anyone know how to fi...
by lev11
Tue Aug 25, 2015 10:17 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1837
Views: 4116736

Re: Game Boy Interface

Thanks again, just found the screen shot function works to SD, never noticed before, great update.
by lev11
Sun May 17, 2015 3:16 pm
Forum: Hardware / Modding
Topic: Cloning the GameCube component cable
Replies: 723
Views: 776023

Re: Cloning the GameCube component cable

Unseen, have you seen Extrems' Gameboy Interface: viewtopic.php?f=37&t=2782 ?
GCVideo reports the ultra low latency version (59.7276Hz) as 288p@50Hz, but my TV sees it as 240p60Hz.
by lev11
Sun May 17, 2015 3:00 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1837
Views: 4116736

Re: Game Boy Interface

Extrems wrote:because it hurts.
Ha yep.

I misunderstood on the aspect ratio, it's for the display device isn't it, and not for forcing the games into a different aspect.
by lev11
Sat May 16, 2015 10:10 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1837
Views: 4116736

Re: Game Boy Interface

bobrocks95 wrote:a massive improvement on motion blurring, thanks a ton!
Yeah, I've now got a ball without a weird shadow in Alleyway ;) Nice one Extrems.
Also I notice on the two low latency versions, where the OSD is gone you've added widesreen to gameboy games, toggling with X&Y.
by lev11
Fri May 15, 2015 10:20 pm
Forum: Hardware / Modding
Topic: Cloning the GameCube component cable
Replies: 723
Views: 776023

Re: Cloning the GameCube component cable

No mostly in 480i, or 480p (if booted via swiss), or 240p for gameboy player, as I always select 60Hz mode. PAL games let you choose between 50hz (576i) and 60Hz (480i). Have you tried KNJN's HDMI.XC3S200.bit, its a free download when you buy the board? That would let you test the FPGA on your TV in...
by lev11
Fri May 15, 2015 1:14 pm
Forum: Hardware / Modding
Topic: Cloning the GameCube component cable
Replies: 723
Views: 776023

Re: Cloning the GameCube component cable

Blimey @andre104623 looks like you have been unlucky! My GC-video DVI on my standard PAL gamecube has worked on all the following: Samsung TV Panasonic TV LG TV Benq monitor (via HDMI -> DVI cable) Marantz AV amp 2 x different unbranded cheapo PC monitors Basically everything I can access with a HDM...
by lev11
Tue May 12, 2015 7:39 am
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1837
Views: 4116736

Re: Game Boy Interface

Extrems wrote:It would only benefit capture devices and VGA/DVI with 1:1 pixel mapping.
If 3:2 is the native aspect ratio of gameboy advance why wouldn't benefit everything?
by lev11
Mon May 04, 2015 8:09 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1837
Views: 4116736

Re: Game Boy Interface

This is brilliant, nice one Extrems. I'd have guessed the 2nd brighter blue image above would have been the correct one. I compared Castlevania in a DS and GameBoy micro with the Game Boy Interface and the Game Boy Player: http://imgur.com/gallery/qIeRB/ The photos don't do it justice, but you can s...