Search found 1356 matches

by Extrems
Fri Jun 27, 2025 6:26 am
Forum: Swiss
Topic: Swiss version 0.6 is released
Replies: 89
Views: 96407

Re: Swiss version 0.6 is released

Reboot only works with specific hardware setups (FlippyDrive, GC Loader, KunaiGC, Qoob Pro/SX), while apploader is compatible with all, as long as a patch device is available.
by Extrems
Thu Jun 26, 2025 6:05 pm
Forum: Swiss
Topic: Swiss version 0.6 is released
Replies: 89
Views: 96407

Re: Swiss version 0.6 is released

It would impact you if you had used Nintendont or related tools prior and put that same SD card in your GC Loader.
by Extrems
Thu Jun 26, 2025 5:37 am
Forum: Swiss
Topic: Swiss version 0.6 is released
Replies: 89
Views: 96407

Re: Swiss version 0.6 is released

It flattens a directory tree into a single directory. The default value is to fix the stupid of Nintendont's directory structure if you're coming from that.
by Extrems
Thu Jun 05, 2025 1:40 am
Forum: Support
Topic: Deflicker Filter in PAL Games
Replies: 4
Views: 873

Re: Deflicker Filter in PAL Games

It's disabled by default. There are no settings to change. You don't have to force anything.

Out of the box with the default configuration, Swiss will force progressive scan mode and disable the deflicker filter for progressive scan mode, by default.
by Extrems
Sat May 31, 2025 2:01 am
Forum: Support
Topic: Deflicker Filter in PAL Games
Replies: 4
Views: 873

Re: Deflicker Filter in PAL Games

I consider not disabling deflickering a compatibility issue. So it is always disabled by default when Swiss is forcing progressive scan, which it also is by default.
by Extrems
Mon May 26, 2025 2:43 pm
Forum: Swiss
Topic: Swiss version 0.6 is released
Replies: 89
Views: 96407

Re: Swiss version 0.6 is released

It already has been for 2 weeks.
by Extrems
Tue May 13, 2025 1:39 am
Forum: Emulators
Topic: Not64, Blessed/Cursed 64
Replies: 3
Views: 2143

Re: Not64, Blessed/Cursed 64

The GameCube port is in rougher shape than the Wii one.
by Extrems
Tue Apr 22, 2025 4:58 am
Forum: General Discussion
Topic: Pico Boot back to game menu
Replies: 3
Views: 6128

Re: Pico Boot back to game menu

That's no longer the case and that hasn't been the combo for years.
by Extrems
Tue Feb 18, 2025 5:42 pm
Forum: Swiss
Topic: Submit Compatibility Issues Here
Replies: 217
Views: 562202

Re: Submit Compatibility Issues Here

You will have to elaborate as to what your setup is then.
by Extrems
Tue Feb 18, 2025 2:37 pm
Forum: Swiss
Topic: Submit Compatibility Issues Here
Replies: 217
Views: 562202

Re: Submit Compatibility Issues Here

If you're using PicoBoot, the fix requires a gekkoboot update that hasn't yet been released.

You can upgrade to PicoBoot v0.4 and then flash Swiss directly on it as a workaround.
by Extrems
Fri Feb 07, 2025 10:54 pm
Forum: Swiss
Topic: Swiss version 0.6 is released
Replies: 89
Views: 96407

Re: Swiss version 0.6 is released

The 0.7.0 milestone was supposed to be stable memory card emulation.
by Extrems
Tue Jan 21, 2025 5:11 pm
Forum: General Discussion
Topic: Pico Boot back to game menu
Replies: 3
Views: 6128

Re: Pico Boot back to game menu

You need /swiss/patches/apploader.img on the SD card. It can be found in the Apploader folder.
by Extrems
Tue Jan 07, 2025 7:50 pm
Forum: GameCube
Topic: Enhanced mGBA
Replies: 193
Views: 653777

Re: Enhanced mGBA

The GUI is not the problem.
by Extrems
Wed Dec 25, 2024 1:58 am
Forum: Swiss
Topic: Could the hard press on L+R shoulder buttons turn optional?
Replies: 3
Views: 5859

Re: Could the hard press on L+R shoulder buttons turn optional?

Have you tried the digital trigger level option?
by Extrems
Wed Dec 18, 2024 9:45 pm
Forum: Support
Topic: PAL game on NTSC-J GC doesn't work properly
Replies: 11
Views: 6972

Re: PAL game on NTSC-J GC doesn't work properly

Of course.
by Extrems
Wed Dec 18, 2024 8:32 pm
Forum: Support
Topic: PAL game on NTSC-J GC doesn't work properly
Replies: 11
Views: 6972

Re: PAL game on NTSC-J GC doesn't work properly

That's because it doesn't exist, as per our compatibility list.

Your only real solution is using analog component video. You can try setting AVE Compatibility to AVE N-DOL, but your display may not be able to decode NTSC 50.
by Extrems
Thu Dec 12, 2024 3:38 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1837
Views: 4122668

Re: Game Boy Interface

MR.JOE wrote:
Thu Dec 12, 2024 8:05 am
Is that intentional?
No, and I can only find DC content.
by Extrems
Wed Dec 11, 2024 10:20 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1837
Views: 4122668

Re: Game Boy Interface

I figured out what's happening and it's a complicated problem that won't be easy to address, so I'll just leave it disabled.
by Extrems
Wed Dec 11, 2024 8:51 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1837
Views: 4122668

Re: Game Boy Interface

Uh, I just disabled the UART. I don't know why it's hanging on your systems.
by Extrems
Wed Dec 11, 2024 5:21 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1837
Views: 4122668

Re: Game Boy Interface

by Extrems
Wed Dec 11, 2024 1:40 am
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1837
Views: 4122668

Re: Game Boy Interface

Try this build. I suspect you'll get a stack dump screen, but that's exactly what I need.
https://files.extremscorner.org/gamecube/apps/gbi/20241210
by Extrems
Tue Dec 10, 2024 3:42 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1837
Views: 4122668

Re: Game Boy Interface

Stupid question: Are you using custom overlay graphics?
by Extrems
Sun Dec 08, 2024 2:08 am
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1837
Views: 4122668

Re: Game Boy Interface

jlancaster86 wrote:
Thu Dec 05, 2024 9:16 pm
I too get nothing but a green screen with the latest versions of PicoBoot, Swiss, and GBI on a PAL DOL-001. Older versions of GBI work correctly.
I haven't been able to reproduce this, but I suspect this might be fixed now.
by Extrems
Wed Nov 27, 2024 10:39 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1837
Views: 4122668

Re: Game Boy Interface

Make sure Swiss is also up-to-date as older versions are not tested.
by Extrems
Wed Nov 13, 2024 9:37 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1837
Views: 4122668

Re: Game Boy Interface

It's the VSync straddling bug. It looks like you lost the clock crystal lottery.

The only workaround is to use a different video format.