Search found 4 matches

by Super David
Sun Jul 10, 2016 7:35 pm
Forum: Game Hacking
Topic: Mario Kart: Double Dash (GCN/WIIRD/NTSC-U)
Replies: 167
Views: 856035

Re: Mario Kart: Double Dash (GCN/WIIRD/NTSC-U)

Oddly enough, the falling snow in Sherbet Land is still only in the background and not the foreground in multiplayer. The giant rotating spike collar attached to the towers at the beginning of Bowser's Castle also doesn't appear in multiplayer. However, those are very small details and the code stil...
by Super David
Sun Jul 10, 2016 5:32 am
Forum: Game Hacking
Topic: Mario Kart: Double Dash (GCN/WIIRD/NTSC-U)
Replies: 167
Views: 856035

Re: Mario Kart: Double Dash (GCN/WIIRD/NTSC-U)

All right, I get it. I had originally thought that this code would give me the full single player experience in multiplayer, but I guess there's more to that than whether or not it's the LAN or single player version of the stage.
by Super David
Thu Jul 07, 2016 7:22 am
Forum: Game Hacking
Topic: Mario Kart: Double Dash (GCN/WIIRD/NTSC-U)
Replies: 167
Views: 856035

Re: Mario Kart: Double Dash (GCN/WIIRD/NTSC-U)

Are you absolutely sure that the code was tested on every single stage in multiplayer? I didn't say I couldn't get your code to work at all. For stages such as Rainbow Road and Mushroom Bridge, your code works perfectly in multiplayer. What I was saying is that not every single stage has the single ...
by Super David
Wed Jul 06, 2016 5:15 am
Forum: Game Hacking
Topic: Mario Kart: Double Dash (GCN/WIIRD/NTSC-U)
Replies: 167
Views: 856035

Re: Mario Kart: Double Dash (GCN/WIIRD/NTSC-U)

The code for using the single player courses "Replace LAN Courses With Normal Courses [Ralf]" doesn't seem to work completely. Some stages such as Bowser's Castle and Daisy Cruiser are still missing some details from the single player version of the stages. Other stages, such as Sherbet La...