Search found 10 matches

by Kobeskillz
Thu Jun 23, 2022 9:29 pm
Forum: Swiss
Topic: Swiss version 0.6 is released
Replies: 40
Views: 34397

Re: Swiss version 0.6 is released

Extrems wrote:
Mon Mar 28, 2022 10:36 pm
Those options will come once memory card emulation has stabilized.
Game changer!!! I can't wait for this amazing feature! So awesome.
by Kobeskillz
Tue Jun 21, 2022 10:36 pm
Forum: Swiss
Topic: Virtual Memory card per game?
Replies: 3
Views: 7429

Re: Virtual Memory card per game?

This is planned, but first preformatting should be implemented, but before that we should implement the proper unlock sequence, but before that we need to make more space for code... Hey Extrems hope all is good. Thanks for the amazing updates still. : ) This this still in the pipeline? Thank you g...
by Kobeskillz
Thu Jan 20, 2022 6:40 pm
Forum: Swiss
Topic: Swiss future Memory Card Manager feature
Replies: 22
Views: 38405

Re: Swiss future Memory Card Manager feature

Extrems wrote:
Tue Jun 01, 2021 2:53 pm
2043 blocks, actually. With the usual 127 files limit.
Curse the person at Nintendo that added the 127 file limit!!! Has haunted me for years. lol. I hate it.
by Kobeskillz
Thu Jan 20, 2022 6:24 pm
Forum: Swiss
Topic: Swiss version 0.6 is released
Replies: 40
Views: 34397

Re: Swiss version 0.6 is released

Aren't virtual memcards 2043 blocks? Who needs more on a daily basis? I personnally think having more virtual memcard files would lead to quite a mess to manage, what would be even nicer would be virtual memcard interfacing straight use of save.gci files off the SD when saving on a per-game basis. ...
by Kobeskillz
Thu Nov 11, 2021 2:40 pm
Forum: Swiss
Topic: Swiss version 0.6 is released
Replies: 40
Views: 34397

Re: Swiss version 0.6 is released

well she is there. Version 0.6 was released by EXTREMS! :D things really evolved when Extrems committed to the Games patches. :geek: new functions and ways of writing are improved. :!: we must expect great discoveries in the future. Users we will test and send feedback. :arrow: Download https://www...
by Kobeskillz
Mon Sep 13, 2021 2:17 am
Forum: Swiss
Topic: Swiss settings: vertical offset
Replies: 3
Views: 11805

Re: Swiss settings: vertical offset

I would love to know what vertical offset is too!! I changed everything from -3 to 0+ and I have no clue what I did. Lol. Very very little info on the internet about this.
by Kobeskillz
Mon Sep 13, 2021 2:08 am
Forum: Swiss
Topic: Virtual Memory card per game?
Replies: 3
Views: 7429

Virtual Memory card per game?

I know we ask so much of you guys and Swiss is the most amazing software for a console I’ve ever used but this would be like the e last thing ever that would make this perfect. Kind of like that PSone Memory pro card. Every time you start a game there is a memory card assigned to it so no need to ev...
by Kobeskillz
Thu Aug 12, 2021 4:22 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1801
Views: 3510162

Re: Game Boy Interface

Hey guys simple question but where can I find a change log? I updated last night to the latest version but not sure what are the changes. But honestly the real reason for posting is to say how freaking thankful I am of extrems and others who contribute to these projects. I can’t put in words how ama...
by Kobeskillz
Mon Dec 07, 2020 3:59 pm
Forum: GameCube
Topic: Gamecube Anostrophic Filtering issues
Replies: 0
Views: 6861

Gamecube Anostrophic Filtering issues

I’ve been having a few headaches with some games and either freezing/locking up, visual glitches and other stuff. Since I’m still kinda new to this swiss thing I thought it was just normal with running games off the SD card. I even formatted my card to fat32 to help. I have a 400g card. I kept looki...
by Kobeskillz
Mon Nov 30, 2020 10:57 pm
Forum: Swiss
Topic: Alpha Dithering on or off?
Replies: 1
Views: 5403

Alpha Dithering on or off?

HI guys

do you keep this feature on or off? I noticed on some games when you turn off alpha dithering it makes the game really ugly.

What do you guys do here?

In rogue squadron 3 turning alpha dithering off doesn't even remove the screen door effect so it's kinda weird.