Game changer!!! I can't wait for this amazing feature! So awesome.
Search found 10 matches
- Thu Jun 23, 2022 9:29 pm
- Forum: Swiss
- Topic: Swiss version 0.6 is released
- Replies: 77
- Views: 82992
- Tue Jun 21, 2022 10:36 pm
- Forum: Swiss
- Topic: Virtual Memory card per game?
- Replies: 3
- Views: 8224
Re: Virtual Memory card per game?
This is planned, but first preformatting should be implemented, but before that we should implement the proper unlock sequence, but before that we need to make more space for code... Hey Extrems hope all is good. Thanks for the amazing updates still. : ) This this still in the pipeline? Thank you g...
- Thu Jan 20, 2022 6:40 pm
- Forum: Swiss
- Topic: Swiss future Memory Card Manager feature
- Replies: 22
- Views: 51295
- Thu Jan 20, 2022 6:24 pm
- Forum: Swiss
- Topic: Swiss version 0.6 is released
- Replies: 77
- Views: 82992
Re: Swiss version 0.6 is released
Aren't virtual memcards 2043 blocks? Who needs more on a daily basis? I personnally think having more virtual memcard files would lead to quite a mess to manage, what would be even nicer would be virtual memcard interfacing straight use of save.gci files off the SD when saving on a per-game basis. ...
- Thu Nov 11, 2021 2:40 pm
- Forum: Swiss
- Topic: Swiss version 0.6 is released
- Replies: 77
- Views: 82992
Re: Swiss version 0.6 is released
well she is there. Version 0.6 was released by EXTREMS! :D things really evolved when Extrems committed to the Games patches. :geek: new functions and ways of writing are improved. :!: we must expect great discoveries in the future. Users we will test and send feedback. :arrow: Download https://www...
- Mon Sep 13, 2021 2:17 am
- Forum: Swiss
- Topic: Swiss settings: vertical offset
- Replies: 3
- Views: 13225
Re: Swiss settings: vertical offset
I would love to know what vertical offset is too!! I changed everything from -3 to 0+ and I have no clue what I did. Lol. Very very little info on the internet about this.
- Mon Sep 13, 2021 2:08 am
- Forum: Swiss
- Topic: Virtual Memory card per game?
- Replies: 3
- Views: 8224
Virtual Memory card per game?
I know we ask so much of you guys and Swiss is the most amazing software for a console I’ve ever used but this would be like the e last thing ever that would make this perfect. Kind of like that PSone Memory pro card. Every time you start a game there is a memory card assigned to it so no need to ev...
- Thu Aug 12, 2021 4:22 pm
- Forum: Homebrew & Utilities
- Topic: Game Boy Interface
- Replies: 1837
- Views: 4065021
Re: Game Boy Interface
Hey guys simple question but where can I find a change log? I updated last night to the latest version but not sure what are the changes. But honestly the real reason for posting is to say how freaking thankful I am of extrems and others who contribute to these projects. I can’t put in words how ama...
- Mon Dec 07, 2020 3:59 pm
- Forum: GameCube
- Topic: Gamecube Anostrophic Filtering issues
- Replies: 0
- Views: 7333
Gamecube Anostrophic Filtering issues
I’ve been having a few headaches with some games and either freezing/locking up, visual glitches and other stuff. Since I’m still kinda new to this swiss thing I thought it was just normal with running games off the SD card. I even formatted my card to fat32 to help. I have a 400g card. I kept looki...
- Mon Nov 30, 2020 10:57 pm
- Forum: Swiss
- Topic: Alpha Dithering on or off?
- Replies: 1
- Views: 6509
Alpha Dithering on or off?
HI guys
do you keep this feature on or off? I noticed on some games when you turn off alpha dithering it makes the game really ugly.
What do you guys do here?
In rogue squadron 3 turning alpha dithering off doesn't even remove the screen door effect so it's kinda weird.
do you keep this feature on or off? I noticed on some games when you turn off alpha dithering it makes the game really ugly.
What do you guys do here?
In rogue squadron 3 turning alpha dithering off doesn't even remove the screen door effect so it's kinda weird.