Search found 13 matches

by KrazyBro
Sun Feb 25, 2024 2:43 am
Forum: Game Hacking
Topic: Mario Kart: Double Dash (GCN/AR/PAL)
Replies: 322
Views: 449202

Re: Mario Kart: Double Dash (GCN/AR/PAL)

is it possible to play the game through its E3/Beta state through codes?
by KrazyBro
Tue Jul 04, 2023 12:55 am
Forum: Game Hacking
Topic: Mario Kart: Double Dash (GCN/AR/PAL)
Replies: 322
Views: 449202

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Grand Prix Mode: Enable Death Race v1 [Ralf] 37H8-TFWW-JZ03A G091-R4Y7-0CAZD UCD8-745N-2YFR4 YUER-QPX4-303YH B3HP-54KP-XBW62 4WK8-4NB4-TJJEV W35P-NWK8-0ZDWB 5N0H-ZRWX-M42GY CWDA-FW5T-AYZJ1 77RK-80DH-5PVPD MZC9-8WWU-KRKZF 9ZK4-PNEH-C23VT M7TZ-RE35-TEDYB QJ0T-K9MK-13JCF WRFR-C227-ZT40T F1C1-X50X-N1JM...
by KrazyBro
Thu Jul 14, 2022 9:42 pm
Forum: Game Hacking
Topic: Mario Kart: Double Dash (GCN/AR/PAL)
Replies: 322
Views: 449202

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Purely random spiny shell target code, basically nobody is safe. Another possible code, thunderbolt cooldown? Playing with purely random items, computers spam the thunderbolt very often.
by KrazyBro
Mon Jun 20, 2022 10:14 pm
Forum: Game Hacking
Topic: Mario Kart: Double Dash (GCN/AR/PAL)
Replies: 322
Views: 449202

Re: Mario Kart: Double Dash (GCN/AR/PAL)

For the bob omb codes, is it possible to have purely random blast explosion colors? Like in battle mode
by KrazyBro
Tue Feb 01, 2022 10:39 pm
Forum: Game Hacking
Topic: Mario Kart: Double Dash (GCN/AR/PAL)
Replies: 322
Views: 449202

Re: Mario Kart: Double Dash (GCN/AR/PAL)

code to make the back driver have a permanent cannon animation? example: start boost & chain chomp
by KrazyBro
Sat Oct 02, 2021 4:21 am
Forum: Game Hacking
Topic: Mario Kart: Double Dash (GCN/AR/PAL)
Replies: 322
Views: 449202

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Is there a code that allows you to punch other karts in single player like in co-op mode?
by KrazyBro
Sun Apr 11, 2021 9:03 pm
Forum: Game Hacking
Topic: Mario Kart: Double Dash (GCN/AR/PAL)
Replies: 322
Views: 449202

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Some code ideas (if possible) High gravity, Fast/Slow canon (DK Mountain, Rainbow Road, etc), high knockback items (shells, FIB, etc), major knockback with collision (karts only), balloons in grand prix, shine sprite in grand prix, Toadette long/short pigtails (like peach and daisy code), and boost ...
by KrazyBro
Mon Mar 08, 2021 12:51 am
Forum: Game Hacking
Topic: Mario Kart: Double Dash (GCN/AR/PAL)
Replies: 322
Views: 449202

Re: Mario Kart: Double Dash (GCN/AR/PAL)

thank you so much Ralf!
by KrazyBro
Fri Mar 05, 2021 11:20 pm
Forum: Game Hacking
Topic: Mario Kart: Double Dash (GCN/AR/PAL)
Replies: 322
Views: 449202

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Yo Ralf, you know how the left side of the screen shows the drivers and it has a color barrier (red) around player one and grey around CPU? Is it possible for a code that makes CPU's have color coded barriers as well instead of grey?
by KrazyBro
Fri Feb 19, 2021 1:27 am
Forum: Game Hacking
Topic: Mario Kart: Double Dash (GCN/AR/PAL)
Replies: 322
Views: 449202

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Can the long/short hair code be created for Toadette? Disable Red/Green/Bowser Shell Flip Anim [Ralf] 57U5-GWBX-E0MD7 WFWP-RR6X-0RMJ8 PCJK-V4Y5-T4UYJ Slow Red/Green/Bowser Shell Rotation [Ralf] 2F81-PPW5-B4T6W 5ZKN-Y4ZE-QRMAX Fast Red/Green/Bowser Shell Rotation [Ralf] 3EYE-18T6-FMPNG F3W0-87BP-7C6M...
by KrazyBro
Fri Dec 18, 2020 11:12 pm
Forum: Game Hacking
Topic: Mario Kart: Double Dash (GCN/AR/PAL)
Replies: 322
Views: 449202

Re: Mario Kart: Double Dash (GCN/AR/PAL)

you know bob-omb blast how the items stack? is that somehow possible to add to the races?
by KrazyBro
Fri Dec 11, 2020 5:28 am
Forum: Game Hacking
Topic: Mario Kart: Double Dash (GCN/AR/PAL)
Replies: 322
Views: 449202

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Ralf you're such a king, words cant express how much of a king you are
by KrazyBro
Mon Dec 07, 2020 1:21 am
Forum: Game Hacking
Topic: Mario Kart: Double Dash (GCN/AR/PAL)
Replies: 322
Views: 449202

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Is it possible for a code that every item causes the back player to be dragged?