Search found 4 matches

by AuzzPanda
Sat Mar 16, 2024 2:21 pm
Forum: Game Hacking
Topic: Mario Kart: Double Dash (GCN/AR/NTSC-U)
Replies: 165
Views: 295373

Re: Mario Kart: Double Dash (GCN/AR/NTSC-U)

AuzzPanda wrote:
Sat Feb 03, 2024 7:54 pm
I was wondering if it would be possible to create a code that increases the knockback when getting hit by bowser shells/chainchomps or regular shells as well, both horizontally and vertically
bump hehe
by AuzzPanda
Sat Feb 17, 2024 1:05 am
Forum: Game Hacking
Topic: Mario Kart: Double Dash (GCN/AR/PAL)
Replies: 329
Views: 454531

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Hi Ralf! Thanks for all your work. i was wondering if you could increase the knockback when getting hit by stars, bowser shells, regular shells, item boxes, chain chomps, bananas etc. and also make it so that bombs can send you flying not only upwards but also in a random direction? again thanks for...
by AuzzPanda
Sat Feb 03, 2024 7:54 pm
Forum: Game Hacking
Topic: Mario Kart: Double Dash (GCN/AR/NTSC-U)
Replies: 165
Views: 295373

Re: Mario Kart: Double Dash (GCN/AR/NTSC-U)

I was wondering if it would be possible to create a code that increases the knockback when getting hit by bowser shells/chainchomps or regular shells as well, both horizontally and vertically
by AuzzPanda
Wed Jan 10, 2024 1:32 am
Forum: Game Hacking
Topic: Mario Kart: Double Dash (GCN/AR/NTSC-U)
Replies: 165
Views: 295373

Re: Mario Kart: Double Dash (GCN/AR/NTSC-U)

Hi!I was wondering, it's always been my childhood dream to reek havok on this game, and it would be INCREDIBLE if someone could make it so that getting hit by, lets say, a star, sends you absolutely FLYING, or when being blown up by a bomb, you'd go SO much higher and also be sent at a random direct...