Search found 101 matches

by ShadowOne333
Tue Apr 22, 2014 10:08 pm
Forum: Vintage Nintendo
Topic: N64 Portable questions
Replies: 8
Views: 22252

Re: N64 Portable questions

megalomaniac wrote:You are better off waiting for wii64 release than waiting for emu_kidid to finish that portable
lol hahaha.
Don't know what I would like to see first :P
I go for Wii64.
by ShadowOne333
Mon Apr 14, 2014 6:54 pm
Forum: Wii64
Topic: Any Updates sometime ?
Replies: 30
Views: 27945

Re: Any Updates sometime ?

Is there a tentative or approximate percentage of how the new beta is coming?
by ShadowOne333
Fri Apr 04, 2014 12:14 pm
Forum: Wii
Topic: Hack 480p support into Mega Man 9/10
Replies: 27
Views: 28096

Re: Hack 480p support into Mega Man 9/10

Install the latest d2X cIOS, that always helps.
by ShadowOne333
Wed Apr 02, 2014 6:08 pm
Forum: GameCube
Topic: VBA GX unofficial
Replies: 36
Views: 52213

Re: VBA GX unofficial

I still don't get this unofficial update.

What's IDE-EXI and WKF?
What differences or improvements were made into the main performance of the emulator?
by ShadowOne333
Wed Apr 02, 2014 3:21 am
Forum: Wii64
Topic: CCP problem with Wii64.
Replies: 9
Views: 10281

Re: CCP problem with Wii64.

I already tried moving the control settings and editing the files, but no luck.
by ShadowOne333
Mon Mar 31, 2014 1:42 am
Forum: Wii64
Topic: CCP problem with Wii64.
Replies: 9
Views: 10281

Re: CCP problem with Wii64.

emu_kidid wrote:Try Not64.

viewtopic.php?f=9&t=842
Sorry, I forgot to say I am using the latest build of Not64, and the issue with the Left Analog Stick is still ocurring.
by ShadowOne333
Mon Mar 31, 2014 1:03 am
Forum: Wii64
Topic: CCP problem with Wii64.
Replies: 9
Views: 10281

CCP problem with Wii64.

Hello GC Forever community! I've purchased a Classic Controller Pro for my Wii (now Wii U) and I've been having some weird issues once I started to use it with Wii64. The problem is that whenever I leave the controller untouched (this means no moving the Left Stick nor any button at all) the charact...
by ShadowOne333
Sun Mar 30, 2014 1:17 am
Forum: Wii64
Topic: Any Updates sometime ?
Replies: 30
Views: 27945

Re: Any Updates sometime ?

Isaiah 40:31

"But they who wait for the Lord shall renew their strength; they shall mount up with wings like eagles; they shall run and not be weary; they shall walk and not faint."
by ShadowOne333
Sun Mar 30, 2014 1:09 am
Forum: Wii64
Topic: Next Wii64 Beta and Texture Packs
Replies: 28
Views: 26999

Re: Next Wii64 Beta and Texture Packs

Will we be able to load custom texture packs out of both SD and USB/HDD?
by ShadowOne333
Fri Mar 28, 2014 12:02 pm
Forum: Support
Topic: Doom for the Gamecube
Replies: 15
Views: 22647

Re: Doom for the Gamecube

Was this even planned as a Homebrew? Heck even Doom 2 and Final Doom Try using RetroArch Wii and download the prboom.wad along with the corresponding wads for Final Doom, Doom 2, TNT and Plutonia Experiment. I have tested them all and they all work. Although, you might have to get some custom setti...
by ShadowOne333
Sat Mar 22, 2014 2:18 pm
Forum: Wii64
Topic: Any Updates sometime ?
Replies: 30
Views: 27945

Re: Any Updates sometime ?

Thanks for making a badass emulator that has always been there for when the Old N64 was boxed away. I have a request though for a game, one of my absolute favorite games of the N64 would have to be Indiana Jones and the Infernal Machine but this was also one of the most constricting games made for ...
by ShadowOne333
Mon Feb 03, 2014 8:48 pm
Forum: Wii64
Topic: Next Wii64 Beta and Texture Packs
Replies: 28
Views: 26999

Re: Next Wii64 Beta and Texture Packs

Releasing the packer seems like the better option since it avoids issues of pack authors asking you not to distribute their files and takes the load off your end when people start asking for every pack and/or pack update to be converted. Of course, you'll also have a vocal minority of users who can...
by ShadowOne333
Sat Feb 01, 2014 5:58 pm
Forum: Wii64
Topic: Next Wii64 Beta and Texture Packs
Replies: 28
Views: 26999

Next Wii64 Beta and Texture Packs

Hello GC Forever community!

Since the next beta will be compatible with Texture packs for N64 games, why don't we start sharing some packs of your favorite N64 games?
Heck we can even create some to adjust our liking and even get some help to create some!
by ShadowOne333
Tue Jan 28, 2014 7:16 pm
Forum: Wii64
Topic: Wii64 discussion?
Replies: 110
Views: 103777

Re: Wii64 discussion?

Helloooooo?
Is there anybody out there?
=O
by ShadowOne333
Tue Jan 14, 2014 2:53 am
Forum: Wii64
Topic: Wii64 discussion?
Replies: 110
Views: 103777

Re: Wii64 discussion?

Damnit!

I just searched my USB to look for the custom texture packs I made for Mario 64, OoT and MM and found out I deleted them a long time ago. :(

Also, can anyone point me out to the latest update for Not64?
by ShadowOne333
Sat Sep 07, 2013 3:46 pm
Forum: Wii64
Topic: Not64 - an experimental modification
Replies: 347
Views: 549865

Re: Not64 - an experimental modification

emu_kidid wrote:Keep watching (no sarcasm).
Remember, remember the month of September.
by ShadowOne333
Thu Aug 29, 2013 12:03 am
Forum: Wii64
Topic: Not64 - an experimental modification
Replies: 347
Views: 549865

Re: Not64 - an experimental modification

September is just around the corner...

Any hopes left to see a sudden update on Wii64/Not64?
Let's see :D
by ShadowOne333
Sat Jul 13, 2013 2:56 am
Forum: Wii64
Topic: Not64 - an experimental modification
Replies: 347
Views: 549865

Re: Not64 - an experimental modification

What happened?
Emulatemii site does not allow any more comments, and there has been no news whatsoever about an official release of Wii64 or an update for Not64.
It's odd to think about it but I think most of the scene for the Wii has died in it's majority.
by ShadowOne333
Thu Apr 04, 2013 2:56 am
Forum: Wii64
Topic: Not64 - an experimental modification
Replies: 347
Views: 549865

Re: Not64 - an experimental modification

Damn, just to think that I downloaded, combined and even started to create custom textures of N64 games by myself just so I could run them with the new release of Wii64.

Poor hopeful child I am. T-T
by ShadowOne333
Sat Feb 16, 2013 3:36 am
Forum: Wii64
Topic: Not64 - an experimental modification
Replies: 347
Views: 549865

Re: Not64 - an experimental modification

Go to the game options and turn cut scenes OFF. The camera issue is somewhat alleviated by holding the N64 R button pressed in-game. There is also an issue of the game reseting you to the start of the level when touching the high tips of vines but you can overcome this with savestates. To those who...
by ShadowOne333
Fri Feb 15, 2013 3:26 am
Forum: Wii64
Topic: Not64 - an experimental modification
Replies: 347
Views: 549865

Re: Not64 - an experimental modification

No worries, you can play the RE2 Gamecube port on Dios Mios just fine on Wii ;) ==EDIT== Yea i didn't mention Devolution cause he only mentioned having the original game on N64 not on GC, and Devo requires verification ;). Btw, maybe it's the way your HDD is set up, i use both loaders fine (total o...
by ShadowOne333
Thu Feb 14, 2013 3:54 am
Forum: Wii64
Topic: Not64 - an experimental modification
Replies: 347
Views: 549865

Re: Not64 - an experimental modification

Very nice! Good to know. Of course games like RE2 64, World Driver Championship, Indiana Jones and Battle for Nabοο are too much to ask from Wii64 when even PC emulation struggles with them. There goes my hope for the only game I was expecting to be played on the Wii by any means (VC/Injected/Wii64...
by ShadowOne333
Thu Feb 07, 2013 10:20 pm
Forum: Wii64
Topic: Not64 - an experimental modification
Replies: 347
Views: 549865

Re: Not64 - an experimental modification

*throws fuel to the fire* the_randomizer come on, get over it already... we've made improvements, just nothing worthy of a release, you know how it goes! Woa, the Lord has spoken. Let me write it down on the Book of Extrems, Chapter 13, Versicle 23. "And the fans and people of the Wii communit...
by ShadowOne333
Thu Feb 07, 2013 5:20 am
Forum: Wii64
Topic: Not64 - an experimental modification
Replies: 347
Views: 549865

Re: Not64 - an experimental modification

In the name of almost every Not64 user, I thank you, Extrems, for keeping this emulator alive and tgrying to depure and polish the code to make more games a little more playable. Since the official one seems to be in an hibernation state, this one is the only updates we get, and I am really thankful...
by ShadowOne333
Sat Jan 12, 2013 12:48 am
Forum: Wii64
Topic: Not64 - an experimental modification
Replies: 347
Views: 549865

Re: Not64 - an experimental modification

Oooh Well, thanks for the reply :) I thought it works normal (You know, except for some missing textures and glitches), but I'll try what you're saying. But, ¿Can this last build switch between those two modes? or ¿Which version does that? And yeah I'm waiting for a newer version too so sooooo badl...