NeoCD input.c problem

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niuus
Posts: 87
Joined: Fri May 20, 2016 2:03 am

NeoCD input.c problem

Post by niuus » Tue Jun 07, 2022 9:09 pm

I noticed that the emulator only recognizes Classic Controller inputs on the menu, while in-game, only the analog stick works (no buttons, no dpad). Curiously enough, Gamecube controller works with both analog/dpad on the cube, but only dpad works on the Wii.

When compiling emukidid's fork, I have tried reusing some code from the NeoCDWii variant, but some things break other.

https://github.com/emukidid/neogeo-cd-r ... ut/input.c

I managed to fix some other minor annoyances, only gripes left are this and the always on bilinear filtering. Some knowledgeable help could be used with this input shenanigans. Thanks in advance!
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Andross89
Posts: 325
Joined: Sun May 25, 2014 10:02 pm

Re: NeoCD input.c problem

Post by Andross89 » Wed Jun 08, 2022 9:47 am

The GameCube controller's analog stick doesn't work properly either. Try doing a diagonal in Aero Fighter and you'll see the difference for DPad.
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Andross89
Posts: 325
Joined: Sun May 25, 2014 10:02 pm

Re: NeoCD input.c problem

Post by Andross89 » Wed Jul 20, 2022 9:11 am

Never mind. The problem seems to be in my analog stick.
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