NeoCD Redux unofficial

Discuss emulation on the Gamecube here
niuus
Posts: 87
Joined: Fri May 20, 2016 2:03 am

Re: NeoCD Redux unofficial

Post by niuus » Mon May 09, 2022 9:41 am

Andross89 wrote:
Sat May 07, 2022 5:31 pm
niuus wrote:
Fri May 06, 2022 11:26 pm
...made the Neo Geo Memory Card function actually work.
Is the save function not working? With the exception of Over Top, I think all the games on my list are saving correctly. Remember to press L or R before closing the game.
Yeah, I did that previously. Not working for me. Tried holding R before L (emu menu button), tried pressing and releasing R before L, and also using the game's exit menu option after pressing R and then going back to the emulator to Hard Reset or load another game to see if it worked, and nothing.

A quick game to test is Metal Slug 2, you can change lives or difficulty and go back, and it will ask you to format the Memory Card.

I'll try creating a working save file with A3 and try to load it in A2, just to check.

EDIT: Nope, not working. :x

A3 on the other hand doesn't need manual saving with the button. It always saves and loads the next time.
User avatar
Andross89
Posts: 326
Joined: Sun May 25, 2014 10:02 pm

Re: NeoCD Redux unofficial

Post by Andross89 » Mon May 09, 2022 3:14 pm

niuus wrote:
Mon May 09, 2022 9:41 am
...A quick game to test is Metal Slug 2...
I thought it was a game bug because I remember I was able to save the controller settings.

One more emulator related problem then.

"A2" and "A3" are which games?

I thought it was mandatory to save, but ok.

Anyway, I just need the save on Riding Hero.

The worst problem I had was the emulator preventing me from playing MVS mode in Burning Fight. I needed to modify the PGM for this.

Try to delete the file and choose another game to be the first to save.
niuus
Posts: 87
Joined: Fri May 20, 2016 2:03 am

Re: NeoCD Redux unofficial

Post by niuus » Tue May 10, 2022 4:16 am

Andross89 wrote:
Mon May 09, 2022 3:14 pm
niuus wrote:
Mon May 09, 2022 9:41 am
...A quick game to test is Metal Slug 2...
Try to delete the file and choose another game to be the first to save.
Of course. Did that a dozen times between tests on the Wii and the Gamecube.
Andross89 wrote:
Mon May 09, 2022 3:14 pm
"A2" and "A3" are which games?
Lol. NeoCD Redux unofficial 1.52.A2 / 1.52.A3

I'll try other stuff in case there is a workaround, or something. Thanks for the tips, though.
Andross89 wrote:
Mon May 09, 2022 3:14 pm
The worst problem I had was the emulator preventing me from playing MVS mode in Burning Fight. I needed to modify the PGM for this.
Mind sharing about this? Got curious, as I am gonna play through every game on the catalogue.
User avatar
Andross89
Posts: 326
Joined: Sun May 25, 2014 10:02 pm

Re: NeoCD Redux unofficial

Post by Andross89 » Tue May 10, 2022 9:36 am

niuus wrote:
Tue May 10, 2022 4:16 am
Lol. NeoCD Redux unofficial 1.52.A2 / 1.52.A3
I realized this when I woke up today. I thought you were talking about Aero Fighters or Art of Fighting.
niuus wrote:
Tue May 10, 2022 4:16 am
Mind sharing about this?...
What would you like to know? This emulator has several bugs. In the case of Burning Fighter, if you choose the MVS option, and pay close attention to the screen change, you will notice that the option will change to normal. Something like.

You will encounter several bugs on your journey. From the most specific and that can be ignored as one of the stages of Fatal Fury 3 to others that can make you give up like Riding Hero. I helped a user here and we hacked about 50 games on this system. Several things can happen.

I remembered that Burning Fighter has a graphical bug in the train stage.

I think in the end, you'll have fun.
User avatar
Andross89
Posts: 326
Joined: Sun May 25, 2014 10:02 pm

Re: NeoCD Redux unofficial

Post by Andross89 » Tue May 10, 2022 12:18 pm

I tested Metal Slug 2 and all options are saving. The problem I said occurs in the first game. I still think it's a bug in the game or it was programmed to be that way. The other options are saved.

I will attach my save. Maybe it will help you.

Maybe it's a problem related to your SD card. Something very common with users here.
Attachments
save.zip
(5.84 KiB) Downloaded 305 times
niuus
Posts: 87
Joined: Fri May 20, 2016 2:03 am

Re: NeoCD Redux unofficial

Post by niuus » Tue May 10, 2022 8:25 pm

Andross89 wrote:
Tue May 10, 2022 9:36 am
What would you like to know? This emulator has several bugs. In the case of Burning Fighter, if you choose the MVS option, and pay close attention to the screen change, you will notice that the option will change to normal. Something like.

You will encounter several bugs on your journey. From the most specific and that can be ignored as one of the stages of Fatal Fury 3 to others that can make you give up like Riding Hero. I helped a user here and we hacked about 50 games on this system. Several things can happen.

I remembered that Burning Fighter has a graphical bug in the train stage.

I think in the end, you'll have fun.
Interesting. Where do I find said fixes to apply them to all my games?
Andross89 wrote:
Tue May 10, 2022 12:18 pm
Maybe it's a problem related to your SD card. Something very common with users here.
Funny enough, I already tried changing SD cards on both consoles, and also different USB on the Wii.

I'll try your save.
User avatar
Andross89
Posts: 326
Joined: Sun May 25, 2014 10:02 pm

Re: NeoCD Redux unofficial

Post by Andross89 » Tue May 10, 2022 9:05 pm

niuus wrote:
Tue May 10, 2022 8:25 pm
Interesting. Where do I find said fixes to apply them to all my games?
There is no fix. At least until someone updates this emulator.

The modifications I made were cheats like "Invincible", "Infinite Life"...

As I said, you can ignore some bugs and continue. Or just go to the next one on your list.
niuus
Posts: 87
Joined: Fri May 20, 2016 2:03 am

Re: NeoCD Redux unofficial

Post by niuus » Tue May 10, 2022 11:09 pm

Andross89 wrote:
Tue May 10, 2022 9:05 pm
niuus wrote:
Tue May 10, 2022 8:25 pm
Interesting. Where do I find said fixes to apply them to all my games?
There is no fix. At least until someone updates this emulator.

The modifications I made were cheats like "Invincible", "Infinite Life"...
Okey.

I was talking about this:
Andross89 wrote:
Tue May 10, 2022 9:36 am
I helped a user here and we hacked about 50 games on this system
I'm compiling a sort of manual of the emulator for a new release, so i'm trying to document bugs and stuff. That's it.
User avatar
Andross89
Posts: 326
Joined: Sun May 25, 2014 10:02 pm

Re: NeoCD Redux unofficial

Post by Andross89 » Wed May 11, 2022 9:12 am

niuus wrote:
Tue May 10, 2022 11:09 pm
I was talking about this:
Andross89 wrote:
Tue May 10, 2022 9:36 am
I helped a user here and we hacked about 50 games on this system
I understood perfectly. I helped the user to create cheats for the games. And we needed to finish them to see if the changes didn't cause problems. We discovered the bugs caused by the emulator in this process.

Anyway, good luck.
niuus
Posts: 87
Joined: Fri May 20, 2016 2:03 am

Re: NeoCD Redux unofficial

Post by niuus » Tue Mar 28, 2023 1:54 am

niuus wrote:
Fri May 06, 2022 11:26 pm
megalomaniac wrote:
Wed Mar 13, 2013 11:16 am
Image

Will eventually upload to GitHub after some cleanup and other minor improvements are made....

Code: Select all

06/12/2016: ( Unofficial Version 0.1.52A.3 release by megalomaniac)
-----------
- Random Freezing issues should be fixed  <<< note: "should"
- Partially updated Z80 emulator, update based on Z80 emulator V3.9 (previous version was 3.6) 
- NEW: Automatically create save.bin if not found
     . First Attempt: SDGECKO:/neocd/save.bin
     . Second Attempt: Memory Card
     . save.bin cannot be created on WKF/WASP SD 

Recommend Path:
sd:/neocd/bios/NeoCD.bin
sd:/neocd/save.bin


neocd-redux_v0.1.52A.3.7z
Anyone knows Megalomaniac handle on GitHub? (i've found one under that name, but it's empty). Been wanting to revive this, but does someone know if 0.1.52.A3 source code was released, or is there a copy somewhere on the web? The partial Z80 update, from what i've been briefly testing, made the Neo Geo Memory Card function actually work.
An update to this, in case megalomaniac ever reappears, the source for A.3 is out there somewhere, or there is an offline mirror for it and gets posted: I finally fixed the saving problem in source, would be interested to know if updating the core could correct various bugs in a couple of games, mainly Samurai Shodown RPG, now that it is close to being finally translated 100% to english. Also would love this to have SD2SP2 support and working Wii U Pro Controller. I'll post the link to the new source soon.
User avatar
Andross89
Posts: 326
Joined: Sun May 25, 2014 10:02 pm

Re: NeoCD Redux unofficial

Post by Andross89 » Tue Mar 28, 2023 9:36 am

niuus wrote:
Tue Mar 28, 2023 1:54 am
...Also would love this to have SD2SP2 support and working Wii U Pro Controller...
And I would love for there to be options to stretch the image and save state. Something RetroArch does very well.
User avatar
Megacubo
Posts: 21
Joined: Mon Mar 28, 2011 2:26 am
Location: México D.F.

Re: NeoCD Redux unofficial

Post by Megacubo » Sat Jan 27, 2024 5:28 am

Post Reply