getting autoboot nowdays wkf

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aleomark
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getting autoboot nowdays wkf

Post by aleomark » Sun May 03, 2020 6:12 am

hi guys, one question, from wkf 1.5 I did install Swiss auto-boot as initial iso from original WKF (or at least I tough that)

1-load wkf firmware and then I loaded swiss_r827.iso from wbsf sd card.
2-from there I booted sd gecko with an sd fat 32 with Swiss_r827.fzn and .fzn.fw and flashed.

Now, when I turn on my gamecube the menu appears and in game play shows Swiss ready to press start to begin, but it isn't direct loading with just turn on the gamecube.
Did I miss something? (English is not my first language so is possible I missed a thing) thanks
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emu_kidid
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Re: getting autoboot nowdays wkf

Post by emu_kidid » Mon May 04, 2020 11:22 pm

No you didn't miss anything. With the WKF it's hit or miss as to whether or not it will autoboot. Some people had to try 10-15 different SD cards until they found one it was happy to autoboot with.
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aleomark
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Re: getting autoboot nowdays wkf

Post by aleomark » Tue May 05, 2020 2:24 am

ok, thanks!
rafer_22
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Re: getting autoboot nowdays wkf

Post by rafer_22 » Sun Jun 28, 2020 12:55 am

Conecta el pin 12 del GameCube a GND y Swiss se cargará de forma automática
SkydivinGirl
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Re: getting autoboot nowdays wkf

Post by SkydivinGirl » Tue Jul 07, 2020 2:59 pm

I use the following cards and they work perfectly with Autoboot on the WiiKey Fusion.

https://www.amazon.com/gp/product/B07SFZP6TD

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andre104623
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Re: getting autoboot nowdays wkf

Post by andre104623 » Mon Aug 03, 2020 7:50 am

I already fixed this issue years ago just ground out the GC side of the Lid connector and every SD card will autoboot
andre104623
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Re: getting autoboot nowdays wkf

Post by andre104623 » Mon Aug 03, 2020 8:15 am

I never removed this mod but I found out that adding a switch was a good idea for muti-disc games so it still works to this day also this breaks the 64gb limit on the wasp fusion I found out years later I use an 128gb sandisk SD card in my Wasp works fine and it is because of this mod if I switch it off it will not read anymore. Also higher SD card would work to 128gb is the biggest i have so if someone could test that I would be greatful
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aleomark
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Re: getting autoboot nowdays wkf

Post by aleomark » Mon Aug 17, 2020 12:13 am

That works like magic!
Same sd now auto boots fine!
Just need to test a big Sd, also I did install a 3d print originally designed for gc loader and a gamecube digital port upgrade with a gc video plug Hdmi adapter.

My gamecube got a new boost in 2020!
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aleomark
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Re: getting autoboot nowdays wkf

Post by aleomark » Thu Apr 15, 2021 11:28 am

andre104623 wrote:
Mon Aug 03, 2020 8:15 am
I never removed this mod but I found out that adding a switch was a good idea for muti-disc games so it still works to this day also this breaks the 64gb limit on the wasp fusion I found out years later I use an 128gb sandisk SD card in my Wasp works fine and it is because of this mod if I switch it off it will not read anymore. Also higher SD card would work to 128gb is the biggest i have so if someone could test that I would be greatful
I tried 128gb and 256gb scandisk microsd with adapter, seems in booth that only recognizes fine the first 64gb, the games besides 64gb in swiss doesn't show with logo and when I tried to charge gives error message.
I have an wiikey fusion in the gamecube, both cards works fine in other gamecube with gcloader
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emu_kidid
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Re: getting autoboot nowdays wkf

Post by emu_kidid » Thu Apr 15, 2021 10:27 pm

aleomark wrote:
Thu Apr 15, 2021 11:28 am
I tried 128gb and 256gb scandisk microsd with adapter, seems in booth that only recognizes fine the first 64gb, the games besides 64gb in swiss doesn't show with logo and when I tried to charge gives error message.
I have an wiikey fusion in the gamecube, both cards works fine in other gamecube with gcloader
Correct, WKF/WASP won't read beyond 64GB.
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