Memory cards not working in latest build
Posted: Sun Sep 26, 2021 10:31 pm
Hello, emukidid and Extrems.
I recently installed a GC Loader PNP in my DOL-001 and tried using Swiss with it. I like it a lot, but found a few very minor things I wanted to change. Primarily, I want the menu to default to 480i, even if a component cable is detected, without the need to add more hardware to save settings.
I was able to alter the source code to my needs and compile an .iso, but then I found that memory cards were no longer recognized after loading a game. This hadn't been an issue with the pre-compiled .iso, so I rolled the source back to commit f144537e7a05fb9e2291fd15fa21042dc8eb0f45 and used that as the basis for my build. Now everything is working.
I didn't step through all of them, but it seems like there is something after that commit that is breaking memory card support. Is this a known issue? For reference, I was using an official Nintendo memory card and a Melee USA rev 2 .iso. Thanks.
I recently installed a GC Loader PNP in my DOL-001 and tried using Swiss with it. I like it a lot, but found a few very minor things I wanted to change. Primarily, I want the menu to default to 480i, even if a component cable is detected, without the need to add more hardware to save settings.
I was able to alter the source code to my needs and compile an .iso, but then I found that memory cards were no longer recognized after loading a game. This hadn't been an issue with the pre-compiled .iso, so I rolled the source back to commit f144537e7a05fb9e2291fd15fa21042dc8eb0f45 and used that as the basis for my build. Now everything is working.
I didn't step through all of them, but it seems like there is something after that commit that is breaking memory card support. Is this a known issue? For reference, I was using an official Nintendo memory card and a Melee USA rev 2 .iso. Thanks.