What does everyone like?
(.)Y(.) well yes, beside that?!
Right, cheating till the game crashes
I noticed the "action replay"-menu in GCos 1.5. But when ever i select it, it starts spinning the Dvd, says "Enjoy [name of the game]" for a second and goes to a black screen.
Do i missunderstand the point? Isnt it used to type in AR Codes?
I took a look at the readme.txt but sadly it say nothing about it.
Im running "GCos 1.5, the update to Teaser 4".
Thanks in advanced and yes you can see them one more time: (.)Y(.)
GCos 1.5 and action replay codes?
Re: GCos 1.5 and action replay codes?
don't bother with that - new sd-boot has it much easier.. when it's finally released that is
Re: GCos 1.5 and action replay codes?
cant wait to check it out *fingers crossed*
Re: GCos 1.5 and action replay codes?
menu.c
Do i get this right, it trys to load a 1.572.864 bytes AR.dol from the root of the media it was launched?
Code: Select all
if (drivepatched <= 0)
{return;}
else
{
dvd_read(dvdgamename, 0x40, 0x20);
clearScreen(frameBuffer, COLOR_BLACK);
sprintf(name1, "Enjoy %s", dvdgamename);
dvd_readFST();
write_font(10,302,name1);
write_font(10,432,"Loading AR in a sec!..");
GC_Sleep(1000);
clearScreen(frameBuffer, COLOR_BLACK);
load_dol(AR,(1.5 * 1024 * 1024));
while(1);
}
}
}
Re: GCos 1.5 and action replay codes?
no, embedded into the DOL. The code/method was awful!