Mario Kart: Double Dash (GCN/AR/PAL)

Game Hacks, Trainers, Cheats

Moderator: Ralf@gc-forever

Ralf@gc-forever
Posts: 2898
Joined: Sun Mar 16, 2014 9:31 am

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Post by Ralf@gc-forever » Sat Sep 30, 2023 5:58 am

Code: Select all


Purely Random Kart Horn SFX [Ralf]
6JQ9-EY1K-9PQG8
G115-8AT1-YTGHR
7ERX-MUXM-P3X9F
C1ME-EX6Y-QY8VY
E6P5-2PT0-91UG3
H4RA-GGMM-TM6ZP
R9P7-7WKB-A7AM7
TK34-JYDR-HPPFH
AQ24-2M9M-32T68
NTE2-5YU5-0YJ52
7X5C-GJN1-393GN
WKBF-7C3Q-7PZCT

Kart Horn Fix v3.1 (Press L/R/Y/X) [Ralf]
AWXY-BKXG-1N6RA
14GB-20V0-6GDY7
91E5-9NY3-432QP

L = Horn/Drift
R = Drift Only
Y = Item Only
X = Item Only

Combinable with Analog L/R Trigger Fix code.

Kart Horn Fix v3.2 (Press L/R/Y/X) [Ralf]
5UNV-V2P2-921XT
RME1-RCCM-95R9Y
DG75-5XA9-BTUJM
4XTF-V8Y0-ZVQUT

L = Horn/Drift
R = Horn/Drift
Y = Item Only
X = Item Only

Combinable with Analog L/R Trigger Fix code.


Weak Slide-Attack Power Vector [Ralf]
QYVY-3Z33-756ZE
U46X-34JU-XKC38
2JFE-EYET-3AUAV

Strong Slide-Attack Power Vector [Ralf]
5GCF-7P97-QCQZW
GDWH-7JEQ-9AKW7
XKJK-MHHD-8AC81

Slide-Attack Power Vector Modifier [Ralf]
043DB83C llllllll
043DB840 rrrrrrrr

llllllll = L Power Vector (IEEE-754 SP Floating-Point Number, Default: 42480000 = +50.0)
rrrrrrrr = R Power Vector (IEEE-754 SP Floating-Point Number, Default: C2480000 = -50.0)


AI Karts: Disable Speed Clamping [Ralf]
AEBT-2320-TQZUH
P6G6-Q4AZ-CVZFK

AI Karts: 25 km/h Clamp Max Speed [Ralf]
7294-W1NJ-1G3BZ
P6G6-Q4AZ-CVZFK
DYPP-HCTG-34EXK
8FNC-KZ3J-HMDWQ

AI Karts: 250 km/h Clamp Max Speed [Ralf]
UAM7-7JCE-9THF1
P6G6-Q4AZ-CVZFK
11VV-A2BW-PA3DB
8FNC-KZ3J-HMDWQ

AI Karts: Clamp Max Speed Modifier [Ralf]
04247E2C 60000000
04247E30 3C00xxxx
04247E34 901F0034

xxxx = Clamp Max Speed

4248 -  25 km/h
42C8 -  50 km/h
4316 -  75 km/h
4348 - 100 km/h
4388 - 150 km/h
43C8 - 200 km/h
43FA - 250 km/h
4416 - 300 km/h
4448 - 400 km/h

adro.duke
Posts: 106
Joined: Sat Sep 26, 2015 3:46 pm

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Post by adro.duke » Sat Sep 30, 2023 3:42 pm

Ralf@gc-forever wrote:
Sat Sep 30, 2023 5:58 am

Code: Select all


Purely Random Kart Horn SFX [Ralf]
6JQ9-EY1K-9PQG8
G115-8AT1-YTGHR
7ERX-MUXM-P3X9F
C1ME-EX6Y-QY8VY
E6P5-2PT0-91UG3
H4RA-GGMM-TM6ZP
R9P7-7WKB-A7AM7
TK34-JYDR-HPPFH
AQ24-2M9M-32T68
NTE2-5YU5-0YJ52
7X5C-GJN1-393GN
WKBF-7C3Q-7PZCT

Kart Horn Fix v3.1 (Press L/R/Y/X) [Ralf]
AWXY-BKXG-1N6RA
14GB-20V0-6GDY7
91E5-9NY3-432QP

L = Horn/Drift
R = Drift Only
Y = Item Only
X = Item Only

Combinable with Analog L/R Trigger Fix code.

Kart Horn Fix v3.2 (Press L/R/Y/X) [Ralf]
5UNV-V2P2-921XT
RME1-RCCM-95R9Y
DG75-5XA9-BTUJM
4XTF-V8Y0-ZVQUT

L = Horn/Drift
R = Horn/Drift
Y = Item Only
X = Item Only

Combinable with Analog L/R Trigger Fix code.


Weak Slide-Attack Power Vector [Ralf]
QYVY-3Z33-756ZE
U46X-34JU-XKC38
2JFE-EYET-3AUAV

Strong Slide-Attack Power Vector [Ralf]
5GCF-7P97-QCQZW
GDWH-7JEQ-9AKW7
XKJK-MHHD-8AC81

Slide-Attack Power Vector Modifier [Ralf]
043DB83C llllllll
043DB840 rrrrrrrr

llllllll = L Power Vector (IEEE-754 SP Floating-Point Number, Default: 42480000 = +50.0)
rrrrrrrr = R Power Vector (IEEE-754 SP Floating-Point Number, Default: C2480000 = -50.0)


AI Karts: Disable Speed Clamping [Ralf]
AEBT-2320-TQZUH
P6G6-Q4AZ-CVZFK

AI Karts: 25 km/h Clamp Max Speed [Ralf]
7294-W1NJ-1G3BZ
P6G6-Q4AZ-CVZFK
DYPP-HCTG-34EXK
8FNC-KZ3J-HMDWQ

AI Karts: 250 km/h Clamp Max Speed [Ralf]
UAM7-7JCE-9THF1
P6G6-Q4AZ-CVZFK
11VV-A2BW-PA3DB
8FNC-KZ3J-HMDWQ

AI Karts: Clamp Max Speed Modifier [Ralf]
04247E2C 60000000
04247E30 3C00xxxx
04247E34 901F0034

xxxx = Clamp Max Speed

4248 -  25 km/h
42C8 -  50 km/h
4316 -  75 km/h
4348 - 100 km/h
4388 - 150 km/h
43C8 - 200 km/h
43FA - 250 km/h
4416 - 300 km/h
4448 - 400 km/h

Thanks for the clamp speed codes ralf!! it's what I was after, but the ai karts accelerate too quickly now while this code is on, are you able to edit the code to have their normal acceleration enabled as well? Also any luck with the chained up chain chomp speed?
adro.duke
Posts: 106
Joined: Sat Sep 26, 2015 3:46 pm

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Post by adro.duke » Sat Oct 14, 2023 7:37 am

Hey Ralf can you also allow the bob-omb to explode by itself after the first time it bounces off the ground due to its proximity sensor being activated?
adro.duke
Posts: 106
Joined: Sat Sep 26, 2015 3:46 pm

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Post by adro.duke » Sat Oct 21, 2023 11:50 am

any luck Ralf?
adro.duke
Posts: 106
Joined: Sat Sep 26, 2015 3:46 pm

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Post by adro.duke » Sat Nov 04, 2023 10:02 am

any luck @Ralf@gc-forever?
User avatar
Suprajim127
Posts: 12
Joined: Thu Apr 27, 2023 6:49 pm

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Post by Suprajim127 » Thu Nov 16, 2023 8:22 am

Code: Select all

Item reworked for gp v2 (Improved Item Limit)
0420B214 48000018
0420CA4C 7C0C42E6
0420CA50 6800FFFF
0420CA54 7000000F
0420CA58 3C808000
0420CA5C 60844100
0420CA60 57A52036
0420CA64 7C842A14
0420CA68 7C6400AE
0420CA6C 4800012C
04004100 000F030F
04004104 000F030F
04004108 000F030F
0400410C 0F030811
04004110 02020202
04004114 05050505
04004118 03030000
0400411C 0B081115
04004120 02020202
04004124 05050505
04004128 080B0003
0400412C 11121315
04004130 02020202
04004134 0505050B
04004138 08111315
0400413C 1212060D
04004140 02020202
04004144 05050505
04004148 11121213
0400414C 06070C0D
04004150 02020505
04004154 06070C12
04004158 02051213
0400415C 06070C0D
04004160 02020505
04004164 02050612
04004168 0607120C
0400416C 06071213
04004170 02020505
04004174 06121213
04004178 0607120C
0400417C 06070A0C
04004000 80E42138
04004004 7C07F000
04004008 41820008
0400400C 93C4213C
04004010 4815DAA0
04161AAC 4BEA2554
04162894 48000014
041628CC 48000014
04162904 48000014
041FBE5C 41820020
043CA35C 3F800000
043CA358 3F200000
044C77D8 18000000
944C712F 18000000
04242F10 4BFFFEFC
04210858 48000010
043D3CDC 43000000
0435F65C 43000000
043D4248 43000000
0435F4B4 00000004
0035F48F 00000004
0035F47F 00000004
0435F4B0 00000004
0035F48E 00000004
0035F47E 00000002
0435F4C8 00000004
0035F494 00000004
0035F484 00000000
0435F4C0 00000001
0035F492 00000001
0035F482 00000001
0435F4CC 00000001
0035F495 00000001
0035F485 00000001
04208024 38000020
Last edited by Suprajim127 on Mon Nov 27, 2023 8:28 am, edited 1 time in total.
adro.duke
Posts: 106
Joined: Sat Sep 26, 2015 3:46 pm

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Post by adro.duke » Sat Nov 25, 2023 8:41 am

Ralf@gc-forever wrote:
Sat Sep 30, 2023 5:58 am

Code: Select all


Purely Random Kart Horn SFX [Ralf]
6JQ9-EY1K-9PQG8
G115-8AT1-YTGHR
7ERX-MUXM-P3X9F
C1ME-EX6Y-QY8VY
E6P5-2PT0-91UG3
H4RA-GGMM-TM6ZP
R9P7-7WKB-A7AM7
TK34-JYDR-HPPFH
AQ24-2M9M-32T68
NTE2-5YU5-0YJ52
7X5C-GJN1-393GN
WKBF-7C3Q-7PZCT

Kart Horn Fix v3.1 (Press L/R/Y/X) [Ralf]
AWXY-BKXG-1N6RA
14GB-20V0-6GDY7
91E5-9NY3-432QP

L = Horn/Drift
R = Drift Only
Y = Item Only
X = Item Only

Combinable with Analog L/R Trigger Fix code.

Kart Horn Fix v3.2 (Press L/R/Y/X) [Ralf]
5UNV-V2P2-921XT
RME1-RCCM-95R9Y
DG75-5XA9-BTUJM
4XTF-V8Y0-ZVQUT

L = Horn/Drift
R = Horn/Drift
Y = Item Only
X = Item Only

Combinable with Analog L/R Trigger Fix code.


Weak Slide-Attack Power Vector [Ralf]
QYVY-3Z33-756ZE
U46X-34JU-XKC38
2JFE-EYET-3AUAV

Strong Slide-Attack Power Vector [Ralf]
5GCF-7P97-QCQZW
GDWH-7JEQ-9AKW7
XKJK-MHHD-8AC81

Slide-Attack Power Vector Modifier [Ralf]
043DB83C llllllll
043DB840 rrrrrrrr

llllllll = L Power Vector (IEEE-754 SP Floating-Point Number, Default: 42480000 = +50.0)
rrrrrrrr = R Power Vector (IEEE-754 SP Floating-Point Number, Default: C2480000 = -50.0)


AI Karts: Disable Speed Clamping [Ralf]
AEBT-2320-TQZUH
P6G6-Q4AZ-CVZFK

AI Karts: 25 km/h Clamp Max Speed [Ralf]
7294-W1NJ-1G3BZ
P6G6-Q4AZ-CVZFK
DYPP-HCTG-34EXK
8FNC-KZ3J-HMDWQ

AI Karts: 250 km/h Clamp Max Speed [Ralf]
UAM7-7JCE-9THF1
P6G6-Q4AZ-CVZFK
11VV-A2BW-PA3DB
8FNC-KZ3J-HMDWQ

AI Karts: Clamp Max Speed Modifier [Ralf]
04247E2C 60000000
04247E30 3C00xxxx
04247E34 901F0034

xxxx = Clamp Max Speed

4248 -  25 km/h
42C8 -  50 km/h
4316 -  75 km/h
4348 - 100 km/h
4388 - 150 km/h
43C8 - 200 km/h
43FA - 250 km/h
4416 - 300 km/h
4448 - 400 km/h

hey ralf, the ai accelerate too quickly with the clamp speed modifier. Are you able to make there acceleration a bit more progressive or slower?
Bader
Posts: 6
Joined: Sun Sep 24, 2023 10:11 am

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Post by Bader » Tue Dec 05, 2023 9:46 pm

• Disable Slide-Attack chain chomp check
• Allow players 2-4 pause the game if pressing start button during race
• Disable players 2-4 to skip scene of the track before the race start

I hope you can add these codes
thx Ralf <3
User avatar
Suprajim127
Posts: 12
Joined: Thu Apr 27, 2023 6:49 pm

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Post by Suprajim127 » Wed Dec 06, 2023 10:22 am

i hope there gonna be a code for the chain chomp speed
Ralf@gc-forever
Posts: 2898
Joined: Sun Mar 16, 2014 9:31 am

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Post by Ralf@gc-forever » Sun Dec 10, 2023 6:43 pm

@Bader: There's no Slide-Attack chain chomp check, the attack is working fine for chain chomps and all other items. Regarding to the requested pause menu code: it's not possible to make such code, only one player can control the menu at a time and some inputs of the pause menu are also hardcoded to controller port 1 (e.g. the left/right input of its "quit game yes/no" requester).

Code: Select all


Global Laps Modifier [Ralf]
023D562C 000000xx

xx = Number of Laps (01 .. 09, .. 3A)

Always 1 Lap Races [Ralf]
EMUB-8529-VAP2G
AP07-BMFJ-J4BTH


Lakitu Intro Scene 1 (Traffic Light) [Ralf]
CD59-69B6-22F3A
2K7C-RF07-ZDTNR
7EW6-U39W-3KHKZ

Lakitu Intro Scene 2 (Cheep Cheep) [Ralf]
0HBV-36VM-JHDQR
2K7C-RF07-ZDTNR
8CQ7-CX28-TFG21

Lakitu Intro Scene 3 (Large Cheep Cheep) [Ralf]
V0EY-C3CR-X67H3
2K7C-RF07-ZDTNR
V6T9-1X86-D6R05

Disable Skipping Of Course Intro Scene For Player Karts 2-4 [Ralf]
ZHPA-VXN3-8WE8G
1JZW-6BX3-Q80KY
GMXG-W4R4-T3BW0

Disable Skipping Of Course Intro Scene For All Player Karts [Ralf]
YMNK-X2HQ-81ACD
9NDY-V5H9-9YX11

Skip Course Intro Scene Automatically [Ralf]
KUWC-0Q8K-X0Y4J
KHWH-1BWE-04Z8D

Bader
Posts: 6
Joined: Sun Sep 24, 2023 10:11 am

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Post by Bader » Mon Dec 11, 2023 12:00 pm

Ralf@gc-forever / Thank you and appreciate your effort for the Nintendo GameCube community 💜
Ralf@gc-forever
Posts: 2898
Joined: Sun Mar 16, 2014 9:31 am

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Post by Ralf@gc-forever » Wed Dec 13, 2023 8:22 am

Code: Select all


HUD: MPH Speed Calculation Bugfix [Ralf]
8HKU-WR4V-JAHHG
D8W1-Y51R-CUVJH
FMT2-4NC3-MKU4D
NGRU-8WVD-40VHU
6UBV-UWP0-M08VV
RN07-TNFZ-NEWFF

HUD: MPH Speed Indicator v1 (w/ Disabled Text Indicator) [Ralf]
XX7X-TWNK-ANTX1
8D6Q-NTPG-7WFUN
7A1P-QD0V-AR378
MY64-MG3V-DMYB6
7N8G-YCWM-G6ZM4
Q6WQ-JF4A-TJBVC
AM6R-XTHJ-JVZYQ
0W3G-C1QP-8T9W7
DCG3-ZPN5-7Q6T2
17QC-TVQ9-YH450
H2BY-MU05-9AGV5
RY1N-TX2D-EPX3U
9FKK-J39P-W3KFU
98CG-2FGA-RFJ66

HUD: KM/H Speed Indicator v1 (w/ Disabled Text Indicator) [Ralf]
F4WV-90H7-48UET
8D6Q-NTPG-7WFUN
7A1P-QD0V-AR378
MY64-MG3V-DMYB6
7N8G-YCWM-G6ZM4
Q6WQ-JF4A-TJBVC
AM6R-XTHJ-JVZYQ
0W3G-C1QP-8T9W7
DCG3-ZPN5-7Q6T2
17QC-TVQ9-YH450
H2BY-MU05-9AGV5
RY1N-TX2D-EPX3U
9FKK-J39P-W3KFU
MP9J-2G2U-PPN9A

HUD: MPH Speed Indicator v2.de (w/ "mph" Text Indicator) [Ralf]
U6K1-ZCZM-YBG4M
U483-62RZ-KHK04
FV24-CUF5-APGRG
HUNT-17AE-DY1VQ
Q8GV-VRGE-JXDRZ
M1P3-4XXU-VHYC9
VJQD-QTUZ-7HB03
E00T-H2EU-9ZQP2
FQ7T-QW1N-FBUYT
DFYJ-A3DA-AQ4TV
EUGM-XHW6-CNTVM
1QQD-69D6-AM2MX
9PW2-03CT-RFT89
8MME-A88M-EU3BW
YXK2-R1DP-PRVVR
A710-M4EE-PKZFA
CHR9-QENA-6EH7J
X6PX-9EF3-9R23U
1WHE-4CZW-2EHZT
J2A1-0HMQ-UCP30
0QZD-C8ZX-7388Z
M6FB-67UM-XNPQD
B27P-GKUT-9Q0AC
QXZN-PZK4-VCY6F
BDZN-8AXM-A0ZYJ
F0KF-NY30-P82FK
CQ0K-A45G-K3CZK
EQJE-N1FM-6JQ1P
C14H-Q0E6-G32ZJ
E58W-GURN-GFUNG
X0QH-HTJZ-A3U1M
0MN1-WPAX-VDFJD
HQMX-KGJH-9RP04
CD06-BEDT-D3RN2
CN16-7PTE-224RW
4AQC-5KAD-5QY80
AUW1-0J1A-AGZT1
JD6B-ZDZK-4BCA0
QGYG-56D5-U0YJR
X0V5-H3UZ-YXZ5B
FVZ3-M2K9-CCG7N
1TH0-W1VT-64JNZ
ANHB-N4EX-G4RV1
4RYD-6D0A-FF3BQ
8A63-7K6K-PXR3D
FFJ7-VTNX-MR90N
G1G6-XC09-QE7P9
U0YU-NAAE-KPZ4J
HR8T-64VW-884N0
N3CW-0N38-32ZPZ
JMRP-HRC0-QGTNJ
E5VD-UTGY-CKF4B
UD04-NE3H-VKNJG
UZAE-0Z9Z-E05R9
AJ6G-7YF8-KKFD6
QK39-PFZ7-KK74V
ZPA5-VEBM-UWKPH
TCN1-5REA-03JYA
P0X1-89WD-KEE7E
W49P-MU4M-KQ7F2
9BHP-GQY9-C0NYH
W56P-VWJ8-CKBGK
7H06-BCY7-XQFHZ
8PAD-8QEN-7CBDK
RW9B-3U2X-2214M
P7WV-ETGQ-7BBVD
JUM5-EWBV-TV1F6
X2Y5-YV4R-KTK8M
98CG-2FGA-RFJ66

Designed for use with Dolphin emulator.

HUD: KM/H Speed Indicator v2.de (w/ "km/h" Text Indicator) [Ralf]
2D3Q-YZ96-NN7Y5
U483-62RZ-KHK04
FV24-CUF5-APGRG
HUNT-17AE-DY1VQ
Q8GV-VRGE-JXDRZ
M1P3-4XXU-VHYC9
VJQD-QTUZ-7HB03
E00T-H2EU-9ZQP2
FQ7T-QW1N-FBUYT
DFYJ-A3DA-AQ4TV
G4YN-4WKC-YZJ01
1QQD-69D6-AM2MX
9PW2-03CT-RFT89
8MME-A88M-EU3BW
YXK2-R1DP-PRVVR
A710-M4EE-PKZFA
CHR9-QENA-6EH7J
X6PX-9EF3-9R23U
1WHE-4CZW-2EHZT
J2A1-0HMQ-UCP30
0QZD-C8ZX-7388Z
M6FB-67UM-XNPQD
B27P-GKUT-9Q0AC
QXZN-PZK4-VCY6F
BDZN-8AXM-A0ZYJ
F0KF-NY30-P82FK
CQ0K-A45G-K3CZK
EQJE-N1FM-6JQ1P
C14H-Q0E6-G32ZJ
E58W-GURN-GFUNG
8M0C-8FDA-NED9J
GE7K-4WAN-0FTN1
ZN6Z-11N8-FHW2Z
3EQ1-E44D-R4JJB
ZUVF-YFG9-WZFXW
YZ00-QYQ8-UU35R
XNB4-FUET-1PMC0
RH70-HYJ3-QFZ8U
5CHN-HNNE-A0A0Y
BJMV-01T4-7920V
DCZR-VZ38-4VF0G
0P5Q-6D2J-6CUW4
1BM6-K1FW-K9YCR
4F5Y-CY0H-TQV4K
TZAE-BM6X-FPYBJ
TKF8-3WCJ-2F8DG
JD9G-3ECQ-2HRFV
EKRA-8ZDY-NDRXE
W7BG-Y4P4-U721T
FA90-B557-639R9
TKE8-DDFU-XNQPK
X9AB-7Q7Z-3CW13
6CJT-J4YQ-N8NW0
WZPV-PHG4-0Y8QD
RU6P-ZAGA-JGB65
VXM4-G7C2-YCEDM
9E5H-KTB0-7GAQQ
B5EX-A9RD-GGU9H
5N3K-URQ7-6QWWC
34C1-811H-DEAWV
3JEK-XVKM-ZU26Q
PDTX-PH8W-33E7J
6196-W4X7-CMJPW
82Z2-DZQ7-42UEE
M0D8-5J5X-E3K1G
ZRX5-VV29-5D839
UQTV-YURM-5PWWJ
TQ6B-N4Y9-DNURD
Z7XW-VG5F-Y29A7
AV59-BRGB-83GTA
QP0D-D4MQ-EQZPW
TVZE-A59T-QQ8Y1
V4H2-V2TD-B8CTQ
VAVU-5B5P-BPJ2Q
D1X2-RQMJ-NB316
TGH4-TKVU-01TVR
4D3J-TW2R-3Q6X8
4HPB-0P9B-2A1MP
H9VF-2996-6TKVT
HH9X-TP09-F6R1T
MHYB-61TF-DGCYB
V594-75JH-4Q6C4
97WN-T2RJ-JDQA3
0AYG-TY0J-BYADM
X92X-2MVR-2MNJ3
J2DQ-8AXJ-BC60F
6ZCZ-K2KW-50X53
337Z-VM0G-59CBX
5D6U-6GF8-0XE2C
XQJ5-MPJF-750BD
014G-B4WK-1JPDM
GZFG-MM0H-HDDEM
F74D-20EN-CVGJU
1NAX-WEYC-YJFTK
J5V9-X4V9-F7GUJ
NNCQ-9GHK-U11MK
X2Y5-YV4R-KTK8M
MP9J-2G2U-PPN9A

Designed for use with Dolphin emulator.

Ralf@gc-forever
Posts: 2898
Joined: Sun Mar 16, 2014 9:31 am

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Post by Ralf@gc-forever » Sat Dec 16, 2023 8:29 pm

Code: Select all


Disable Item Alarm [Ralf]
EY24-CHAK-8X7TZ
Q5G3-2U1W-0GU1V

Item Alarm: Able To Detect All Items (Disable Item List) [Ralf]
DZWZ-5PF2-R1W12
ZBGJ-7G8G-YQ5XU

Item Alarm: Improved Item Detection (Incl. In-Front-of-Kart Items) [Ralf]
0MCC-YQW2-W02GE
ZY0W-J8VF-71FXE
XZKY-DYW3-T2N7A

Item Alarm: Double Item Detection Range [Ralf]
6KB2-GV5F-3GY5W
711C-5WHQ-18RUW

Item Alarm: Item Detection Range Modifier [Ralf]
043D7E8C xxxxxxxx

xxxxxxxx = Detection Range in Square Units (IEEE-754 SP Floating-Point Number,
           Default: 4B742400 = 16000000.0 Square Units = 4000 * 4000 Units)


Item Alarm: Item List Modifier [Ralf]
04337C78 000000ii
04337C7C 000000jj
04337C80 000000kk
04337C84 000000ll

ii = Item ID 1 (Default: 02 - Red Shell)
jj = Item ID 2 (Default: 0B - Birdo/Yoshi Egg)
kk = Item ID 3 (Default: 07 - Chain Chomp)
ll = Item ID 4 (Default: 0D - Spiny Shell)


Item IDs

00 - Green Shell
01 - Bowser Shell
02 - Red Shell
03 - Banana
04 - Giant Banana
05 - Mushroom
06 - Star
07 - Chain Chomp
08 - Bob-omb
09 - Green/Red Fireball
0A - Thunderbolt
0B - Birdo/Yoshi Egg
0C - Golden Mushroom
0D - Spiny Shell
0E - Heart
0F - Fake Item Box
10 - None
11 - Triple Green Shells
12 - Triple Mushrooms
13 - Triple Red Shells
14 - None
15 - Green/Red Fireballs

Bader
Posts: 6
Joined: Sun Sep 24, 2023 10:11 am

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Post by Bader » Sat Dec 16, 2023 11:27 pm

Is it possible to make mushroom car output items randomly instead of just mushrooms?

Ralf U R truly legend ;)
adro.duke
Posts: 106
Joined: Sat Sep 26, 2015 3:46 pm

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Post by adro.duke » Sun Dec 17, 2023 2:59 am

Hey Ralf, since you are doing mkdd codes again, is it possible to bring up any beta codes that were used before games launch that were scrapped? For instance the bob-omb behaved differently in the beta version of the game in an E3 video I saw, so was wondering if it's possible to find that code somewhere in the game and can be used in game-play?
User avatar
Suprajim127
Posts: 12
Joined: Thu Apr 27, 2023 6:49 pm

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Post by Suprajim127 » Sun Dec 17, 2023 2:21 pm

Hey Ralf, can you make a code to show the spiny shell on map like mk8 so we know when there is a spiny shell
Bader
Posts: 6
Joined: Sun Sep 24, 2023 10:11 am

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Post by Bader » Thu Dec 21, 2023 9:37 pm

Ralf@gc-forever wrote:
Sun Dec 15, 2019 10:48 am

Code: Select all


Real Fake Item Boxes v1 (Single Item Boxes) [Ralf]
JHQ4-0KEP-Z0EPT
NYYH-PBZ4-82PQ3

Real Fake Item Boxes v2 (Single Item Boxes) [Ralf]
5KTV-KW4J-KX6WB
NYYH-PBZ4-82PQ3
C474-U505-50AJR

When enable this code, if you hold the item it will be white, and when you throw it it will be a real fake item box. weird but interesting :shock:
Can you keep it white after it is thrown away, so we can have both color? :D
User avatar
Suprajim127
Posts: 12
Joined: Thu Apr 27, 2023 6:49 pm

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Post by Suprajim127 » Sat Dec 23, 2023 12:02 pm

Hey @Ralf, can you make a code to make the item probality work like mario kart 8dx, on function of the distance player like, if the first is far you have more chance to get blue shell etc and is it possible to add more cpu because there is only 8, can you fix it too 12 or 14 ?
User avatar
Suprajim127
Posts: 12
Joined: Thu Apr 27, 2023 6:49 pm

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Post by Suprajim127 » Sun Dec 31, 2023 12:06 pm

Ralf@gc-forever wrote:
Fri Nov 27, 2020 6:03 pm

Code: Select all


Box Item Modifier Enabler (Kart Rank Version) [Ralf]
ZKT5-0CYP-UD0YH
2VH6-NEYU-UUEZX
31GA-573E-6PM07
RRYY-CTK5-F0YGD
NCDR-MBV2-VA6GK
AYF3-JAB1-AUQM1
0HN6-MHP8-3G56C
9NJR-WFTB-A0RVF
78C6-5N2F-V843V
0N96-DMK8-CWZKZ
Y72Y-EJDP-DVZ9E

1st Rank Kart Items [Ralf]
04004100 kkllmmnn
04004104 ooppqqrr
04004108 ssttuuvv
0400410C wwxxyyzz

2nd Rank Kart Items [Ralf]
04004110 kkllmmnn
04004114 ooppqqrr
04004118 ssttuuvv
0400411C wwxxyyzz

3rd Rank Kart Items [Ralf]
04004120 kkllmmnn
04004124 ooppqqrr
04004128 ssttuuvv
0400412C wwxxyyzz

4th Rank Kart Items [Ralf]
04004130 kkllmmnn
04004134 ooppqqrr
04004138 ssttuuvv
0400413C wwxxyyzz

5th Rank Kart Items [Ralf]
04004140 kkllmmnn
04004144 ooppqqrr
04004148 ssttuuvv
0400414C wwxxyyzz

6th Rank Kart Items [Ralf]
04004150 kkllmmnn
04004154 ooppqqrr
04004158 ssttuuvv
0400415C wwxxyyzz

7th Rank Kart Items [Ralf]
04004160 kkllmmnn
04004164 ooppqqrr
04004168 ssttuuvv
0400416C wwxxyyzz

8th Rank Kart Items [Ralf]
04004170 kkllmmnn
04004174 ooppqqrr
04004178 ssttuuvv
0400417C wwxxyyzz

kk = Item ID Slot 1
ll = Item ID Slot 2
mm = Item ID Slot 3
nn = Item ID Slot 4
oo = Item ID Slot 5
pp = Item ID Slot 6
qq = Item ID Slot 7
rr = Item ID Slot 8
ss = Item ID Slot 9
tt = Item ID Slot 10
uu = Item ID Slot 11
vv = Item ID Slot 12
ww = Item ID Slot 13
xx = Item ID Slot 14
yy = Item ID Slot 15
zz = Item ID Slot 16

Default: 00 - Green Shell


Item IDs

00 - Green Shell
01 - Bowser Shell
02 - Red Shell
03 - Banana
04 - Giant Banana
05 - Mushroom
06 - Star
07 - Chain Chomp
08 - Bob-omb
0A - Thunderbolt
0B - Birdo/Yoshi Egg
0C - Golden Mushroom
0D - Spiny Shell
0E - Heart
0F - Fake Item Box
11 - Triple Green Shells
12 - Triple Mushrooms
13 - Triple Red Shells
15 - Green/Red Fireballs


Frantic Mode v3 (Mario Kart 8 Style) [Ralf]
WKQM-XYMW-1Z04V
FJPF-XQRF-8UM7R
2VH6-NEYU-UUEZX
31GA-573E-6PM07
RRYY-CTK5-F0YGD
NCDR-MBV2-VA6GK
CM74-B60G-H8E3X
ZPBV-D0C7-VR9TC
9NJR-WFTB-A0RVF
78C6-5N2F-V843V
0N96-DMK8-CWZKZ
Y72Y-EJDP-DVZ9E
EE3E-8NYB-DU3HA
RZ38-FWHV-KUJNQ
0YM2-CF5T-5XY05
BVRX-0RG0-8ACHT
6TP5-39CY-A9BHN
E7XU-TJXF-R0Z23
NHX4-Q17W-YTA8P
AXXQ-E64D-G9ZRN
MWQM-63KY-QZ3ZF
KKF0-ZCBD-9D4YG
5VXV-ZUKB-E8Y1B
UECV-3FJ2-0Y2V3
CP23-FEA0-3P56X
45H7-B62T-5MURM
9F1U-YR1K-MY19N
FB4H-3U8J-5M681
4YUF-TJB2-0VJ9U
TFT0-EDK8-UZU20
F8KU-P93F-BYN9A
Q3RN-7QAY-BN9RR
X7XG-D6MJ-G8196
4ZV2-AX42-211W7
A73Y-JXQK-KBWQB
091W-6QKY-18C97
TG5A-R2UG-7NRZC
R888-0GQC-43ZNK
HW4K-Y3T0-1QENU
DZUR-7HGJ-1ZC2F
59DU-5TZH-A793P
9B8A-B4P4-UK1NV
A93M-3CT2-3R9H6
D19R-TN43-62P2H
JA7E-YUNV-BHK7K
QU3D-YR5E-GD34C
B8DY-4JXA-YPEPK
16K0-4M56-GWXCU
C081-R17U-6AJTV
6T6Z-E3NY-G7E0E
GCBB-RWKK-DGH14
NQ98-GTEN-2YWKZ
2BQG-QZHM-5C35F
HECE-AVYU-DWZV5
BRBJ-H8CC-HUPH2
T9RQ-Z9CC-D0TTP
WUWB-1WM8-Z5EAN
C2NQ-2F8F-6QNZ9
VDE7-ZKPK-5EHPU
ZNJT-Y7CU-4WBJV
0FQ2-6EZM-C12BJ
E82K-WDPC-ZUF7C

Incl. improved item limits.


Item probability

1st Rank Kart

Banana               4/16 (25.00%)
Green Shell          3/16 (18.75%)
Fake Item Box        2/16 (12.50%)
Giant Banana         2/16 (12.50%)
Mushroom             2/16 (12.50%)
Triple Green Shells  2/16 (12.50%)
Bob-omb              1/16 ( 6.25%)

2nd Rank Kart

Bob-omb              2/16 (12.50%)
Mushroom             2/16 (12.50%)
Red Shell            2/16 (12.50%)
Triple Green Shells  2/16 (12.50%)
Banana               1/16 ( 6.25%)
Bowser Shell         1/16 ( 6.25%)
Fake Item Box        1/16 ( 6.25%)
Giant Banana         1/16 ( 6.25%)
Green Shell          1/16 ( 6.25%)
Green/Red Fireballs  1/16 ( 6.25%)
Heart                1/16 ( 6.25%)
Triple Red Shells    1/16 ( 6.25%)

3rd Rank Kart

Bob-omb              2/16 (12.50%)
Triple Red Shells    2/16 (12.50%)
Birdo/Yoshi Egg      1/16 ( 6.25%)
Bowser Shell         1/16 ( 6.25%)
Fake Item Box        1/16 ( 6.25%)
Giant Banana         1/16 ( 6.25%)
Green/Red Fireballs  1/16 ( 6.25%)
Heart                1/16 ( 6.25%)
Mushroom             1/16 ( 6.25%)
Red Shell            1/16 ( 6.25%)
Spiny Shell          1/16 ( 6.25%)
Star                 1/16 ( 6.25%)
Triple Green Shells  1/16 ( 6.25%)
Triple Mushrooms     1/16 ( 6.25%)

4th Rank Kart

Golden Mushroom      2/16 (12.50%)
Star                 2/16 (12.50%)
Triple Mushrooms     2/16 (12.50%)
Birdo/Yoshi Egg      1/16 ( 6.25%)
Bob-omb              1/16 ( 6.25%)
Bowser Shell         1/16 ( 6.25%)
Fake Item Box        1/16 ( 6.25%)
Green/Red Fireballs  1/16 ( 6.25%)
Heart                1/16 ( 6.25%)
Mushroom             1/16 ( 6.25%)
Spiny Shell          1/16 ( 6.25%)
Triple Green Shells  1/16 ( 6.25%)
Triple Red Shells    1/16 ( 6.25%)

5th Rank Kart

Star                 4/16 (25.00%)
Golden Mushroom      3/16 (18.75%)
Triple Mushrooms     3/16 (18.75%)
Birdo/Yoshi Egg      2/16 (12.50%)
Chain Chomp          1/16 ( 6.25%)
Spiny Shell          1/16 ( 6.25%)
Thunderbolt          1/16 ( 6.25%)
Triple Red Shells    1/16 ( 6.25%)

6th Rank Kart

Star                 4/16 (25.00%)
Golden Mushroom      3/16 (18.75%)
Triple Mushrooms     3/16 (18.75%)
Birdo/Yoshi Egg      2/16 (12.50%)
Chain Chomp          2/16 (12.50%)
Spiny Shell          1/16 ( 6.25%)
Thunderbolt          1/16 ( 6.25%)

7th Rank Kart

Golden Mushroom      5/16 (31.25%)
Star                 4/16 (25.00%)
Chain Chomp          3/16 (18.75%)
Triple Mushrooms     3/16 (18.75%)
Thunderbolt          1/16 ( 6.25%)

8th Rank Kart

Golden Mushroom      6/16 (37.50%)
Chain Chomp          4/16 (25.00%)
Star                 4/16 (25.00%)
Triple Mushrooms     2/16 (12.50%)

can someone make a code that don't allowa player to get the same item because with this code we can get 2 stars or 2 chain chomps so anybody can correct this plz ?
Ralf@gc-forever
Posts: 2898
Joined: Sun Mar 16, 2014 9:31 am

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Post by Ralf@gc-forever » Sun Feb 11, 2024 5:36 pm

Code: Select all


Disable All Track Objects [Ralf]
72K2-7CMG-2K420
3RTV-RC0A-ZDXR4

This code may crash the game under certain circumstances.

Enable All Track Objects In Battle Mode [Ralf]
E705-BDEV-0J2R5
KKV2-HPAH-7VH29
6AVV-VFM1-DR7FK
1734-9WHE-60HTV
WPKW-4VZF-3HGA8

Enable All Unused Track Objects [Ralf]
1VGP-AWXF-E1QV5
EKGK-N5G5-AA5PT


Unused Track Objects List
-------------------------

Luigi Circuit
-------------

 + 1 Butterfly Generator
 + 3 Chain Chomps

Peach Beach
-----------

 + 3 Cataquacks
 + 3 Peach Trees
 + 1 Pianta Gibberish

Dry Dry Desert
--------------

 + 2 Hot Air Balloons

Daisy Cruiser
-------------

 + 1 Fire Bar
 + 1 Out of Bounds Table
 + 4 Rolling Item Boxes

Waluigi Stadium
---------------

 + 3 Fire Bars
 + 3 Fire Rings

Sherbet Land
------------

 + 1 Item Box
 + 1 Green Skating Shy Guy

Mushroom City
-------------

 + 1 Floating Item Box
 + 2 Item Generators

DK Mountain
-----------

 + 3 Rock Generators
 + 1 Still Tree

Wario Colosseum
---------------

 + 1 Fire Bar
 + 1 Fire Ring
 + 1 Monitor
 + 1 Out of Bounds Starting Line

Bowser's Castle
---------------

 + 1 Twomp

Award Ceremony
--------------

 + 1 Bird Manager
 + 1 Peach Tree

Pipe Plaza
----------

 + 4 Item Boxes

More info about the unused track objects can be found here:

https://tcrf.net/Mario_Kart:_Double_Das ... ed_Objects
Ralf@gc-forever
Posts: 2898
Joined: Sun Mar 16, 2014 9:31 am

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Post by Ralf@gc-forever » Tue Feb 13, 2024 8:16 pm

Code: Select all


Enable Unused Feeling Mode Markers [Ralf]
04XG-3EWX-T53FW
CFV2-F78C-RK1YB

Item Boxes: Enable Unused "Only Random Special Items" Mode [Ralf]
9E4A-5VFR-GCAX8
7FH9-QA2X-4JPKE

Disable Collision Of All Track Objects [Ralf]
3WDZ-YPVY-AC96F
1X75-H0Q2-XWAVM
7UYG-GQH3-CPE7D
UZF1-8YQD-E77EP
WXC6-1H42-WBE4C

Wario Colosseum: Enable Collision For Unused Fire Ring [Ralf]
48PF-UXF3-0ME8V
FK1Q-0EUU-BVK1A
5FVN-5EBE-TP96V
UPE7-FA74-J4ZNB
VXQ1-JZ90-YH32E
6R3U-J34T-QHXZX
CNFM-N12J-DNF7U
85JE-2NZ5-G2KWK
UB0D-JJ4B-2WGCM
Q48X-KNRU-1FXZ2
NYDD-WQ1C-YP91N

This code requires the Enable All Unused Track Objects code to work.

Peach Beach: Enable Collision For Unused Cataquacks [Ralf]
0N5Z-UKBT-YF969
JQ0U-KMB2-QTHM4
JXJM-7AD8-YW4MG
WR1F-WVRC-RZRB4
0QX0-WURC-ZQGM3
MVET-7YJ8-G8VT2
06YJ-HVH4-DXZ5D
M4FT-GR0H-PDCM1
14RW-AZM1-QG0AV
UZF1-8YQD-E77EP
7E78-A2QA-K9YPT

This code requires the Enable All Unused Track Objects code to work.

Peach Beach: Enable Unused Cataquacks (Incl. Collision Fix) [Ralf]
EE14-C5YP-XQ392
F17P-Z7J7-9J550
Z1KW-2TZA-V3M92
WA86-T225-9RTJH
6EM3-JAYZ-JV2DQ
H0K0-JMU3-VPBDN
XY67-0H78-N3E70
TH17-0NWV-QBR5J
FBTV-PH6G-5A5FJ
NCN5-VPZH-BR2ZT
XX8X-U1EU-MMMDV
9FQ6-A0MH-VCH6V
7ATF-A2B8-G0KFU

Cataquacks: Low Aggression [Ralf]
WWT6-27VQ-MY038
9H5P-3W3H-C36VH
GADK-P1DV-TZ1XZ

Cataquacks: High Aggression [Ralf]
KDHJ-59T3-QB3CR
9H5P-3W3H-C36VH
VU7Z-ZJ1M-CY2H0

Purely Random Cataquack Colors [Ralf]
WUVW-G2E1-P660H
9PC5-VWK7-71DHK
GFMF-0WR6-MKUWB

Always Green Cataquacks [Ralf]
2G51-6BZG-F9PZR
05T6-8ABT-5DVWQ

Cataquack Color Modifier [Ralf]
0425FF78 380000xx

xx = Color ID

00 - Blue
01 - Red
02 - Purple
03 - Green

User avatar
AuzzPanda
Posts: 4
Joined: Wed Jan 10, 2024 1:30 am

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Post by AuzzPanda » Sat Feb 17, 2024 1:05 am

Hi Ralf! Thanks for all your work. i was wondering if you could increase the knockback when getting hit by stars, bowser shells, regular shells, item boxes, chain chomps, bananas etc. and also make it so that bombs can send you flying not only upwards but also in a random direction?
again thanks for everything
KrazyBro
Posts: 13
Joined: Mon Dec 07, 2020 1:18 am

Re: Mario Kart: Double Dash (GCN/AR/PAL)

Post by KrazyBro » Sun Feb 25, 2024 2:43 am

is it possible to play the game through its E3/Beta state through codes?
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