Splinter Cell Game Exploit

Discussion / Support for Softmods (SDML, AR, Game Hacks)
FIX94
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Splinter Cell Game Exploit

Post by FIX94 » Sat Apr 02, 2016 4:04 pm

THIS game, my god it really did not want to work out at all. After days and days of trying all combinations I think I found a working one, it works in dolphin, dios-mios lite and dios-mios so chances are good it'll actually work on a gamecube as well!

Please let me know by grabbing the current release and installing it with a softmodded GC/Wii and GCMM.
The exploit loads a boot.dol installed on your memory card converted with dol2gci (as found in Home Bros) so make sure to also install one with GCMM, it will just crash otherwise.

If you are interested in the source its included on the github page. This time I even added in some comments to the code because this is a pretty complicated piece compared to the previous ones I wrote.

See it in action right here loading Swiss:
https://www.youtube.com/watch?v=4wQWv8bfRxI

Enjoy :D
Last edited by FIX94 on Fri Aug 31, 2018 11:11 am, edited 1 time in total.
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emu_kidid
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Re: Splinter Cell Game Exploit

Post by emu_kidid » Tue Apr 05, 2016 10:46 pm

NTSC tested on GameCube (works):
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andzlay
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Re: Splinter Cell Game Exploit

Post by andzlay » Tue May 24, 2016 7:08 pm

Which Splinter Cell game is needed? Is it that one without any extra names?
https://en.wikipedia.org/wiki/Tom_Clanc ... ideo_game)
FIX94
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Re: Splinter Cell Game Exploit

Post by FIX94 » Tue May 24, 2016 10:02 pm

andzlay wrote:Which Splinter Cell game is needed? Is it that one without any extra names?
https://en.wikipedia.org/wiki/Tom_Clanc ... ideo_game)
the very first one, indeed
sangoku12
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Re: Splinter Cell Game Exploit

Post by sangoku12 » Tue Jun 28, 2016 10:39 pm

What is the difference between gcee.gci and gcep.gci ? Which one should I use ?
novenary
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Re: Splinter Cell Game Exploit

Post by novenary » Wed Jun 29, 2016 1:12 am

gcee is the US version, gcep is the PAL version.
LunarForte
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Re: Splinter Cell Game Exploit

Post by LunarForte » Wed Feb 22, 2017 7:27 am

Hey, I tried to use this exploit in my GameCube and it just freezes after I select "Can't find this map" and nothing happens. I have formatted my memory card so that the only things on there are gcee.gci and boot.gci (from Swiss) and this is still happening to me on both the GC and Wii. Any help would be greatly appreciated. Using latest build.
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emu_kidid
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Re: Splinter Cell Game Exploit

Post by emu_kidid » Wed Feb 22, 2017 11:02 am

LunarForte wrote:Hey, I tried to use this exploit in my GameCube and it just freezes after I select "Can't find this map" and nothing happens. I have formatted my memory card so that the only things on there are gcee.gci and boot.gci (from Swiss) and this is still happening to me on both the GC and Wii. Any help would be greatly appreciated. Using latest build.
Was it a boot.dol you copied across from Swiss or boot.gci copied across? only the latter will work, or try putting boot.gci on the card with GCMM instead.
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LunarForte
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Re: Splinter Cell Game Exploit

Post by LunarForte » Wed Feb 22, 2017 1:50 pm

It was the gci I copied over, and I did put it on with GCMM
Traace
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Re: Splinter Cell Game Exploit

Post by Traace » Sat Dec 23, 2017 3:23 pm

Works on PAL Cube :) thanks
Wii U: WUP-001 | 5.5.2 Haxchi | 500GB HDD
Wii: RVL-001 | BootMii @ Boot2 | 500GB HDD
GC: DOL-001 | Splinter Cell xploit | 8GB Selfmade SDGecko
DOL-001 Spicy Orange | Wind Waker JPN xploit
FIX94
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Re: Splinter Cell Game Exploit

Post by FIX94 » Fri Jan 19, 2018 5:54 am

LunarForte wrote:Hey, I tried to use this exploit in my GameCube and it just freezes after I select "Can't find this map" and nothing happens. I have formatted my memory card so that the only things on there are gcee.gci and boot.gci (from Swiss) and this is still happening to me on both the GC and Wii. Any help would be greatly appreciated. Using latest build.
I just pushed up a new version of this exploit that will support NTSC v1.1 discs, maybe you have one of them, give it a shot if you are still interested.
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mantixero
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Re: Splinter Cell Game Exploit

Post by mantixero » Fri Jan 19, 2018 6:26 am

FIX94 wrote: I just pushed up a new version of this exploit that will support NTSC v1.1 discs, maybe you have one of them, give it a shot if you are still interested.
Thank you so much for this update. You made my night.

--guy who uploaded the v1.1 iso tonight
XpertXP
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Re: Splinter Cell Game Exploit

Post by XpertXP » Wed Apr 18, 2018 4:28 pm

Can anyone post the exact files needed on the SD card to pull this off on a GameCube with an Memory card SD adapter?

Thanks.
XpertXP
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Re: Splinter Cell Game Exploit

Post by XpertXP » Sun Apr 22, 2018 1:12 am

Bump

Still not having any luck here.......keeps telling me "Another device is inserted......" and will not let it read the memory card....help....
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Extrems
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Re: Splinter Cell Game Exploit

Post by Extrems » Sun Apr 22, 2018 2:13 am

An SD Card Adapter is not a GameCube Memory Card.
XpertXP
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Re: Splinter Cell Game Exploit

Post by XpertXP » Sun Apr 22, 2018 3:53 am

Extrems wrote:An SD Card Adapter is not a GameCube Memory Card.
what in the world are you talking about????

I have a gamecube memory card that accepts SD cards, isn't that whats required?
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Extrems
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Re: Splinter Cell Game Exploit

Post by Extrems » Sun Apr 22, 2018 3:58 am

Nope. You need an actual GameCube Memory Card.
XpertXP
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Re: Splinter Cell Game Exploit

Post by XpertXP » Sun Apr 22, 2018 4:39 pm

Extrems wrote:Nope. You need an actual GameCube Memory Card.
I have a GameCube Memory card and I have a GameCube memory card that accepts SD cards.....
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Extrems
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Re: Splinter Cell Game Exploit

Post by Extrems » Sun Apr 22, 2018 4:57 pm

You need to copy the exploit and a converted boot.dol to the GameCube Memory Card, using GCMM on a Wii.
XpertXP
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Re: Splinter Cell Game Exploit

Post by XpertXP » Fri Apr 27, 2018 12:10 am

Alright, i was able to move over the exploit file, but the boot.gci, its too big to fit on the memory card, i have a 59 block memory card. And the smallest boot.gci i found was 1MB.
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Extrems
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Re: Splinter Cell Game Exploit

Post by Extrems » Fri Apr 27, 2018 1:10 am

Game Boy Interface is currently 29-33 blocks.
XpertXP
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Re: Splinter Cell Game Exploit

Post by XpertXP » Fri Apr 27, 2018 5:09 pm

Extrems wrote:Game Boy Interface is currently 29-33 blocks.
The GameBoy interface can load ISO's? Im trying to get Swiss loaded up to run ISOs from the SD card.
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Extrems
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Re: Splinter Cell Game Exploit

Post by Extrems » Fri Apr 27, 2018 5:57 pm

You can use it to load Swiss from the SD card, but there are other options that are even smaller.
XpertXP
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Re: Splinter Cell Game Exploit

Post by XpertXP » Fri Apr 27, 2018 9:07 pm

Extrems wrote:You can use it to load Swiss from the SD card, but there are other options that are even smaller.
How? What files do I need, can you elaborate?
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Srandista
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Re: Splinter Cell Game Exploit

Post by Srandista » Wed Mar 20, 2019 8:40 am

I know, that I'm a bit late to the party, but I can confirm, that latest version of exploit (1.1.1) is working flawlessly on my PAL GC.

Thank you so much FIX94!
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