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<arguments>
<!-- <arg>rompath = "[sd,usb]:/path/to/file"</arg> -->
</arguments>
<ahb_access/>
So I ask - is there by any chance another way to create a custom channel forwarder that does read any arguments contained within the app's meta.xml file?
(I am aware that Not64's game-autoboot function does work with the Not64 Wiiflow plugin as well as through USB Loader GX's homebrew launcher, but I'd really prefer having a dedicated channel forwarder that can be located along-side all of my other Wii, GameCube, WiiWare, and virtual console games)
*For anyone also using "Simple Forwarder Channel Creator" in-conjunction with USB Loader GX, you need to set the 'Forwarder Base' to "USB Loader GX" or else it'll just give you a black screen when loading a given forwarder channel through USB Loader GX.
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EDIT: I discovered the following line at the end of Not64's settings.cfg file:
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rompath = ""
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rompath = "sd:/not64/roms/game.z64"
EDIT 2: It's a totally derpy work-around, but should nonetheless work. It turns out that the "sd:/not64" and "fat:/not64" paths are stored right in the boot.dol as plain text, meaning it should taking nothing more than some basic hex editing to change those according values to something like "sd:/not64-1" to create individual per-game configurations that work with custom forwarders. And when combined with the "rompath" value located in settings.cfg, should even allow for autobooting a specific game even with the likes of a custom forwarder.