NeoPop GX
- pereztroika
- Posts: 10
- Joined: Thu May 20, 2010 6:46 am
NeoPop GX
Recompiled with SDHC support.
... Features ...
-NeoGeo Pocket Color Emulation with sound
-1-2 Player Support
-FreezeState suport (save & load)
-Load a game from SDCARD or DVD (4.7GB support for Wii users)
-Zipped rom support
-Load/Save FreezeState files (compressed) from/to Memory Card & SDCARD
-SDLOAD or IPL reboot option
Oficial homepage: https://neopop-gx.bountysource.com/
NeoPopGX 080620 http://www.multiupload.com/GXKK4XOAWN
... Features ...
-NeoGeo Pocket Color Emulation with sound
-1-2 Player Support
-FreezeState suport (save & load)
-Load a game from SDCARD or DVD (4.7GB support for Wii users)
-Zipped rom support
-Load/Save FreezeState files (compressed) from/to Memory Card & SDCARD
-SDLOAD or IPL reboot option
Oficial homepage: https://neopop-gx.bountysource.com/
NeoPopGX 080620 http://www.multiupload.com/GXKK4XOAWN
Last edited by pereztroika on Fri Jun 11, 2010 12:56 am, edited 2 times in total.
The Gamecube Is Not Dead, Its Just Sleeping
Re: NeoPop GX
i'll make a thread for it - if you post more information about it 

please search before you ask - a lot has been discussed already!
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr
we also have a wiki filled with knowledge
http://is.gd/dX58Rm
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr
we also have a wiki filled with knowledge
http://is.gd/dX58Rm
- pereztroika
- Posts: 10
- Joined: Thu May 20, 2010 6:46 am
Re: NeoPop GX
I made not changes, i just recompiled it with latest LibOGC which adds SDHC support.liquitt wrote:i'll make a thread for it - if you post more information about it
The Gamecube Is Not Dead, Its Just Sleeping
Re: NeoPop GX
i wasn't talking about changes ... just general information about the emulator
please search before you ask - a lot has been discussed already!
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr
we also have a wiki filled with knowledge
http://is.gd/dX58Rm
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr
we also have a wiki filled with knowledge
http://is.gd/dX58Rm
- pereztroika
- Posts: 10
- Joined: Thu May 20, 2010 6:46 am
Re: NeoPop GX
Ok i added some basic information about the emu.
Also i have included in the file all the original texts for more info.
Also i have included in the file all the original texts for more info.
The Gamecube Is Not Dead, Its Just Sleeping
Re: NeoPop GX
NeoPop doesn't work for me, where I put the roms?
liquitt, can you post stellagc?
Thanks!
liquitt, can you post stellagc?
Thanks!
Re: NeoPop GX
Nice done, the emu works fine, but all links are dead and only megaupload link works, so here is a direct download mirror:
http://galeon.com/aressi/utilesgc/NeoPopGX080620.rar
The instructions is inside the original text file:
SDCARD users should create a directory named "neopop" at the root of the SDCARD.
Inside this directory, you have to create then a subdirectory named "roms" to put all your roms.
You should also create a subdirectory named "saves" where SRAM and FreezeState files will be saved.
If using a DVD to load the roms, the format of the image you burned must be ISO9960
or you won't be able to read from it. The maximal readable size is 1.35GB for Gamecube users
and 4.7GB for Wii users.
IMPORTANT: When putting roms either on DVD or SDCARD, it is recommended to use subdirectories as there is a limit of 1000 files per directory
http://galeon.com/aressi/utilesgc/NeoPopGX080620.rar
The instructions is inside the original text file:
SDCARD users should create a directory named "neopop" at the root of the SDCARD.
Inside this directory, you have to create then a subdirectory named "roms" to put all your roms.
You should also create a subdirectory named "saves" where SRAM and FreezeState files will be saved.
If using a DVD to load the roms, the format of the image you burned must be ISO9960
or you won't be able to read from it. The maximal readable size is 1.35GB for Gamecube users
and 4.7GB for Wii users.
IMPORTANT: When putting roms either on DVD or SDCARD, it is recommended to use subdirectories as there is a limit of 1000 files per directory
Re: NeoPop GX
If you find that files are hard to source, please upload them onto the forumsOutdated source page:
This is a port of Neopop, a Neo Geo Pocket/Neo Geo Pocket Color emulator originally created by NeopopUK, running on the Gamecube OS and develloped using libogc.
http://code.google.com/p/neopop-gx/

- Attachments
-
- NeoPopGX080620.rar
- (545.89 KiB) Downloaded 878 times

Re: NeoPop GX
Works like a charm.Aressi wrote:Nice done, the emu works fine, but all links are dead and only megaupload link works, so here is a direct download mirror:
http://galeon.com/aressi/utilesgc/NeoPopGX080620.rar
The instructions is inside the original text file:
SDCARD users should create a directory named "neopop" at the root of the SDCARD.
Inside this directory, you have to create then a subdirectory named "roms" to put all your roms.
You should also create a subdirectory named "saves" where SRAM and FreezeState files will be saved.
If using a DVD to load the roms, the format of the image you burned must be ISO9960
or you won't be able to read from it. The maximal readable size is 1.35GB for Gamecube users
and 4.7GB for Wii users.
IMPORTANT: When putting roms either on DVD or SDCARD, it is recommended to use subdirectories as there is a limit of 1000 files per directory
Thanks!
And stellagc, anyone find it?
Edit: I find but doesn't work.
http://bazziebizzle.com/site/Atari-2600 ... llaGC.html
- megalomaniac
- Posts: 2480
- Joined: Sun Aug 21, 2011 5:33 am
- Location: Drunk in Texas
- Contact:
Re: NeoPop GX
ive got neopop gx fixed up and compiling against latest libogc
anything else that needs to be added or changed?
anyone wanna submit a new menu background?
Code: Select all
if GC SDHC support was not previously available, well its available now...
minor changes to main menu...
added 480p / 576p support autodetect component cable support...
SDTV 480i compatibility with component cable...HOLD L TRIGGER at bootup
also added a default setting to the aspect scaler because when i was playing with it i hated having to remember what the original configuration was, so the default setting can return the scaler back to normal...
added ipl font fix for qoob...
fixed rom loading...before after loading a rom, it was required to select "play game"...now after select the rom, it will automatically exit the menu to play the game..
anyone wanna submit a new menu background?
>>> BadAssConsoles.com <<<emu_kidid wrote: beer is like WD40 for megalomaniac's brain, gets the gears moving



Re: NeoPop GX
I like the idea of not having to select play game after picking a rom. Very nice.