Not64 Second Edition - an Hybrid Heaven emulator
Re: Not64 Second Edition - an Hybrid Heaven emulator
There's a counter at the beginning of the buffer, but it's not clear if it's 2x 8-bit, 16-bit big endian, or 16-bit little endian. I also don't know if it increments when the GamePad is off or disconnected.
The sync button should be reported as 0x0001, but it hasn't been tested.
The sync button should be reported as 0x0001, but it hasn't been tested.
Re: Not64 Second Edition - an Hybrid Heaven emulator
Wow, as I expected.. Well over my head
Sorry mate. If you need me to test anything though, that's no problem..

- Chr0n0Tr!gg3r
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Re: Not64 Second Edition - an Hybrid Heaven emulator
Rest in peace, Not64. Maybe in another life time.
"I am invincible!"


Re: Not64 Second Edition - an Hybrid Heaven emulator
just letting you know you probably already know but thanks to fix94 we can unlock a wii vc inject that uses wii mode into wiiu cpu speed and not64 and wiisx run like dream, not64 can run every n64 game that had speed issues like 0.8 to 0.9 like conker and banjo tooie at perfect 1.0 speed issue i played them both with fps on to see it and they were amazing, so if we only get abit more compat not64 doesnt seem to need anymore speed
just game compat 


- ShadowOne333
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Re: Not64 Second Edition - an Hybrid Heaven emulator
A Wii U port of Not64 would be better in this regard.carnage wrote:just letting you know you probably already know but thanks to fix94 we can unlock a wii vc inject that uses wii mode into wiiu cpu speed and not64 and wiisx run like dream, not64 can run every n64 game that had speed issues like 0.8 to 0.9 like conker and banjo tooie at perfect 1.0 speed issue i played them both with fps on to see it and they were amazing, so if we only get abit more compat not64 doesnt seem to need anymore speedjust game compat
Wii VC is kinda hacky to get through and really requires a lot of setup.
Re: Not64 Second Edition - an Hybrid Heaven emulator
A Wii U port would be even more complex, a lot of things rely on the Wii/GC platform (GPU, OS and others) that are different on the Wii U.
Re: Not64 Second Edition - an Hybrid Heaven emulator
lol why is it hacky when it works perfectly, you basicaly have every benefic of wiiu except gx2 wich no one even uses for 3d stuff due to being uncharted so yeah best keep it on wiimode with wiiu clock speed, no need to rewrite and its the best of everything.ShadowOne333 wrote:A Wii U port of Not64 would be better in this regard.carnage wrote:just letting you know you probably already know but thanks to fix94 we can unlock a wii vc inject that uses wii mode into wiiu cpu speed and not64 and wiisx run like dream, not64 can run every n64 game that had speed issues like 0.8 to 0.9 like conker and banjo tooie at perfect 1.0 speed issue i played them both with fps on to see it and they were amazing, so if we only get abit more compat not64 doesnt seem to need anymore speedjust game compat
Wii VC is kinda hacky to get through and really requires a lot of setup.
Re: Not64 Second Edition - an Hybrid Heaven emulator
480p graphics is not the best of everything.
Re: Not64 Second Edition - an Hybrid Heaven emulator
Thanks for the update
but the Wii U Pro Controller does not work properly
Thank
Muchas gracias por la actualización
Lamentablemente el control Wii U Pro ya no funciona correctamente.
Gracias.

Thank
Muchas gracias por la actualización

Gracias.
Re: Not64 Second Edition - an Hybrid Heaven emulator
gamepad screen is only 480p so yeah if you use the gamepad then there is no diference if your homebrew runned at 1080p xD an using not64 on wiiu is just for the gamepadtueidj wrote:480p graphics is not the best of everything.

the issue is no one uses gx2 3d modes, people say its very hard and extremely dificult to do, even retroarch just uses software rendring and such becuase no one wants to deal with it unfortunely, im more than happy to use wiiu clock speed on not64 and fix every audio that was slowing down and game wich now runs full speed, even some game on intrepreter run fullspeed now.
Also EXtrems i can confirm too that wiiupro support was broken on this new version, im guessing the wiimote extensions you adeed brooke it, it syns and then the joysticki keeps moving on its own and no buttons work im guessing its being readed as an extension of sorts now.
Re: Not64 Second Edition - an Hybrid Heaven emulator
Classic Controller high precision mode is what broke it.
I expected reports of third-party Classic Controllers being broken, not the Wii U Pro Controller!
I expected reports of third-party Classic Controllers being broken, not the Wii U Pro Controller!
Re: Not64 Second Edition - an Hybrid Heaven emulator
Hi! I'm new to the forum, and I just wanted to ask if Rice video plugin support is considered to be added into Not64. Supposedly, Wii64 v1.2 would've added it, but there hasn't been any v1.2 release, at least not yet.
Re: Not64 Second Edition - an Hybrid Heaven emulator
Rice Video is a dead end, and GLideN64 happen to be based on the plugin we currently use.
Re: Not64 Second Edition - an Hybrid Heaven emulator
I'm using the new 20170925 version. Unfortunately Banjo-Tooie and Conker's Bad Fur Day are experiencing random freezes (I have to turn off the console). I've changed config to test but the freezing persists everytime the game needs to load another place to show something
Previous version (20161209) is fine.
ie.: (1)freezing after first conversation with King Jingaling in Banjo-Tooie; (2)freezing when tried to Beak Barging each column until the Jiggy be on the lowest pillar in Mayahem Temple.
Previous version (20161209) is fine.
ie.: (1)freezing after first conversation with King Jingaling in Banjo-Tooie; (2)freezing when tried to Beak Barging each column until the Jiggy be on the lowest pillar in Mayahem Temple.
Re: Not64 Second Edition - an Hybrid Heaven emulator
I haven't been able to reproduce the regressions reported for Conker's Bad Fur Day (NTSC).
Re: Not64 Second Edition - an Hybrid Heaven emulator
you sure you have a good rom?Tatooine wrote:I'm using the new 20170925 version. Unfortunately Banjo-Tooie and Conker's Bad Fur Day are experiencing random freezes (I have to turn off the console). I've changed config to test but the freezing persists everytime the game needs to load another place to show something
Previous version (20161209) is fine.
ie.: (1)freezing after first conversation with King Jingaling in Banjo-Tooie; (2)freezing when tried to Beak Barging each column until the Jiggy be on the lowest pillar in Mayahem Temple.
Re: Not64 Second Edition - an Hybrid Heaven emulator
I've been testing US/EU roms from emuparadise that I used to play in the previous version (20161209). I'll test from another site.
Edit (20170925): I tested Banjo-Tooie (US/EU) roms from
romhustler and the same freezing problem occurs as I enter here:

(20170925): Another freezing after the picture below, this time from
Banjo-Tooie US (after the first conversation with King Jingaling, the game
needs to load part of the story):

Edit (20170925): I tested Banjo-Tooie (US/EU) roms from
romhustler and the same freezing problem occurs as I enter here:

(20170925): Another freezing after the picture below, this time from
Banjo-Tooie US (after the first conversation with King Jingaling, the game
needs to load part of the story):

Re: Not64 Second Edition - an Hybrid Heaven emulator
- Fixed Wii U Pro Controller.
Re: Not64 Second Edition - an Hybrid Heaven emulator
Thanks. What are the "CPU Clock Divider" setting for?Extrems wrote:
- Fixed Wii U Pro Controller.
Re: Not64 Second Edition - an Hybrid Heaven emulator
Set to 1 for higher framerate in variable framerate games on Wii U Wii VC.
Re: Not64 Second Edition - an Hybrid Heaven emulator
Cool. Figured it was something like that but had to know 
Thanks

Thanks

Re: Not64 Second Edition - an Hybrid Heaven emulator
thansk extrems, hopefully you can do some compatibility fixes someday or add wiiu gamepad since the games run perfectly smoothly and the sound no longers drags its just amazing, i cant beleive how good not64 plays with 1.21ghz
.
Also a question any chance you make an autobbot option? like the way fix94 made the autoboot nintendont gol that launches the build in game.iso inside the vc inject itself? it would be cool having an autooobt not64 dol that would launch the first z64 rom on the wiivc inject itself that way we could make channels of individual n64 games with overclocked not64 on wiiu menu, it would be preety sick imo.

Also a question any chance you make an autobbot option? like the way fix94 made the autoboot nintendont gol that launches the build in game.iso inside the vc inject itself? it would be cool having an autooobt not64 dol that would launch the first z64 rom on the wiivc inject itself that way we could make channels of individual n64 games with overclocked not64 on wiiu menu, it would be preety sick imo.
upload your savefile maybe?with instruction on how to get to the freezing place from your save file?Tatooine wrote:I've been testing US/EU roms from emuparadise that I used to play in the previous version (20161209). I'll test from another site.
Edit (20170925): I tested Banjo-Tooie (US/EU) roms from
romhustler and the same freezing problem occurs as I enter here:
(20170925): Another freezing after the picture below, this time from
Banjo-Tooie US (after the first conversation with King Jingaling, the game
needs to load part of the story):
Re: Not64 Second Edition - an Hybrid Heaven emulator
I've tested the new version (20170930). The freezing is still there but now I also got a black screen with the error (vWii/Wii). I attached my save here. Just need to load it and let the story scene goes on (no save state).
Thanks in advance for looking into it.
My save file: BANJO TOOIE(U).eep

Thanks in advance for looking into it.
My save file: BANJO TOOIE(U).eep

Re: Not64 Second Edition - an Hybrid Heaven emulator
It appears to be a memory corruption bug introduced by the native N64 controller/accessories support.
As a workaround, you can use manual pad assignment.
As a side note, you can press the reset button to exit out a game at any time.
You can also press the power, reset or eject buttons to exit out an exception, as of 20170930.
Using the power or eject buttons require AHBPROT to be disabled, make sure you're using the latest Wii VC patches if using Wii U Wii VC.
As a workaround, you can use manual pad assignment.
As a side note, you can press the reset button to exit out a game at any time.
You can also press the power, reset or eject buttons to exit out an exception, as of 20170930.
Using the power or eject buttons require AHBPROT to be disabled, make sure you're using the latest Wii VC patches if using Wii U Wii VC.
Re: Not64 Second Edition - an Hybrid Heaven emulator
I've tested again, this time with manual pad assignment config (Wii Pad) and now is fine, no more freezing. Started to play again with a european rom that seems to run better.
Thank you so much, Extrems!
Thank you so much, Extrems!