great codes men, also is there a way to give effects to appeal and defend options from the flag menu? would be cool to turn invisible when you do an appeal and become electrified with defend.Ralf@gc-forever wrote: ↑Sat Jan 11, 2020 4:34 pmCode: Select all
All or Nothing Badge Attack Increment Modifier [Ralf] 040F7DC8 380400xx xx = Attack Increment (01 .. 63, Default: 01) All or Nothing P Badge Attack Increment Modifier [Ralf] 040F8058 380400xx xx = Attack Increment (01 .. 63, Default: 01) Close Call (P) Badge Evasion Level Modifier [Ralf] 040FBC8C 386000xx xx = Evasion Level (01 .. 63, Default: 03) Close Call (P) Badge Evasion Success Rate Modifier [Ralf] 040FBC84 2C0300xx 040FBC88 4181000C xx = Evasion Success Rate (01 .. 63, Default: 21 = 33%) Damage Dodge Badge Defense Increment Modifier [Ralf] 040F7D80 380400xx xx = Defense Increment (01 .. 63, Default: 01) Damage Dodge P Badge Defense Increment Modifier [Ralf] 040F8040 380400xx xx = Defense Increment (01 .. 63, Default: 01) Defend Plus Badge Defense Increment Modifier [Ralf] 040F7E58 380400xx xx = Defense Increment (01 .. 63, Default: 01) Defend Plus P Badge Defense Increment Modifier [Ralf] 040F80A0 380400xx xx = Defense Increment (01 .. 63, Default: 01) Flower Saver Badge FP Reduction Modifier [Ralf] 040F7FA8 380400xx xx = FP Reduction (01 .. 63, Default: 01) Flower Saver P Badge FP Reduction Modifier [Ralf] 040F81D8 380400xx xx = FP Reduction (01 .. 63, Default: 01) FP Drain Badge Attack Decrement Modifier [Ralf] 040F7F48 380400xx xx = Attack Decrement (01 .. 63, Default: 01) FP Drain P Badge Attack Decrement Modifier [Ralf] 040F8118 380400xx xx = Attack Decrement (01 .. 63, Default: 01) HP Drain Badge Attack Decrement Modifier [Ralf] 040F7F30 380400xx xx = Attack Decrement (01 .. 63, Default: 01) HP Drain P Badge Attack Decrement Modifier [Ralf] 040F8100 380400xx xx = Attack Decrement (01 .. 63, Default: 01) Ice Power Badge Attack Increment Modifier [Ralf] 040F7D20 380400xx xx = Attack Increment (01 .. 63, Default: 01) Last Stand Badge Damage Reduction Factor Modifier [Ralf] 040F7E40 380400xx xx = Damage Reduction Factor (01 .. 63, Default: 01 = 50%) 01 - 50% 02 - 66% 03 - 75% 04 - 80% .. 63 - 99% Last Stand P Badge Damage Reduction Factor Modifier [Ralf] 040F8190 380400xx xx = Damage Reduction Factor (01 .. 63, Default: 01 = 50%) 01 - 50% 02 - 66% 03 - 75% 04 - 80% .. 63 - 99% Lucky Day (P) Badge Evasion Level Modifier [Ralf] 040FBC44 386000xx xx = Evasion Level (01 .. 63, Default: 03) Lucky Day (P) Badge Evasion Success Rate Modifier [Ralf] 040FBC3C 2C0300xx 040FBC40 4181000C xx = Evasion Success Rate (01 .. 63, Default: 19 = 25%) Mega Rush (P) Badge Attack Increment Modifier [Ralf] 040FD91C 1C6300xx xx = Attack Increment (01 .. 63, Default: 05) P-Down, D-Up Badge Attack Decrement & Defense Increment Modifier [Ralf] 040F7E10 380400xx xx = Attack Decrement & Defense Increment (01 .. 63, Default: 01) P-Down, D-Up P Badge Attack Decrement & Defense Increment Modifier [Ralf] 040F80D0 380400xx xx = Attack Decrement & Defense Increment (01 .. 63, Default: 01) P-Up, D-Down Badge Attack Increment & Defense Decrement Modifier [Ralf] 040F7DB0 380400xx xx = Attack Increment & Defense Decrement (01 .. 63, Default: 01) P-Up, D-Down P Badge Attack Increment & Defense Decrement Modifier [Ralf] 040F81C0 380400xx xx = Attack Increment & Defense Decrement (01 .. 63, Default: 01) Power Plus Badge Attack Increment Modifier [Ralf] 040F7D98 380400xx xx = Attack Increment (01 .. 63, Default: 01) Power Plus P Badge Attack Increment Modifier [Ralf] 040F8070 380400xx xx = Attack Increment (01 .. 63, Default: 01) Power Rush (P) Badge Attack Increment Modifier [Ralf] 040FD93C 1C6300xx xx = Attack Increment (01 .. 63, Default: 02) Pretty Lucky (P) Badge Evasion Level Modifier [Ralf] 040FBC10 386000xx xx = Evasion Level (01 .. 63, Default: 03) Pretty Lucky Badge Evasion Success Rate Modifier [Ralf] 040FBC08 2C0300xx 040FBC0C 4181000C xx = Evasion Success Rate (01 .. 63, Default: 0A = 10%) Super Appeal (P) Badge SP Increment Modifier [Ralf] 0419F238 1C00xxxx xxxx = SP Increment (0001 .. 03E7, Default: 0019)
Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Moderator: Ralf@gc-forever
- Inf-ToonLink
- Posts: 40
- Joined: Thu Aug 15, 2019 8:01 pm
Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Code: Select all
Thunder Bolt
ItemID = 0x80
Item Base Struct Address = [0x80 * 0x28 + 0x803108CC] = [0x80311CCC] = 0x80366D08
Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
So I want to randomize items 1-5 but make the 6th something specific. How do I combine these codes?Ralf@gc-forever wrote: ↑Wed Oct 11, 2017 7:54 amVery special thanks to Ichiyanagi2 for testing.Code: Select all
Paper Mario 64 Like Shrink Status [Ralf] 040FDABC 57BDF87E 040FDAC0 48000008 Purely Random Shop Items [Ralf] C20EF704 00000005 7CAD42E6 7C0C42E6 7C002A78 5400007E 38A00153 7CC02BD6 7CC629D6 7C060050 7C04E92E 00000000 Shop Item Modifier Enabler [Ralf] C20EF704 00000005 3CA08000 60A543D0 5760103A 7CA50214 7C84EA14 A0050002 90040004 A0050000 90040000 00000000 Must be on for Shop Item Modifier code. Shop Item Modifier [Ralf] 040043D0 xxxxyyyy - Item 1 040043D4 xxxxyyyy - Item 2 040043D8 xxxxyyyy - Item 3 040043DC xxxxyyyy - Item 4 040043E0 xxxxyyyy - Item 5 040043E4 xxxxyyyy - Item 6 xxxx = Item ID yyyy = Item Price Item IDs 0000 - Invalid Item (Thunderbolt) 0001 - Strange Sack 0002 - Invalid Item (Integral Sign) 0003 - Invalid Item (Spiral) 0004 - Invalid Item (Paper Airplane) 0005 - Invalid Item (Boat) 0006 - Boots 0007 - Super Boots 0008 - Ultra Boots 0009 - Hammer 000A - Super Hammer 000B - Ultra Hammer 000C - Castle Key 000D - Castle Key 000E - Castle Key 000F - Castle Key 0010 - Red Key 0011 - Blue Key 0012 - Storage Key 0013 - Storage Key 0014 - Grotto Key 0015 - Shop Key 0016 - Steeple Key 0017 - Steeple Key 0018 - Station Key 0019 - Station Key 001A - Card Key 001B - Elevator Key 001C - Elevator Key 001D - Card Key 001E - Card Key 001F - Card Key 0020 - Card Key 0021 - Black Key 0022 - Black Key 0023 - Black Key 0024 - Black Key 0025 - Star Key 0026 - Palace Key 0027 - Palace Key 0028 - Palace Key 0029 - Palace Key 002A - Palace Key 002B - Palace Key 002C - Palace Key 002D - Palace Key 002E - Palace Key 002F - Palace Key 0030 - Palace Key 0031 - House Key 0032 - Magical Map 0033 - Contact Lens 0034 - Blimp Ticket 0035 - Train Ticket 0036 - Mailbox SP 0037 - Super Luigi 0038 - Super Luigi 2 0039 - Super Luigi 3 003A - Super Luigi 4 003B - Super Luigi 5 003C - Cookbook 003D - Moon Stone 003E - Sun Stone 003F - Necklace 0040 - Puni Orb 0041 - Champ's Belt 0042 - Poisoned Cake 0043 - Superbombomb 0044 - The Letter "P" 0045 - Old Letter 0046 - Chuckola Cola 0047 - Skull Gem 0048 - Gate Handle 0049 - Wedding Ring 004A - Galley Pot 004B - Gold Ring 004C - Shell Earrings 004D - Autograph 004E - Ragged Diary 004F - Blanket 0050 - Vital Paper 0051 - Briefcase 0052 - Goldbob Guide 0053 - Invalid Item (Paper with Award) 0054 - Invalid Item (Paper with Award) 0055 - Cog 0056 - Data Disk 0057 - Shine Sprite 0058 - Ultra Stone 0059 - Invalid Item (Bowser's Upgrade Meat) 005A - Invalid Item (Poster with Mario) 005B - Special Card 005C - Platinum Card 005D - Gold Card 005E - Silver Card 005F - Box 0060 - Magical Map 0061 - Dubious Paper 0062 - Routing Slip 0063 - Wrestling Mag 0064 - Present 0065 - Blue Potion 0066 - Red Potion 0067 - Orange Potion 0068 - Green Potion 0069 - Invalid Item (Star) 006A - Lottery Pick 006B - Battle Trunks 006C - Up Arrow 006D - Package 006E - Attack FX B 006F - Invalid Item (Lightning Bolt Badge) 0070 - Invalid Item (Lightning Bolt Badge) 0071 - Invalid Item (Lightning Bolt Badge) 0072 - Diamond Star 0073 - Emerald Star 0074 - Gold Star 0075 - Ruby Star 0076 - Sapphire Star 0077 - Garnet Star 0078 - Crystal Star 0079 - Coin 007A - Pianta 007B - Invalid Item (Heart Pickup) 007C - Invalid Item (Flower Pickup) 007D - Star Piece 007E - Gold Bar 007F - Gold Bar x 3 0080 - Thunder Bolt 0081 - Thunder Rage 0082 - Shooting Star 0083 - Ice Storm 0084 - Fire Flower 0085 - Earth Quake 0086 - Boo's Sheet 0087 - Volt Shroom 0088 - Repel Cape 0089 - Ruin Powder 008A - Sleepy Sheep 008B - POW Block 008C - Stopwatch 008D - Dizzy Dial 008E - Power Punch 008F - Courage Shell 0090 - HP Drain 0091 - Trade Off 0092 - Mini Mr. Mini 0093 - Mr. Softener 0094 - Mushroom 0095 - Super Shroom 0096 - Ultra Shroom 0097 - Life Shroom 0098 - Dried Shroom 0099 - Tasty Tonic 009A - Honey Syrup 009B - Maple Syrup 009C - Jammin' Jelly 009D - Slow Shroom 009E - Gradual Syrup 009F - Hot Dog 00A0 - Cake 00A1 - Point Swap 00A2 - Fright Mask 00A3 - Mystery 00A4 - Inn Coupon 00A5 - Whacka Bump 00A6 - Coconut 00A7 - Dried Bouquet 00A8 - Mystic Egg 00A9 - Golden Leaf 00AA - Keel Mango 00AB - Fresh Pasta 00AC - Cake Mix 00AD - Hot Sauce 00AE - Turtley Leaf 00AF - Horsetail 00B0 - Peachy Peach 00B1 - Spite Pouch 00B2 - Koopa Curse 00B3 - Shroom Fry 00B4 - Shroom Roast 00B5 - Shroom Steak 00B6 - Mistake 00B7 - Honey Shroom 00B8 - Maple Shroom 00B9 - Jelly Shroom 00BA - Honey Super 00BB - Maple Super 00BC - Jelly Super 00BD - Honey Ultra 00BE - Maple Ultra 00BF - Jelly Ultra 00C0 - Spicy Soup 00C1 - Zess Dinner 00C2 - Zess Special 00C3 - Zess Deluxe 00C4 - Zess Dynamite 00C5 - Zess Tea 00C6 - Space Food 00C7 - Icicle Pop 00C8 - Zess Frappe 00C9 - Snow Bunny 00CA - Coconut Bomb 00CB - Courage Meal 00CC - Shroom Cake 00CD - Shroom Crepe 00CE - Mousse Cake 00CF - Fried Egg 00D0 - Fruit Parfait 00D1 - Egg Bomb 00D2 - Ink Pasta 00D3 - Spaghetti 00D4 - Shroom Broth 00D5 - Poison Shroom 00D6 - Choco Cake 00D7 - Mango Delight 00D8 - Love Pudding 00D9 - Meteor Meal 00DA - Trial Stew 00DB - Couple's Cake 00DC - Inky Sauce 00DD - Omelette meal 00DE - Koopa Tea 00DF - Koopasta 00E0 - Spicy Pasta 00E1 - Heartful Cake 00E2 - Peach Tart 00E3 - Electro Pop 00E4 - Fire Pop 00E5 - Honey Candy 00E6 - Coco Candy 00E7 - Jelly Candy 00E8 - Zess Cookie 00E9 - Healthy Salad 00EA - Koopa Bun 00EB - Fresh Juice 00EC - Invalid Item (Can) 00ED - Invalid Item (Rock) 00EE - Invalid Item (Bone) 00EF - Invalid Item (Hammer) 00F0 .. 0152 - Badge IDs
Also I can't seem to get the modifier to work at all. I put in the six lines for the enabler, and then I only wanted to modify the sixth item so I only put one line of code for that. But when I open the shop, the game crashes. I copy/pasted the code so I didn't put it in wrong.
Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
So I'm getting really picky about the widescreen hack and I was hoping I could get some help. There are really only two options for widescreen, either the HUD is stretched or the HUD is centered. I prefer the centered HUD for the dialogue and HP/FP/SP meters:


But the centered HUD also fails to line up properly in shops and in battle:


So is there a way to pick and choose which parts of the HUD are stretched or not? Because the stretched version does line up properly in battles and shops.


But the centered HUD also fails to line up properly in shops and in battle:


So is there a way to pick and choose which parts of the HUD are stretched or not? Because the stretched version does line up properly in battles and shops.
-
- Posts: 2
- Joined: Mon Aug 14, 2017 3:41 am
Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Hi, is it possible to give a partner one of Mario's moves, i.e. replace Bobbery's "Bomb Squad" attack with Mario's normal jump? I ask because I'd like to improve my immersion with the Luigi over Bobbery code. Is it also possible to change Bobbery's menu names (i.e. the party tab and in-battle names) to Luigi? (I know next to nothing about coding)
I use Nintendont on my Wii using a physical TTYD disc to play the game, and often I find I can't use many codes from this forum on it, is there any particular reason for that?
I use Nintendont on my Wii using a physical TTYD disc to play the game, and often I find I can't use many codes from this forum on it, is there any particular reason for that?
Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
I have made some progress with this. I found some gecko codes on the Dolphin forums that force the game to render objects outside of the camera's view:Nabrix wrote: ↑Sat Jan 18, 2020 6:07 amSo I'm getting really picky about the widescreen hack and I was hoping I could get some help. There are really only two options for widescreen, either the HUD is stretched or the HUD is centered. I prefer the centered HUD for the dialogue and HP/FP/SP meters:
But the centered HUD also fails to line up properly in shops and in battle:
So is there a way to pick and choose which parts of the HUD are stretched or not? Because the stretched version does line up properly in battles and shops.
Code: Select all
$Disable Culling Outside Camera View - Most Objects (credits to cegli)
04024CB4 60000000
04024CC0 60000000
04024CD0 60000000
04024CE0 60000000
04024CF0 60000000
04024CFC 48000408
$Disable Culling Outside Camera View - NPCs and Enemies (credits to cegli)
0404AD14 60000000
0404AD20 60000000
0404AD34 60000000
0404AD44 60000000
0404AD54 60000000
0404AD60 48000010
$Disable Culling Outside Camera View - Coin Boxes and Items (credits to cegli)
040607D4 60000000
040607E4 60000000
040607F8 60000000
04060804 60000000
04060814 60000000
- Inf-ToonLink
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- Joined: Thu Aug 15, 2019 8:01 pm
Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
is there a way to make all enemies fully have/drop only randomized badges and items? more like randomized shop but except key items for enemies, i know theres a code to change have/drop items of enemies but i don like the idea to manually modify all the enemies one by one with the items you want.
Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
$random enemy items
C20F8C18 0000000D
9421FFF4 93E10008
7C7F1B78 3860007E
3C808000 60845DA0
7C8803A6 4E800021
2C03001F 41A10018
2C030011 41800008
38630001 38630080
48000014 386300D0
2C03014C 41A00008
38630005 7C601B78
7C1B292E 7FE3FB78
38800001 83E10008
3821000C 00000000
a code someone made for me once
C20F8C18 0000000D
9421FFF4 93E10008
7C7F1B78 3860007E
3C808000 60845DA0
7C8803A6 4E800021
2C03001F 41A10018
2C030011 41800008
38630001 38630080
48000014 386300D0
2C03014C 41A00008
38630005 7C601B78
7C1B292E 7FE3FB78
38800001 83E10008
3821000C 00000000
a code someone made for me once
- Inf-ToonLink
- Posts: 40
- Joined: Thu Aug 15, 2019 8:01 pm
Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
cool thanks man also this one works for the drops too? or only for the holded items of the enemies?balmz wrote: ↑Thu Jan 23, 2020 4:13 pm$random enemy items
C20F8C18 0000000D
9421FFF4 93E10008
7C7F1B78 3860007E
3C808000 60845DA0
7C8803A6 4E800021
2C03001F 41A10018
2C030011 41800008
38630001 38630080
48000014 386300D0
2C03014C 41A00008
38630005 7C601B78
7C1B292E 7FE3FB78
38800001 83E10008
3821000C 00000000
a code someone made for me once

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
just held items i think
here's another code that someone made that might help
English:
Enemies Always Drop Held Items/Badges
C204EC14 0000000F
9421FFD4 BF610018
7C7B1B78 7C9C2378
38830248 38600000
3BA00008 3BE10006
3BDF0002 84040004
2C000000 41A2000C
B41F0002 38630001
37BDFFFF 4082FFE8
2C030000 4182001C
3C808000 60845DA0
7C8803A6 4E800021
1CA30002 7CBE2A2E
7F63DB78 7F84E378
BB610018 3821002C
7FC3F378 00000000
here's another code that someone made that might help
English:
Enemies Always Drop Held Items/Badges
C204EC14 0000000F
9421FFD4 BF610018
7C7B1B78 7C9C2378
38830248 38600000
3BA00008 3BE10006
3BDF0002 84040004
2C000000 41A2000C
B41F0002 38630001
37BDFFFF 4082FFE8
2C030000 4182001C
3C808000 60845DA0
7C8803A6 4E800021
1CA30002 7CBE2A2E
7F63DB78 7F84E378
BB610018 3821002C
7FC3F378 00000000
Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Is it possible to change the cost of star piece badges?
Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Really? I have looked and didn't seen anything of it.
Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
do you mean coin wise or star piece wise
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Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
great code men is it possible to give to Appeal or defend an effect? like getting transparent/electrified effect doing appeal/defend?balmz wrote: ↑Mon Jan 27, 2020 3:58 amjust held items i think
here's another code that someone made that might help
English:
Enemies Always Drop Held Items/Badges
C204EC14 0000000F
9421FFD4 BF610018
7C7B1B78 7C9C2378
38830248 38600000
3BA00008 3BE10006
3BDF0002 84040004
2C000000 41A2000C
B41F0002 38630001
37BDFFFF 4082FFE8
2C030000 4182001C
3C808000 60845DA0
7C8803A6 4E800021
1CA30002 7CBE2A2E
7F63DB78 7F84E378
BB610018 3821002C
7FC3F378 00000000
Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
no idea then sorry, maybe you could try the shop randomizer and hope for the badges you want
- Inf-ToonLink
- Posts: 40
- Joined: Thu Aug 15, 2019 8:01 pm
Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
i know theres restoration modifier codes for the items but i would like to know if it possible to make tasty tonic heal max HP/FP/SP and all status effects?
it heals only poison by default
edit: is it possible to make a global badge bp cost modifier? i would like to have all the badges with the cost of 1BP except for the badges that already are 0.
it heals only poison by default
edit: is it possible to make a global badge bp cost modifier? i would like to have all the badges with the cost of 1BP except for the badges that already are 0.
Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Can anyone make quake hammer inflict dizzy? thanks in advance
- Inf-ToonLink
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- Joined: Thu Aug 15, 2019 8:01 pm
Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Thanks Inf-Tink! this is dope
- Inf-ToonLink
- Posts: 40
- Joined: Thu Aug 15, 2019 8:01 pm
Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
No problem

So it goes like this
00354b2c 00000032 < ------------- percentaje of the effect
00354b2d 00000005 < ------------- turns of the effect on the enemies
If you want a 100% chance to dizzy enemies change 32 to 64
More or less turns dizzy change 5 for more or below
Enjoy

- Inf-ToonLink
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Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
i would like codes for the following badges
1.- code that changes pity flower FP regained per attack received
2.- HP drain/FP drain code for 0 attack loss, +2hp/fp recovery for mario and partner on both badges.
edit: i would like to have every recipe with individual status effects, like the mushroom,super and ultra fast effect code i will really appreciate
edit 2: i did this codes for some items hope you enjoy them
if i do more changes to the items i will put the codes here 
1.- code that changes pity flower FP regained per attack received
2.- HP drain/FP drain code for 0 attack loss, +2hp/fp recovery for mario and partner on both badges.
edit: i would like to have every recipe with individual status effects, like the mushroom,super and ultra fast effect code i will really appreciate
edit 2: i did this codes for some items hope you enjoy them
Code: Select all
Charged mushroom
003655e7 00000002
043655f8 8036acfc
Phoenix shroom V1 (only gives HP/FP regeneration if used! not when it revives mario/partner)
003656b2 00000004
003656b3 00000005
003656b4 00000004
003656b5 00000005
043656b8 8036acfc
Giant super shroom
0036575b 00000064
0036575c 00000002
0036575d 00000002
04365778 8036acfc
Giant ultra shroom
0036581b 00000064
0036581c 00000003
0036581d 00000003
04365838 8036acfc
Charged dried shroom
003658e7 00000001
043658f8 8036acfc
Defensive honey syrup
003659a1 00000064
003659a2 00000002
003659a3 00000001
043659b8 8036acfc
Defensive maple syrup
00365a61 00000064
00365a62 00000003
00365a63 00000002
04365a78 8036acfc
Defensive jammin jelly
00365b21 00000064
00365b22 00000004
00365b23 00000003
04365b38 8036acfc
Powerful whacka bump
00365bde 00000064
00365bdf 00000003
00365be0 00000003
00365be1 00000064
00365be2 00000003
00365be3 00000003
04365bf8 8036acfc
Crusher pow block
00366319 00000064
0036631a 00000004
00366323 00000064
00366324 00000004
00366325 000000fe
00366326 00000064
00366327 00000004
00366328 000000ff
00366329 00000064
0036632a 00000004
0036632b 000000fe
Inferno fire flower
003666ef 00000004 <- changes damage
0036675b 00000064
0036675c 00000003
00366762 00000064
00366763 00000003
00366764 000000ff
Mini thunder rage/bolt
00366c6b 00000006 <-- damage
00366cdb 00000064
00366cdc 00000003
00366cdd 000000fe
05ec6a9f 08000000
00366d2b 00000006 <-- damage
00366d9b 00000064
00366d9c 00000003
00366d9d 000000fe
Lethal storm
00367b03 00000005
00367b66 00000064
00367b67 00000003
00367b68 00000002
00367b71 00000032
00367b72 00000003
00367b79 00000064
00367b7a 00000003
00367b7b 000000ff
Terrorific earthquake(confuse + slow)
00368181 00000064
00368182 00000004
0036819a 00000064
0036819b 00000004
Emergency sheet(boo's sheet)
00368610 00000064
00368611 00000003
00368612 00000003
00368613 00000003
00368614 00000003
00368615 00000003
00368616 00000003
Fast charged volt shroom
0036872a 00000064
0036872b 00000003
0036872c 00000001
00368733 00000001
00368734 00000064
00368735 00000002
Mystical Cape
0036884d 00000064
0036884e 00000004
0036885f 00000002
00368866 00000004
0036886a 00000004
0036886b 00000002
0036886c 00000004
0036886d 00000002
Anger powder
00368909 00000064
0036890a 00000004
00368916 00000064
00368917 00000004
00368918 00000006
00368919 00000064
0036891a 00000004
0036891b 000000fd
Dangerous sleepy sheep
00368b42 00000064
00368b43 00000006
00368b44 000000fd
00368b45 00000064
00368b46 00000006
00368b47 000000fd
Killer watch(15% chance to OHKO + other negative status, "careful if the enemies use it against you")
00368f82 00000064
00368f83 00000002
00368f86 00000064
00368f87 00000009
00368f88 00000001
00368f8f 00000064
00368f90 00000004
00368f96 00000064
00368f97 00000004
00368f98 000000fe
00368f99 00000064
00368f9a 00000004
00368f9b 000000fe
00368f9e 0000000f
Sickness dial
003690d0 00000064
003690d1 00000004
003690d2 00000064
003690d3 00000004
003690d4 00000004
Super power punch
0036919f 00000064
003691a0 00000003
003691a1 00000003
003691a5 00000064
003691a6 00000003
003691a7 00000003
Great courage shell
00369262 00000064
00369263 00000003
00369264 00000002
00369265 00000064
00369266 00000003
00369267 00000006
0036926e 00000064
0036926f 00000003
Vampire Fang(HP Drain)
00369776 00000064
00369777 00000009
00369778 00000006
00369779 00000064
0036977a 00000009
00369786 00000064
00369787 00000009
00369788 00000004
Super mr.mini
00369cb3 00000064
00369cb4 00000004
00369cb5 000000fd
00369cc2 00000064
00369cc3 00000004
Softy mr. softener
00369d76 00000064
00369d77 00000005
00369d78 000000fd
00369d79 00000064
00369d7a 00000005
00369d7b 000000fd
Energetic Tonic
00369e40 00000064
00369e41 00000002
Booster slow shroom
00369f62 00000064
00369f63 0000000a
00369f64 00000001
00369f6b 00000001
00369f76 0000000a
00369f77 00000004
Booster gradual syrup
0036a091 00000064
0036a092 0000000a
0036a093 00000001
0036a0a4 0000000a
0036a0a5 00000004
Nightmare mask
0036a70c 00000064
0036a70d 00000005
0036a71b 00000064
0036a71c 00000005
0036a71d 000000fe
0036a71e 00000064
0036a71f 00000005
0036a720 000000ff
0036a721 00000064
0036a722 00000004
0036a723 000000fd
0036a72c 00000000
Super spite pouch
0036ac12 00000064
0036ac13 00000005
0036ac14 00000001
0036ac1b 00000005
0036ac22 00000005
0036ac23 00000064
0036ac26 00000005
0036ac27 00000002
0036ac28 00000005
0036ac29 00000002
Death curse
0036acc2 00000032
0036acc3 00000006
0036acc4 00000004
0036acd2 00000064
0036acd3 00000006
0036acd4 000000fa
0036acd5 00000064
0036acd6 00000006
0036acd7 000000fa
0036acda 00000032
0036acde 0000004b
0036acdf 00000006
Miracle Space food
0036b15f 00000014
0036b160 00000003
0036b161 00000014
0036b162 00000004
0036b170 0000000a
0036b171 00000002
0036b173 00000002
0036b17c 00000014
0036b17d 00000002
Defensive icicle pop
0036b225 0000000a
0036b226 00000002
0036b22d 00000064
0036b22e 00000003
0036b22f 00000003
0036b233 00000001
0036b240 00000002
0036b241 00000003
Protective Frappe(zess frappe)
0036b2df 00000064
0036b2e0 00000002
0036b2e5 0000000f
0036b2e6 00000002
0036b2ed 00000064
0036b2ee 00000004
0036b2ef 00000004
0036b2f3 00000002
0036b2fe 00000003
0036b2ff 00000003
0036b300 00000003
0036b301 00000003
Great Shield bunny(snow bunny)
0036b39f 00000019
0036b3a0 00000003
0036b3a1 00000019
0036b3a2 00000002
0036b3a5 00000014
0036b3a6 00000002
0036b3ad 00000064
0036b3ae 00000005
0036b3af 00000005
0036b3b3 00000003
0036b3b4 00000064
0036b3b5 00000001
0036b3be 00000004
0036b3bf 00000004
0036b3c0 00000004
0036b3c1 00000004
Super Relaxing Shroom Brooth
0036b461 00000064
0036b462 00000003
0036b46a 00000064
0036b46b 00000004
0036b46c 000000fe
0036b46d 00000064
0036b46e 00000003
0036b46f 000000fe
0036b47e 00000003
0036b47f 00000007
0036b480 00000003
0036b481 00000007
Lucky Pudding (note: this item is divided in 3 parts: electrified, transparent and sleepy)
(Electrified)
0036b51f 00000064
0036b520 00000004
0036b52a 00000064
0036b52b 00000004
0036b52c 00000004
0036b533 00000004
0036b534 00000064
0036b535 00000002
(Transparent part)
0036b5fc 00000064
0036b5fd 00000004
0036b5fe 00000004
0036b5ff 00000004
0036b600 00000004
0036b601 00000004
(Sleepy part)
0036b694 00000000
0036b695 00000000
0036b6a7 00000064
0036b6a8 00000004
0036b6a9 00000004
0036b6ad 00000064
0036b6ae 00000004
0036b6af 00000003
0036b6ba 00000004
Better meteor meal
0036b77e 00000005
0036b77f 00000007
0036b780 00000005
0036b781 00000007
Xtreme Spicy Pasta
0036b823 00000064
0036b824 00000007
0036b82a 00000064
0036b82b 00000007
0036b82c 00000003
0036b833 00000003
0036b83a 00000007
0036b83b 00000007
Relaxing heartful cake
0036b8ea 00000064
0036b8eb 00000003
0036b8ec 000000ff
0036b8ed 00000064
0036b8ee 00000003
0036b8ef 000000ff
0036b8fe 00000003
0036b8ff 00000005
0036b900 00000003
0036b901 00000005
Lucky peach tart (note: this item is divided in 3 parts like love pudding: electrified,dodgy and sleepy)
(electrified part)
0036b99f 00000064
0036b9a0 00000004
0036b9aa 00000064
0036b9ab 00000003
0036b9ac 00000003
0036b9b3 00000003
0036b9b4 00000064
0036b9b5 00000002
(dodgy part)
0036ba61 00000064
0036ba62 00000004
0036ba73 00000004
0036ba7a 00000004
0036ba7e 00000004
0036ba7f 00000002
0036ba80 00000004
0036ba81 00000002
(sleepy part)
0036bb14 00000000
0036bb15 00000000
0036bb27 00000064
0036bb28 00000004
0036bb29 00000004
0036bb2d 00000064
0036bb2e 00000004
0036bb2f 00000004
0036bb3a 00000004
Fast Charged Electro Pop
0036bbdf 00000064
0036bbe0 00000005
0036bbea 00000064
0036bbeb 00000005
0036bbec 00000002
0036bbf3 00000002
0036bbf4 00000064
0036bbf5 00000003
Electrified healthy salad
0036bc9f 00000064
0036bca0 00000004
0036bcb3 00000004
0036bcbe 00000003
0036bcbf 00000003
Fresh Vitamin Juice
00312d7d 0000000c
00312d7e 0000000c
0036bd67 00000064
0036bd68 00000004
0036bd69 00000004
0036bd7e 00000003
0036bd7f 00000002
0036bd80 00000003
0036bd81 00000001
Xtreme Spicy hot sauce
0036be23 00000064
0036be24 00000005
0036be2a 00000064
0036be2b 00000005
0036be2c 00000003
0036be33 00000001
0036be3a 00000005
0036be3b 00000005
Protective Couple(Couples cake)
0036beed 00000064
0036beee 00000005
0036beef 00000005
Destructive zess dynamite
0036c640 00000001
0036c658 00000064
0036c659 00000005
0036c663 00000064
0036c664 00000005
0036c66d 00000064
0036c66e 00000005
0036c66f 000000fd
0036c672 00000014
Toxic coconut bomb
0036c700 00000001
0036c718 00000064
0036c719 00000004
0036c71a 00000064
0036c71b 00000004
0036c71c 00000002
0036c723 00000064
0036c724 00000004
Anger Courage meal
0036c7dd 00000064
0036c7de 00000004
0036c7ea 00000064
0036c7eb 00000004
0036c7ec 00000003
Powerful egg bomb
0036c880 00000001
0036c8a3 00000064
0036c8a4 00000004
0036c8ad 00000064
0036c8ae 00000004
0036c8af 000000fd
0036c8b6 00000064
0036c8b7 00000004
Viral poison shroom
0036cab0 00000019
0036cab1 00000009
0036cab2 00000064
0036cab3 00000009
0036cab4 00000005
0036cab5 00000064
0036cab6 00000009
0036cac2 00000064
0036cac3 00000009
0036cac4 00000005

Last edited by Inf-ToonLink on Sat Apr 18, 2020 8:14 am, edited 16 times in total.
Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
So these work perfectly fine but when you fail them it kinda messes up. A good example of this is uhh.. Koops' Shell Toss and Power Shell, it does the same amount of damage when failing or not failing it, same for Bobbery and Vivan. Is there a fix for this?Ralf@gc-forever wrote: ↑Sun Apr 26, 2015 12:57 pmCode: Select all
Mario: Normal Jump Base Damage Modifier [Ralf] 083538C8 000000xx 20050004 00000000 Mario: Spin Jump Base Damage Modifier [Ralf] 08353988 000000xx 20050004 00000000 08353A48 000000xx 20050004 00000000 Mario: Spring Jump Base Damage Modifier [Ralf] 08353B08 000000xx 20050004 00000000 Mario: Power Jump Base Damage Modifier [Ralf] 08354348 000000xx 20050004 00000000 Mario: Multibounce Base Damage Modifier [Ralf] 08354288 000000xx 20050004 00000000 Mario: Shrink Stomp Base Damage Modifier [Ralf] 08354708 000000xx 20050004 00000000 Mario: Sleepy Stomp Base Damage Modifier [Ralf] 083547C8 000000xx 20050004 00000000 Mario: Soft Stomp Base Damage Modifier [Ralf] 08354888 000000xx 20050004 00000000 Mario: Tornado Jump Base Damage Modifier [Ralf] 08354588 000000xx 20050004 00000000 Mario: Power Bounce Base Damage Modifier [Ralf] 083544C8 000000xx 20050004 00000000 Mario: Normal Hammer Base Damage Modifier [Ralf] 08353E08 000000xx 20050004 00000000 Mario: Super Hammer Base Damage Modifier [Ralf] 08353EC8 000000xx 20050004 00000000 Mario: Ultra Hammer Base Damage Modifier [Ralf] 08354048 000000xx 20050004 00000000 Mario: Power Smash Base Damage Modifier [Ralf] 08354948 000000xx 20050004 00000000 Mario: Piercing Blow Base Damage Modifier [Ralf] 08354D08 000000xx 20050004 00000000 Mario: Hammer Throw Base Damage Modifier [Ralf] 08354C48 000000xx 20050004 00000000 Mario: Head Rattle Base Damage Modifier [Ralf] 08354DC8 000000xx 20050004 00000000 Mario: Ice Smash Base Damage Modifier [Ralf] 08355008 000000xx 20050004 00000000 Mario: Fire Drive Base Damage Modifier [Ralf] 08354E88 000000xx 20050004 00000000 Mario: Quake Hammer Base Damage Modifier [Ralf] 08354AC8 000000xx 20050004 00000000 Goombella: Headbonk Base Damage Modifier [Ralf] 08393EC8 000000xx 20050004 00000000 Goombella: Multibonk Base Damage Modifier [Ralf] 08394048 000000xx 20050004 00000000 Koops: Shell Toss Base Damage Modifier [Ralf] 0838F57C 000000xx 20050004 00000000 Koops: Power Toss Base Damage Modifier [Ralf] 0838F63C 000000xx 20050004 00000000 Koops: Shell Slam Base Damage Modifier [Ralf] 0838F7BC 000000xx 20050004 00000000 Flurrie: Body Slam Base Damage Modifier [Ralf] 08378DC0 000000xx 20050004 00000000 Flurrie: Lip Lock Base Damage Modifier [Ralf] 08378F40 000000xx 20050004 00000000 Yoshi: Ground Pound Base Damage Modifier [Ralf] 0837CA84 000000xx 20050004 00000000 Yoshi: Gulp Base Damage Modifier [Ralf] 0837CB44 000000xx 20050004 00000000 0837CC04 000000xx 20050004 00000000 Yoshi: Mini-Egg Base Damage Modifier [Ralf] 0837CF04 000000xx 20050004 00000000 Yoshi: Stampede Base Damage Modifier [Ralf] 0837CFC4 000000xx 20050004 00000000 Vivian: Shade Fist Base Damage Modifier [Ralf] 0838BF00 000000xx 20050004 00000000 Vivian: Fiery Jinx Base Damage Modifier [Ralf] 0838C080 000000xx 20050004 00000000 Admiral Bobbery: Bomb Base Damage Modifier [Ralf] 08387C40 000000xx 20050004 00000000 Admiral Bobbery: Bomb Squad Base Damage Modifier [Ralf] 0839B16C 000000xx 20050004 00000000 Admiral Bobbery: Bom-ombast Base Damage Modifier [Ralf] 08387E80 000000xx 20050004 00000000 Ms. Mowz: Love Slap Base Damage Modifier [Ralf] 08381D10 000000xx 20050004 00000000 08381DD0 000000xx 20050004 00000000 xx = Base Damage (00 .. 63) Mario: Base Defense Modifier [Ralf] 00417BA0 000400xx Goombella: Base Defense Modifier [Ralf] 00418450 000400xx Koops: Base Defense Modifier [Ralf] 004183A8 000400xx Flurrie: Base Defense Modifier [Ralf] 00418108 000400xx Yoshi: Base Defense Modifier [Ralf] 00418180 000400xx Vivian: Base Defense Modifier [Ralf] 00418310 000400xx Admiral Bobbery: Base Defense Modifier [Ralf] 00418288 000400xx Ms. Mowz: Base Defense Modifier [Ralf] 00418230 000400xx xx = Base Defense (00 .. 63)
-
- Posts: 3825
- Joined: Sun Mar 16, 2014 9:31 am
Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Code: Select all
Mario: Normal Jump Base Damage Modifier v2 [Ralf]
083538C8 000000xx
20020008 00000000
083538CC 000000yy
20020008 00000000
Mario: Spin Jump Base Damage Modifier v2 [Ralf]
08353988 000000xx
20020008 00000000
08353A48 000000xx
20020008 00000000
0835398C 000000yy
20020008 00000000
08353A4C 000000yy
20020008 00000000
Mario: Spring Jump Base Damage Modifier v2 [Ralf]
08353B08 000000xx
20020008 00000000
08353B0C 000000yy
20020008 00000000
Mario: Power Jump Base Damage Modifier v2 [Ralf]
08354348 000000xx
20020008 00000000
0835434C 000000yy
20020008 00000000
Mario: Multibounce Base Damage Modifier v2 [Ralf]
08354288 000000xx
20020008 00000000
0835428C 000000yy
20020008 00000000
Mario: Shrink Stomp Base Damage Modifier v2 [Ralf]
08354708 000000xx
20020008 00000000
0835470C 000000yy
20020008 00000000
Mario: Sleepy Stomp Base Damage Modifier v2 [Ralf]
083547C8 000000xx
20020008 00000000
083547CC 000000yy
20020008 00000000
Mario: Soft Stomp Base Damage Modifier v2 [Ralf]
08354888 000000xx
20020008 00000000
0835488C 000000yy
20020008 00000000
Mario: Tornado Jump Base Damage Modifier v2 [Ralf]
08354588 000000xx
20020008 00000000
0835458C 000000yy
20020008 00000000
Mario: Power Bounce Base Damage Modifier v2 [Ralf]
083544C8 000000xx
20020008 00000000
083544CC 000000yy
20020008 00000000
Mario: Normal Hammer Base Damage Modifier v2 [Ralf]
08353E08 000000xx
20020008 00000000
08353E0C 000000yy
20020008 00000000
Mario: Super Hammer Base Damage Modifier v2 [Ralf]
08353EC8 000000xx
20020008 00000000
08353ECC 000000yy
20020008 00000000
Mario: Ultra Hammer Base Damage Modifier v2 [Ralf]
08354048 000000xx
20020008 00000000
0835404C 000000yy
20020008 00000000
Mario: Power Smash Base Damage Modifier v2 [Ralf]
08354948 000000xx
20020008 00000000
0835494C 000000yy
20020008 00000000
Mario: Piercing Blow Base Damage Modifier v2 [Ralf]
08354D08 000000xx
20020008 00000000
08354D0C 000000yy
20020008 00000000
Mario: Hammer Throw Base Damage Modifier v2 [Ralf]
08354C48 000000xx
20020008 00000000
08354C4C 000000yy
20020008 00000000
Mario: Head Rattle Base Damage Modifier v2 [Ralf]
08354DC8 000000xx
20020008 00000000
08354DCC 000000yy
20020008 00000000
Mario: Ice Smash Base Damage Modifier v2 [Ralf]
08355008 000000xx
20020008 00000000
0835500C 000000yy
20020008 00000000
Mario: Fire Drive Base Damage Modifier v2 [Ralf]
08354E88 000000xx
20020008 00000000
08354E8C 000000yy
20020008 00000000
Mario: Quake Hammer Base Damage Modifier v2 [Ralf]
08354AC8 000000xx
20020008 00000000
08354ACC 000000yy
20020008 00000000
Goombella: Headbonk Base Damage Modifier v2 [Ralf]
08393EC8 000000xx
20020008 00000000
08393ECC 000000yy
20020008 00000000
Goombella: Multibonk Base Damage Modifier v2 [Ralf]
08394048 000000xx
20020008 00000000
0839404C 000000yy
20020008 00000000
Koops: Shell Toss Base Damage Modifier v2 [Ralf]
0838F57C 000000xx
20020008 00000000
0838F580 000000yy
20020008 00000000
Koops: Power Toss Base Damage Modifier v2 [Ralf]
0838F63C 000000xx
20020008 00000000
0838F640 000000yy
20020008 00000000
Koops: Shell Slam Base Damage Modifier v2 [Ralf]
0838F7BC 000000xx
20020008 00000000
0838F7C0 000000yy
20020008 00000000
Flurrie: Body Slam Base Damage Modifier v2 [Ralf]
08378DC0 000000xx
20020008 00000000
08378DC4 000000yy
20020008 00000000
Flurrie: Lip Lock Base Damage Modifier v2 [Ralf]
08378F40 000000xx
20020008 00000000
08378F44 000000yy
20020008 00000000
Yoshi: Ground Pound Base Damage Modifier v2 [Ralf]
0837CA84 000000xx
20020008 00000000
0837CA88 000000yy
20020008 00000000
Yoshi: Gulp Base Damage Modifier v2 [Ralf]
0837CB44 000000xx
20020008 00000000
0837CC04 000000xx
20020008 00000000
0837CB48 000000yy
20020008 00000000
0837CC08 000000yy
20020008 00000000
Yoshi: Mini-Egg Base Damage Modifier v2 [Ralf]
0837CF04 000000xx
20020008 00000000
0837CF08 000000yy
20020008 00000000
Yoshi: Stampede Base Damage Modifier v2 [Ralf]
0837CFC4 000000xx
20020008 00000000
0837CFC8 000000yy
20020008 00000000
Vivian: Shade Fist Base Damage Modifier v2 [Ralf]
0838BF00 000000xx
20020008 00000000
0838BF04 000000yy
20020008 00000000
Vivian: Fiery Jinx Base Damage Modifier v2 [Ralf]
0838C080 000000xx
20020008 00000000
0838C084 000000yy
20020008 00000000
Admiral Bobbery: Bomb Base Damage Modifier v2 [Ralf]
08387C40 000000xx
20020008 00000000
08387C44 000000yy
20020008 00000000
Admiral Bobbery: Bomb Squad Base Damage Modifier v2 [Ralf]
0839B16C 000000xx
20020008 00000000
0839B170 000000yy
20020008 00000000
Admiral Bobbery: Bom-ombast Base Damage Modifier v2 [Ralf]
08387E80 000000xx
20020008 00000000
08387E84 000000yy
20020008 00000000
Ms. Mowz: Love Slap Base Damage Modifier v2 [Ralf]
08381D10 000000xx
20020008 00000000
08381DD0 000000xx
20020008 00000000
08381D14 000000yy
20020008 00000000
08381DD4 000000yy
20020008 00000000
xx = Fail Base Damage (00 .. 63)
yy = Success Base Damage (00 .. 63)